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 CAD / Ray-Tracing / 1653
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Subject: 
Re: POV 3.5, Radiosity, and Multiple Passes??
Newsgroups: 
lugnet.cad.ray
Date: 
Thu, 6 Feb 2003 14:31:49 GMT
Reply-To: 
Rob Hendrix <ROB@MSLTC.antispamORG>
Viewed: 
3659 times
  
Would you guys share your findings with me?  I did a radiosity render
lastnight, and the black elements came out gray...

Thanks in advance
-Rob

"Jeroen de Haan" <info@digitalbricks.nl> wrote in message
news:H9JA48.FKI@lugnet.com...
> In lugnet.cad.ray, Travis Dickinson writes:
> > You are probably going to kick yourself for this one.  You're right
> > about the color white, but it has to do with how you defined it.  The
> > rgb had one too many values:
> >    rgb <0.975, 0.975, 0, 900>
> > instead of:
> >    rgb <0.975, 0.975, 0>
> 
> You are almost right, the correct vector should be rgb <0.975, 0.975, • 0.900>.
> 
> Thanks, Jeroen



Message has 1 Reply:
  Re: POV 3.5, Radiosity, and Multiple Passes??
 
(...) Try altering the assumed gamma value to darken the colors. -Orion (24 years ago, 6-Feb-03, to lugnet.cad.ray)

Message is in Reply To:
  Re: POV 3.5, Radiosity, and Multiple Passes??
 
(...) You are almost right, the correct vector should be rgb <0.975, 0.975, 0.900>. Thanks, Jeroen (24 years ago, 30-Jan-03, to lugnet.cad.ray)

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