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 CAD / Ray-Tracing / 1653
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Subject: 
Re: POV 3.5, Radiosity, and Multiple Passes??
Newsgroups: 
lugnet.cad.ray
Date: 
Thu, 6 Feb 2003 14:31:49 GMT
Reply-To: 
Rob Hendrix <ROB@spamcakeMSLTC.ORG>
Viewed: 
840 times
  
Would you guys share your findings with me?  I did a radiosity render
lastnight, and the black elements came out gray...

Thanks in advance
-Rob

"Jeroen de Haan" <info@digitalbricks.nl> wrote in message
news:H9JA48.FKI@lugnet.com...
In lugnet.cad.ray, Travis Dickinson writes:
You are probably going to kick yourself for this one.  You're right
about the color white, but it has to do with how you defined it.  The
rgb had one too many values:
   rgb <0.975, 0.975, 0, 900>
instead of:
   rgb <0.975, 0.975, 0>

You are almost right, the correct vector should be rgb <0.975, 0.975, • 0.900>.

Thanks, Jeroen



Message has 1 Reply:
  Re: POV 3.5, Radiosity, and Multiple Passes??
 
(...) Try altering the assumed gamma value to darken the colors. -Orion (21 years ago, 6-Feb-03, to lugnet.cad.ray)

Message is in Reply To:
  Re: POV 3.5, Radiosity, and Multiple Passes??
 
(...) You are almost right, the correct vector should be rgb <0.975, 0.975, 0.900>. Thanks, Jeroen (21 years ago, 30-Jan-03, to lugnet.cad.ray)

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