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 CAD / Ray-Tracing / 1628
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Subject: 
POV 3.5, Radiosity, and Multiple Passes??
Newsgroups: 
lugnet.cad.ray
Date: 
Mon, 27 Jan 2003 23:36:56 GMT
Viewed: 
1084 times
  
I'm rendering an image at 800x600 in POV-Ray 3.5 right now, on an old 400mhz
(ouch!) computer. It's using radiosity settings Jeroen de Haan provided to
me over email. I've done other renders with these settings successfully,
that usually take about 3 hours to complete.

As of now its been 3:40 on this render, and it's still in the stage of
rendering large blocks. This image contains a small MOC and a minifig, one
transparent element and two chrome elements (coins). I would expect it to be
hung up like this when rendering the fine quality final image, but it's
still rendering blocky in the first couple passes! Is there a way to turn
these first passes off, as they seem to have nothing to do with the final
image? Please help, thanks!!

-Tim



Message has 3 Replies:
  Re: POV 3.5, Radiosity, and Multiple Passes??
 
I believe you are currently out of luck. The way radiosity is currently set up in POV-Ray 3.5, multiple passes are required. That may or may not change in future versions, but I'm not going to hold my breath. I have a 450 MHz so I understand your (...) (22 years ago, 28-Jan-03, to lugnet.cad.ray)
  Re: POV 3.5, Radiosity, and Multiple Passes??
 
(...) Can you share those settings? On the radiosity block, try playing with the "count" parameter. Lower settings (even 1) will speed up the rendering, but sometimes they cause gross artifacts that dissapear at higher settings. (...) MEGAPOV is (...) (22 years ago, 28-Jan-03, to lugnet.cad.ray)
  Re: POV 3.5, Radiosity, and Multiple Passes??
 
Ok, so I figured something out. It's not the model I'm rendering or the radiosity settings that are taking forever, POV is hanging on _one_ part. A 1x2x3 panel. It was clear in my first attempt, so I changed it to white (Color15). Still hangs on (...) (22 years ago, 29-Jan-03, to lugnet.cad.ray)

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