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 CAD / Development / Organizations / LDraw / 2954
2953  |  2955
Subject: 
Re: Voting now open for April's MOTM and SOTM contests
Newsgroups: 
lugnet.cad.dev.org.ldraw
Date: 
Tue, 6 Apr 2004 13:27:54 GMT
Viewed: 
930 times
  
In lugnet.cad.dev.org.ldraw, Orion Pobursky wrote:
In lugnet.cad.dev.org.ldraw, Larry Pieniazek wrote:
perhaps someone can develop an app to generate camera settings
interactively by giving you a real time rendering of the containing
boxes of your models or something as you change settings via flying
the mouse around on a camera sphere or something?

I'm resistant to this.  I think all the models should be rendered
with the same settings.  In other words, I want the settings in the
file that aren't directly related to the model (camera, floor,
lighting, etc) to be same across all the submissions.  The only
exception to this would be the custom camera positions provided by
the submitter.

What about using the standard ldlite views with the ancient -A ldraw
command line option?  See the ldlite documentation of ldraw.txt for
details on -A.  You can feed these to ldglite to quickly see which of
the standard views look good for a particular model, then press F12 to
get the L3P settings.  Here are the standard ldglite views, which are
based on the standard ldlite views, which are based on the views
listed in ldraw.txt.

Front[] = "1,0,0,0,1,0,0,0,1";
Back[] = "-1,0,0,0,1,0,0,0,-1";
Left[] = "0,0,1,0,1,0,-1,0,0";
Right[] = "0,0,-1,0,1,0,1,0,0";
Above[] = "0,0,1,1,0,0,0,1,0";
Beneath[] = "0,0,1,-1,0,0,0,-1,0";
Oblique[] =
"0.707104,0,0.707104,0.353553,0.866025,-0.353553,-0.612372,0.5,0.612372";
char UpsideDown[] =
"0.707104,0,0.707104,-0.353553,-0.866025,0.353553,0.612372,-0.5,-0.612372";
char Natural[] =
"0.5,0,0.866025,0.433013,0.866025,-0.25,-0.75,0.5,0.433013";

I'm sure Larry has some really nice -A settings he could share with
us all as well.

Don



Message has 1 Reply:
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) Actually the only one I use for instruction renders besides those is the "MLCad default view" which is a bit flatter (view point at a lower latitude) than the LDraw isometric view. All my POV camera angles are done purely by trial and error. (...) (20 years ago, 6-Apr-04, to lugnet.cad.dev.org.ldraw)

Message is in Reply To:
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) I'm resistant to this. I think all the models should be rendered with the same settings. In other words, I want the settings in the file that aren't directly related to the model (camera, floor, lighting, etc) to be same across all the (...) (20 years ago, 6-Apr-04, to lugnet.cad.dev.org.ldraw)

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