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 Castle / 15035 (-40)
  Re: who is the castle curator???
 
(...) This is too funny! Has this jus’ suddenly become a bid for the throne? A struggle that could unite or rip apart the kingdom??? A battle of wills and opinions from competing Dukes and Barons… <Slaps forehead!> OMFG give me a break! This isn’t a (...) (22 years ago, 9-Nov-02, to lugnet.admin.curators, lugnet.castle)
 
  who is the .space curator (was Re: who is the castle curator???)
 
"LUGNET Admin" <suz@lugnet.com> wrote in message news:H5Bq32.H9x@lugnet.com... (...) I (...) think (...) but (...) Actually thats not entirely true. :-) I sent you an email a while ago about this but I knew you were busy. I'm ready to be set up as (...) (22 years ago, 9-Nov-02, to lugnet.admin.curators, lugnet.castle)
 
  Re: who is the castle curator???
 
(...) Hi! (FYI: I'm now on my way back into 'real life') (...) Well, that wasn't part of a [conscious] descision on my part, but I think I know what you mean. The geater the scope of a theme, the harder it is to think of any one person as the (...) (22 years ago, 9-Nov-02, to lugnet.admin.curators, lugnet.castle)
 
  Re: how very odd
 
(...) I can't help myself. Since none of us will ever know what the business justification is for making molds vs. reusing existing pieces, it's all wild and idle speculation. But, here are my guesses, worth far less than a 2x4 brick. - There's more (...) (22 years ago, 8-Nov-02, to lugnet.general, lugnet.castle)  
 
  Re: how very odd
 
Honestly, with the cost of making new molds being so high, and Megablocks really beating LEGO on the price/parts ratio, I don't see why they would spend the money on making new molds of things than can already be made by combining a few existing (...) (22 years ago, 8-Nov-02, to lugnet.general, lugnet.castle)
 
  Re: how very odd
 
Larry Pieniazek <lpieniazek@mercator.com> wrote in message news:H5828K.4Kp@lugnet.com... (...) was (...) I have the instructions for that set somewhere.... If I just knew where... S (22 years ago, 7-Nov-02, to lugnet.general, lugnet.castle)
 
  Re: how very odd
 
(...) (22 years ago, 7-Nov-02, to lugnet.general, lugnet.castle)
 
  Re: how very odd
 
Larry Pieniazek <lpieniazek@mercator.com> wrote in message news:H52L9s.Azt@lugnet.com... (...) on. (...) That parts was used in another set too. (URL) (22 years ago, 7-Nov-02, to lugnet.general, lugnet.castle)
 
  Re: Griffon Mark II
 
(...) I'm normally not much for revisions of previous creations, but this is really well done. I like the new wings a lot more. They seem more natural. The way the upper ridge gets bigger closer to the body helps with this perception. Good work! (...) (22 years ago, 7-Nov-02, to lugnet.castle)
 
  Griffon Mark II
 
I've had it in my head ever since I released the first images of my griffon oh so long ago. People seemed to love my griffon, all except the static nature of the wings. So last night I worked on that. I don't have more pictures right now, but I hope (...) (22 years ago, 6-Nov-02, to lugnet.castle, lugnet.general)
 
  Re: Medieval Town Suggestions
 
First, I think we should all applaud the efforts of Jeremy, Josh, Jason, Benjamin and everyone else who's been working to get a group project going. I think it would be great to get a large project going that everyone can be a part of. There has (...) (22 years ago, 6-Nov-02, to lugnet.castle)
 
  Re: Medieval Town Suggestions
 
(...) The idea of a project like this is to have a standard for building which allows groups of people to meet and create a larger display than their personal collection and time might provide. From my past experience in participating in these (...) (22 years ago, 6-Nov-02, to lugnet.castle)
 
  Re: M. Marketplace standard question...
 
My thoughts exactly. Good job, Erick. Josh (...) (22 years ago, 6-Nov-02, to lugnet.castle)
 
  Re: Medieval Town Suggestions
 
I'm curious why we need such a project? Don't we all just build these things anyways? Whatever, my only suggestion is this, stay small. Why don't you guys just build Marketshops that are "permanent". You could call them 'buildings' and they could be (...) (22 years ago, 6-Nov-02, to lugnet.castle)
 
  Re: M. Marketplace standard question...
 
I think the general answer in the MM for unanswered questions is, you figure it out. If your over hang needs to be big, go ahead. As for a rear overhang, do you EVER plan on putting anything behind it? If so, you really can't put anything back (...) (22 years ago, 6-Nov-02, to lugnet.castle)
 
  Re: M. Marketplace standard question...
 
Hi Ben, When the group was working on standards, we were primarily thinking in terms of temporary style one-level structures/stalls, not permanent buildings. So it was a bit of a surprise - a pleasant and welcome surprise - when the first creations (...) (22 years ago, 6-Nov-02, to lugnet.castle)
 
  Re: Tauros Military Outpost
 
Wilson, Very cool. This is one of the most original fortress MOCs I've seen. As others have said, I love how it is built in a "real" location--the design of the fortress is based around the setting in which it is located. A great example of this is (...) (22 years ago, 5-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  M. Marketplace standard question...
 
Hi builders, planners, et al. I have a few questions about the Marketplace standards. 1) The road overhang can only overlap by 1 stud right, but how high? How much clearance is needed for men on horseback, carts, carriages, wagons, etc that may come (...) (22 years ago, 5-Nov-02, to lugnet.castle)
 
  Re: Permanent Standard - A Medieval Town
 
(...) Thanks for the good ideas Josh. I started a new thread with a condensed suggestion list. It is extremely open to change and addition/subtraction of suggestions (none of which have to be followed). As far as detail is concerned, I think that as (...) (22 years ago, 5-Nov-02, to lugnet.castle)
 
  Medieval Town Suggestions
 
Is their enough interest in this project? Should it be something planned for far in the future? If so please continue: This a condensed version of some medieval town suggestions (none of these ideas have to be used). Please post your ideas on these (...) (22 years ago, 5-Nov-02, to lugnet.castle)
 
  Re: Permanent Standard - A Medieval Town
 
Hey Ben, How's it going? I am not offended by your project. However, the standard you have written is a little bit wordy, IMO. It is a bit hard to follow and keep track of what the standard actually is. I realize that what you posted is just a rough (...) (22 years ago, 5-Nov-02, to lugnet.castle)
 
  Re: Tauros Military Outpost
 
Just a quick note, I can access all the pictures. No problem seeing them. Josh (...) (22 years ago, 5-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
(...) The quality was fine, its just for a couple of them the squares had little red x's at the top left hand corner. Probably just me though. (...) I'll try that eventually. Hasta La Vista, Sean (22 years ago, 5-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
(...) Thanks Sean. (...) What exactly do you mean, "didn't come out"? The quality didn't turn out well? Or that you can't see much from the way they were taken? If they just didn't show up, maybe try refreshing it a couple times, because I can see (...) (22 years ago, 5-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
(...) landscape first, then building the structure around it. Then it's like if I were building a real building, working with what I've been given, working around the landscape and such. I think it makes building a lot more challenging, which makes (...) (22 years ago, 5-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
(...) Thanks! (...) Hey, no problem. I actually didn't know I had set it up like that, but I guess it's a good thing, so that's good. Thanks for letting me know. Wilson (22 years ago, 5-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
(...) Thanks Chris! It was very hard building the cliffsides so they looked natural. The green couldn't be too concentrated or else it just looked weird (in my opionion anyway.) But yes, I tried to make it look as natural as possible, and I think it (...) (22 years ago, 5-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: how very odd
 
Hey everybody, When I first saw that odd part (I don't have that castle but when I browsed for it's instructions on Brickshelf) I did too wondered how come they made this new Castle wall or at least why the window there is hidden. Thinking of it now (...) (22 years ago, 5-Nov-02, to lugnet.general, lugnet.castle)
 
  Re: Permanent Standard - A Medieval Town
 
(...) I did not mean to offend anyone. I just wanted to strive for detailed moc's that people spend some time on. I do not think that my, or hardly anyone's creations are good enough to be actual sets (or Lego would be making them into MOC sets) On (...) (22 years ago, 5-Nov-02, to lugnet.castle)
 
  Re: not *that* odd (was Re: how very odd)
 
richard marchetti" <blueofnoon@aol.com> wrote in message news:H52Hr6.tJ@lugnet.com... (...) in (...) Knight's (...) you (...) True, but hateful though it is it serves a purpose that cannot be done without modified bricks. You can't get a portcullis (...) (22 years ago, 4-Nov-02, to lugnet.general, lugnet.castle)
 
  Re: MM Standard Clarification... Please read
 
Jeremy et al, I wanted to add a few comments on this. First, I absolutely agree with Brett's feelings on the subject (see the post I replied to). The idea of the MM is fun, and green baseplates work just fine, if you consider the open field usage (...) (22 years ago, 4-Nov-02, to lugnet.castle)
 
  Re: how very odd
 
(...) How about the conveyor from the Gravel Pit set (360_1)... that set of several parts (body, 2 spindles, stand, lower stand, spill way, crank, rubber belt) was used in very few other sets (I cannot find where it was used in yellow but am sure it (...) (22 years ago, 4-Nov-02, to lugnet.general, lugnet.castle)
 
  not *that* odd (was Re: how very odd)
 
(...) Don't we have an even more recent example of this occurring in the Knight's Kingdom, #6098 King Leo's Castle? I refer to this element: (URL) the different set numbers refer to the same set -- so basically, it has appeared in only one set so (...) (22 years ago, 4-Nov-02, to lugnet.general, lugnet.castle)
 
  Re: Permanent Standard - A Medieval Town
 
(...) I'm concerned by the wording of this. My first response was "Well I won't bother reading more, since I'm not that good of a builder." Especially the line "Models should be good enough to become a set made by LEGO". Maybe you want to restrict (...) (22 years ago, 4-Nov-02, to lugnet.castle)  
 
  Re: how very odd
 
(...) My honest opinion is that these are bad examples. These are all Star Wars parts and almost had to have been made because of the license (I know Lando and Mace should be done as well but that is another issue entirely). As for you examples I (...) (22 years ago, 4-Nov-02, to lugnet.general, lugnet.castle)
 
  Re: how very odd
 
Lego always makes new parts. They have to balance the cost of creating a new part with the eventual use of that part. In normal production sets, new parts can be used often, and the creation costs recovered. The Star Wars line has lots of new parts (...) (22 years ago, 4-Nov-02, to lugnet.general, lugnet.castle)
 
  Re: how very odd
 
(...) Sebulba, (URL) Kaadus, Princess Leia's hair---each from one 2000 sets, and they haven't been used again yet. 'Tis strange, since the molds apparently cost so much. . . -- TWS Garrison (URL) capital letters in address for direct reply. (22 years ago, 4-Nov-02, to lugnet.general, lugnet.castle)
 
  Re: how very odd
 
Hello Jojo, Thanks for the information. I hadn't realized that they had done that so much. The odd thing about this castle piece is that the way they use it in 6097 is kind of pointless and 9376 is really just a castle parts lot meant for educators (...) (22 years ago, 4-Nov-02, to lugnet.general, lugnet.castle)
 
  Re: how very odd
 
Hello! (...) Indeed. (...) This piece AFAIK is used just in 6097 and 9376 (Dacta Castle Set) (...) Back in the 70ies TLC used to produce parts for sets that were never used again besides these sets. For example look at the red arch in this set: (...) (22 years ago, 4-Nov-02, to lugnet.general, lugnet.castle)
 
  Re: how very odd
 
Hey James, You are right this is confusing. There is no reason to use that piece if you are going to cover up the window, other than piece availibility (sp?). And the Lego company doesn't have to worry about that! One other small issue could be (...) (22 years ago, 4-Nov-02, to lugnet.general, lugnet.castle)


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