To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.rayOpen lugnet.cad.ray in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Ray-Tracing / 1656
1655  |  1657
Subject: 
Re: POV 3.5, Radiosity, and Multiple Passes??
Newsgroups: 
lugnet.cad.ray
Date: 
Thu, 6 Feb 2003 21:28:58 GMT
Viewed: 
4014 times
  
In lugnet.cad.ray, Rob Hendrix writes:
> Would you guys share your findings with me?  I did a radiosity render
> lastnight, and the black elements came out gray...
> 
> Thanks in advance
> -Rob
> 
> "Jeroen de Haan" <info@digitalbricks.nl> wrote in message
> news:H9JA48.FKI@lugnet.com...
> > In lugnet.cad.ray, Travis Dickinson writes:
> > > You are probably going to kick yourself for this one.  You're right
> > > about the color white, but it has to do with how you defined it.  The
> > > rgb had one too many values:
> > >    rgb <0.975, 0.975, 0, 900>
> > > instead of:
> > >    rgb <0.975, 0.975, 0>
> > 
> > You are almost right, the correct vector should be rgb <0.975, 0.975, • 0.900>.
> > 
> > Thanks, Jeroen

Try altering the assumed gamma value to darken the colors.

-Orion



Message is in Reply To:
  Re: POV 3.5, Radiosity, and Multiple Passes??
 
Would you guys share your findings with me? I did a radiosity render lastnight, and the black elements came out gray... Thanks in advance -Rob "Jeroen de Haan" <info@digitalbricks.nl> wrote in message news:H9JA48.FKI@lugnet.com... (...) 0.900>. (...) (24 years ago, 6-Feb-03, to lugnet.cad.ray)

18 Messages in This Thread:






Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR