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| | Re: Ldglite bug report (Was: Portable Ldraw system)
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| (...) I applied the fix Travis pointed out, and it seems to smooth out some of the bumpies in antialiased mode with wide lines on my PC. Give it a try: http:\\ldglite.sourc...e_test.zip I also noticed that the opengl drivers seem to top out their (...) (22 years ago, 24-Aug-02, to lugnet.cad.dev)
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| ldraw (score: 0.285) |
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| | Re: Ldglite bug report (Was: Portable Ldraw system)
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| (...) Take a look at this thread at OpenGL.org: (URL) short summary is that you apparently can't guarantee it will work on all cards, but if you set things up right, you can get it to work on most cards. In addition, it may be that cards that don't (...) (22 years ago, 23-Aug-02, to lugnet.cad.dev)
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| ldraw (score: 0.285) |
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| ldraw (score: 0.285) |
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| | Re: Ldglite bug report (Was: Portable Ldraw system)
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| (...) OK I added it. Ldglite now takes -cg<la>,<lo>,<r> like l3p, and I like it. I admit it's not exactly like l3p since I still leave the origin at ldraw world coords (0,0,0) whereas l3p moves them to the center of the bounding box of the model. (...) (22 years ago, 23-Aug-02, to lugnet.cad.dev)
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| ldraw (score: 0.285) |
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| ldraw (score: 0.285) |
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| | Re: Ldglite bug report (Was: Portable Ldraw system)
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| (...) Yes! Awesome. Drawing time seems to be a little slower, I don't have any numbers for that though. But the refresh is ligntning fast. Hmm, the menu seems to be more responsive too. (...) You sure? Lemme go double-check the docs... Oh my. I seem (...) (22 years ago, 22-Aug-02, to lugnet.cad.dev)
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| ldraw (score: 0.285) |
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| ldraw (score: 0.285) |
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| | New LDRAW renderer for the Mac
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| Yes its true, however don't too excited yet. For several months now I have been working on a new LDRAW renderer. I did this to over come some of the shortfalls in the renderer in LdGLite (Mac) that I converted earlier this year. In principle I was (...) (22 years ago, 9-Aug-02, to lugnet.cad.dev.mac)
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| ldraw (score: 0.285) |
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| | Re: Ldglite bug report (Was: Portable Ldraw system)
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| Got to play with it some more today, some jumbled notes follow... (...) Ok, I changed this and the effect is like night and day. Thanks! I think I'm using the L3P parser. No parser options given, exe is named ldglite.exe. WHOOPS I'm not, -l3 gives (...) (22 years ago, 22-Aug-02, to lugnet.cad.dev)
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| ldraw (score: 0.285) |
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| | Re: Ldglite bug report (Was: Portable Ldraw system)
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| (...) Oops! A quick visit to the L3P site reveals that's the camera position in polar coords relative to the look-at point. I'm not sure how I missed that before. But I like it because it avoids the weird LDRAW coordinate system. So I'm gonna have (...) (22 years ago, 22-Aug-02, to lugnet.cad.dev)
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| ldraw (score: 0.285) |
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| | Re: Part 3650a
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| Hmm, interesting. Thanks for digging into this, Clark. It's hard to judge from the Technica pictures, but I'm guessing that for LDraw, we probably won't want separate files for 3650 and 3650a (if we did want separate files, we'd call them 3650a and (...) (22 years ago, 26-Aug-02, to lugnet.cad.dev)
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| ldraw (score: 0.285) |
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| | Re: New LDRAW renderer for the Mac
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| (...) Speaking of other systems, I did a quick and dirty port of the sources to check out the speed for myself. It's pretty speedy, but not quite as pretty. :-) Slightly modified sources and a makefile are available here if anyone without a Mac (...) (22 years ago, 20-Aug-02, to lugnet.cad.dev.mac, lugnet.cad.dev)
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| ldraw (score: 0.285) |
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| ldraw (score: 0.285) |
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| ldraw (score: 0.285) |
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| | Re: Ldglite bug report (Was: Portable Ldraw system)
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| (...) I did some work on the other solution, rendering in the background. There's a beta of this here: (URL) -n2 to render each part in the backbuffer, -n4 does the whole model. Also the backbuffer is retained for faster refreshes on window expose (...) (22 years ago, 22-Aug-02, to lugnet.cad.dev)
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| ldraw (score: 0.285) |
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| ldraw (score: 0.285) |
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| ldraw (score: 0.285) |
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| ldraw (score: 0.285) |
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| | Re: DAT files: Do No Harm
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| (...) This sounds counter-productive to me. Judging from the official LDraw files, it appears that many of the original files follow these guidelines with respect to indentation: o Comments are not indented o All other lines are indented by one (...) (22 years ago, 22-Aug-02, to lugnet.cad.dev, lugnet.cad.mlcad)
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| ldraw (score: 0.285) |
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