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Dave Schuler wrote:
> If your eyes can stand to see clone MOCs, here are a few samplings:
> http://www.freewebs.com/orrex/ Of course, there are no backgrounds,
> other than "Floor," so the effect is diminished.
True. I think much of the difference is that mine is a 'world', and on
another scale. Doing just one of the houses doesn't give the same depth
experience at all.
One thing that I have been using for a while now is a dim light at the
*same* position as the camera - this ensures that everything you can see is
also lighted, at least a little. Especially important if you have openings
(doors, windows, portals, etc.), to get rid of the flat AMBient lightning.
> I'll cut-and-paste your settings to see what I can come up with. If
> you'd care to let me review the 397K pov file, please send it to my
> spamless email above.
Sent. Good luck!
--
Anders Isaksson, Sweden
BlockCAD: http://w1.161.telia.com/~u16122508/proglego.htm
Gallery: http://w1.161.telia.com/~u16122508/gallery/index.htm
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Message is in Reply To:
| | Re: POV settings
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| (...) At a glance, I'd have to say that this looks rather similar to the settings I'm using (which I stole/adapted from information discussed in this thread: (URL) If your eyes can stand to see clone MOCs, here are a few samplings: (URL) Of course, (...) (20 years ago, 7-Apr-04, to lugnet.cad.dev.org.ldraw)
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