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 CAD / Ray-Tracing / 1424
    Re: Excellent rendering... —Lars C. Hassing
   "Trond Hasse Lie" wrote... (...) Yes, truly amazing! But now have a look at what POV can do... ("with a little help from my fiends" :-) I started 3 1/2 years ago but never finished building the 2556 in LDraw (URL) I grabbed the Ferrari by Kenneth (...) (22 years ago, 2-Sep-02, to lugnet.cad.ray)
   
        Re: Excellent rendering... —Travis Kunce
     what does this mean? Then I ran it through L3P: (...) Does this have something do with the lighting? -tk "Lars C. Hassing" <lch@ccieurope.com> wrote in message news:H1u4vC.793@lugnet.com... (...) to quality. (...) (22 years ago, 3-Sep-02, to lugnet.cad.ray)
    
         Re: Excellent rendering... —Lars C. Hassing
     "travis" wrote... (...) No, I just made a POV file with the objects and the camera for the talented POV artists to play with. They have come up with fantastic settings for colors and lights. And yes, I hope to include some of these in the next L3P. (...) (22 years ago, 5-Sep-02, to lugnet.cad.ray)
   
        Re: Excellent rendering... —Fredrik Glöckner
     (...) renderings is to work more on the surface/colour definition within POV-Ray. The one which are the default from LGEO or L3P are probably not the optimal ones. With all due respect to the authors, of course! I don't mean to belittle their work, (...) (22 years ago, 3-Sep-02, to lugnet.cad.ray)
    
         Re: Excellent rendering... —Travis Kunce
     i do see what you mean. it seems as if my colors are always a little dark using the lgeo librarys, but the detail makes up for it, and photoshop usually gets it to where i can live with it. -tk "Fredrik Glöckner" <fredrigl@math.uio.no> wrote in (...) (22 years ago, 3-Sep-02, to lugnet.cad.ray)
   
        Re: Excellent rendering... —Rene Virsik
     Fantastic renderings ! Both ! The Brazil 3D-Studio and the POV-Ray. Now the question is: how can we "normal" users (without Silicon graphic equipment ;-) ) make SO NICE renderings ?! For example I'm using ML-Cad, L3PAO, LGEO parts library and (...) (22 years ago, 3-Sep-02, to lugnet.cad.ray)
    
         Re: Excellent rendering... —Fredrik Glöckner
     (...) I don't think I said that. At least it was not my intension. What I meant to say was that the standard colour/surface definitions in L3P / LGEO need some tweaking to get those results. Fredrik (22 years ago, 3-Sep-02, to lugnet.cad.ray)
   
        Re: Excellent rendering... —Trond Hasse Lie
     Beatiful.... So.. Is there a new version of L3P coming up with a "realistic" switch? :) THL (22 years ago, 3-Sep-02, to lugnet.cad.ray)
    
         Re: Excellent rendering... —Travis Kunce
     no, its been renamed the autokickasstweak button. seriously I want a step by step tutorial on this image. I like how the shadows are so dull, the seems are invisible, subtle reflections, depth of field, could I go on and on... hell yeah. I'd pay for (...) (22 years ago, 3-Sep-02, to lugnet.cad.ray)
   
        Re: Excellent rendering... —Coby Bassett
     (...) Lars, you have made my week with this posting! I wanted to thank you for pursuing this project, getting help from the big guns. These results are sooooo pretty and very encouraging. (...) Indeed. Other renderers may have an edge in creating (...) (22 years ago, 6-Sep-02, to lugnet.cad.ray)
    
         Re: Excellent rendering... —Fredrik Glöckner
      (...) look at, indeed. Fredrik (22 years ago, 6-Sep-02, to lugnet.cad.ray)
     
          Re: Excellent rendering... —Eduardo Vazquez Harte
      (...) Cool it really looks like a photo is very nice. (...) (22 years ago, 6-Sep-02, to lugnet.cad.ray)
    
         Re: Excellent rendering... —Jacob Sparre Andersen
      (...) was what was holding the yellow mini-fig up in the air. :-) I think it qualifies as a quite realistic image. You might want to look into the blur around the black mini-fig. It looks a bit strange on the white background. Play well, Jacob (22 years ago, 7-Sep-02, to lugnet.cad.ray)
    
         Re: Excellent rendering... —Anders Isaksson
      "Coby Bassett" <coby@tubafrog.com> skrev i meddelandet news:H212xr.E9p@lugnet.com... (...) space (...) your reference 'setup provided by JRG') (...) textures, (...) I think both the 'realistic' and the 'idealized' renderings have their place. For (...) (22 years ago, 8-Sep-02, to lugnet.cad.ray)
     
          Re: Excellent rendering... —Fredrik Glöckner
      (...) If you haven't already, check the link that Lars C Hassing posted to the POV-Ray users' forum. The "JRG" person posted his custom colour and finish declarations there. It's interesting to note that he achieves the effect by disposing of the (...) (22 years ago, 10-Sep-02, to lugnet.cad.ray)
     
          Re: Excellent rendering... —John P. Miller
      Just wanted to add my 2 cents about the wonderful images that have been posted. I use Bryce for to render my images. Here are two links to images that make use of a modified light dome technique that was posted to Renderosity.com to simulate (...) (22 years ago, 10-Sep-02, to lugnet.cad.ray)
    
         Re: Excellent rendering... —Coby Bassett
      Here's a little followup about my experimentation (along with a new test image-> (URL) ). My festivities have hit a big snag when I tried using transparent pieces. I guess these pieces send the radiosity rays ascattering, creating a tremendous load (...) (22 years ago, 17-Sep-02, to lugnet.cad.ray)
    
         Re: Excellent rendering... —Anders Isaksson
     "Coby Bassett" <coby@tubafrog.com> skrev i meddelandet news:H2LqHH.Hzo@lugnet.com... (...) test (...) pieces. (...) Hmm, I've made some tests too, but not seen anything like what you describe. Veeerrryyy slow to render with radiosity, though, and a (...) (22 years ago, 18-Sep-02, to lugnet.cad.ray)
    
         Re: Excellent rendering... —Anders Isaksson
      Just to add that I made my pictures with L3P parts. Started a picture with LGEO parts over an hour ago, and it's still only on line 129 of 480. No traces of any black spots yet, though. I don't want to think about doing this rendering with (...) (22 years ago, 19-Sep-02, to lugnet.cad.ray)
    
         Re: Excellent rendering... (need new l3p) —Don Heyse
      (...) Gotta love the radiosity pics! So the big question now is how close is the next release of l3p? You know, the one that supports all this on the command line with -ib -ie -il and -ci as mentioned in this thread. (URL) can't wait. Don (22 years ago, 20-Sep-02, to lugnet.cad.ray)
     
          Re: Excellent rendering... (need new l3p) —Fredrik Glöckner
      (...) Yes, I really appreciate that Lars C Hassing contacted the POV-Ray forum for new ideas to improve the renderings. By the way, has anybody tried to combine the "new style" rendering with the edge detection concept in MEGA-POV? Perhaps that (...) (22 years ago, 20-Sep-02, to lugnet.cad.ray)
    
         Re: Excellent rendering... —Anders Isaksson
      Here's another: (URL) picture in my old Idea book that inspired the rendering: (URL) Isaksson, Sweden BlockCAD: (2 URLs) (22 years ago, 4-Oct-02, to lugnet.cad.ray)
     
          Re: Excellent rendering... —Fredrik Glöckner
      (...) mirror slightly uneven? Or am I just seeing things? Fredrik (22 years ago, 5-Oct-02, to lugnet.cad.ray)
     
          Re: Excellent rendering... —Anders Isaksson
      "Fredrik Glöckner" <fredrigl@math.uio.no> skrev i meddelandet news:qrdadltp2jr.fsf....uio.no... (...) (URL) (...) You are not 'just seeing things'. I took some time to work with the 'bumps' in the mirror, to make it look more natural - at least most (...) (22 years ago, 5-Oct-02, to lugnet.cad.ray)
     
          Re: Excellent rendering... —Fredrik Glöckner
      (...) Now, that's nothing! A recent rendering I did took 48 hours on my PC to complete... (...) Yep! Another nice touch! Fredrik (22 years ago, 6-Oct-02, to lugnet.cad.ray)
     
          Re: Excellent rendering... —Anders Isaksson
      "Fredrik Glöckner" <fredrigl@math.uio.no> skrev i meddelandet news:qrdlm5ccs02.fsf....uio.no... (...) I tend to forget what parameters I'm fiddling with, when the turnaround time goes over one hour. Doing 48 hour renderings would also create a (...) (22 years ago, 6-Oct-02, to lugnet.cad.ray)
     
          Re: Excellent rendering... —Fredrik Glöckner
      (...) Yes, I agree. When fiddling with parameters, I usually render only a small portion of the scene at the time, to see what effects the changes have. Only when I feel fairly confident that the final image is what I want, I try to render all of (...) (22 years ago, 6-Oct-02, to lugnet.cad.ray)
     
          Re: Excellent rendering... —Anders Isaksson
      "Fredrik Glöckner" <fredrigl@math.uio.no> skrev i meddelandet news:qrdbs67sac0.fsf....uio.no... (...) I dug a bit deeper into the POV manuals, and found it! The '+c' rendering option can be used to continue a rendering that has previously been (...) (22 years ago, 6-Oct-02, to lugnet.cad.ray)
    
         Re: Excellent rendering... —Karl Asha
      I tried the advice below and I think I got some great results: (...) (22 years ago, 31-Dec-02, to lugnet.cad.ray)
    
         Re: Excellent rendering... —Tim Courtney
     Hi Anders - I'm using this code, with amazing results!! I've tweaked the assumed_gamma and reflection values to get a good LEGO look. One thing I'm still puzzled at is how to get the fuzzy shadow underneath objects? I'm not a POV guru... hope (...) (22 years ago, 25-Jan-03, to lugnet.cad.ray)
    
         Re: Excellent rendering... —Anders Isaksson
     "Tim Courtney" <tim@zacktron.com> skrev i meddelandet news:H9A7tn.21M@lugnet.com... (...) And the answer is... (Please share your settings) (...) guru... All I did was to follow the instructions completely - removed _all_ the lights, and let the (...) (22 years ago, 25-Jan-03, to lugnet.cad.ray)
   
        Re: Excellent rendering... —David Eaton
     (...) All it really needs is some way to adjust things like the reflectivity of the tires-- they're kinda shiny, which shows off the splines, unlike the rendering with Brazil... The only giveaway on the Brazil model I could spot right off was the (...) (22 years ago, 6-Sep-02, to lugnet.cad.ray)
    
         Re: Excellent rendering... —Steve Bliss
     (...) Hmm. Does L3P/POV-Ray recognize color 256 as "black rubber"? Steve (22 years ago, 6-Sep-02, to lugnet.cad.ray)
    
         Re: Excellent rendering... —Travis Cobbs
     (...) According to the L3P page, it does. However, this might not work with LGEO colors. --Travis Cobbs (tcobbs@REMOVE.halibut.com) (22 years ago, 6-Sep-02, to lugnet.cad.ray)
    
         Re: Excellent rendering... —Rene Virsik
     (...) ...and how can I get the silver efect on the parts ? I'm using ML-Cad, L3PAO, (LGEO), POV-Ray Thanx. Rene (22 years ago, 7-Sep-02, to lugnet.cad.ray)
    
         Re: Excellent rendering... —Jacob Sparre Andersen
     (...) Read the LDraw FAQ! On the page: (URL) can read that for the colour "silver" you should use the LDraw colour number 383. Play well, Jacob -- Sal Colibri (from Roger Leloup's "Yoko Tsuno"): (URL) (22 years ago, 7-Sep-02, to lugnet.cad.ray)
   
        Re: Excellent rendering... —John Connor
   (...) like a photo if the polygons weren't visible. I checked and povray has an option for smooth shaded polygons but the exporting program would have to calculate the normal vectors for it to work. (22 years ago, 9-Sep-02, to lugnet.cad.ray)
 

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