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 CAD / Development / 5182 (-40)
  Re: "Needs Work"- Needs Work
 
(...) I've been working on another one. The particular part I've been looking at was released in mid-1998, and it seems apparent that the tools available at the time had a big impact on the ability of the author to be thorough in modeling. Once the (...) (24 years ago, 12-Sep-00, to lugnet.cad.dev)
 
  Re: Sphere tesselation
 
(...) I wonder if it's possible to push the (initial?) vertices toward the center. I was playing around with fractaling from a simplest case (1 triangle in the mesh). I noticed the center area was made up of one type of triangle (nearly (...) (24 years ago, 12-Sep-00, to lugnet.cad.dev)
 
  Re: "Needs Work"- Needs Work
 
(...) Yes, but according to my, possibly unreliable recollection, those parts where rejected or withdrawn before voting (during submission time), or as a result of the discussion, but not as a result of a actual vote. And regardless why, like you've (...) (24 years ago, 12-Sep-00, to lugnet.cad.dev)
 
  Re: Skeleton Torso: Attn Steve Bliss
 
(...) Go fer it. Let me know if you need the part number -- I don't remember if they were all posted or not. Steve (24 years ago, 12-Sep-00, to lugnet.cad.dev)
 
  Re: "Needs Work"- Needs Work
 
(...) IIRC, several parts were rejected in one of the votes but that was the only time. Don't you remember the endless discussion about people being allowed to model parts that they don't have ? Leonardo (24 years ago, 12-Sep-00, to lugnet.cad.dev)
 
  Re: "Needs Work"- Needs Work
 
I would like to bring under your attention that in the past year some "Needs Work" parts actualy have been fixed by authors other than original ones. And recently myself and other people did review some parts that didn't have the "Needs Work"-tag on (...) (24 years ago, 12-Sep-00, to lugnet.cad.dev)
 
  Re: Sphere tesselation
 
"Steve Bliss" <steve.bliss@home.com> wrote in message news:f5csrssq9rkotte...4ax.com... (...) 5 (...) points (...) Thanks for the info. The next thing I'm going to try will be similar, but iterative instead of recursive in order to allow for a set (...) (24 years ago, 12-Sep-00, to lugnet.cad.dev)
 
  Re: Sphere tesselation
 
(...) It was a fractal-thingy--it started with a 10-vertex triangular mesh (the three points on the axes, two points along each edge, and the point at the center of the surface of the hemi-demi-semi-sphere). Then it divided each triangle in the mesh (...) (24 years ago, 12-Sep-00, to lugnet.cad.dev)
 
  Re: HELP !!! Rotating a cylinder
 
"Dennis Osborn" <osbodr01@holmes.ipfw.edu> wrote in message news:G0qCM2.AE4@lugnet.com... (...) rotation (...) I (...) No problem. Thanks for the "credit". One thing about writing a program which displays these models is that you tend to get a (...) (24 years ago, 12-Sep-00, to lugnet.cad.dev)
 
  Re: Sphere tesselation
 
(...) You got me on that one 8) See ya Rui Martins (24 years ago, 11-Sep-00, to lugnet.cad.dev)
 
  Re: Sphere tesselation
 
"Rui Martins" <Rui.Martins@link.pt> wrote in message news:Pine.GSU.4.10.1...0@is-sv... (...) ends (...) a (...) circumference (...) sphere, (...) it has (...) this (...) sphere, (...) Actually, I don't believe the existing one is quite a sphere. I (...) (24 years ago, 11-Sep-00, to lugnet.cad.dev)
 
  Re: Sphere tesselation
 
"Steve Bliss" <steve.bliss@home.com> wrote in message news:ppnprssksi9anl3...4ax.com... (...) How did you generate this file? It certainly looks like it was algorithmically generated. Don't tell me you figured out all those points BY HAND? I did (...) (24 years ago, 11-Sep-00, to lugnet.cad.dev)
 
  Re: Voting Open for LCAD Parts Update 2000-02
 
(...) I've corrected this now and sent the correction to Steve Bliss. Thanks again for your comment. Fredrik PS: A change of the motherboard fixed my computer. This was very easy to fix -- the difficult part was to find out which component was (...) (24 years ago, 11-Sep-00, to lugnet.cad.dev)
 
  Re: HELP !!! Rotating a cylinder
 
(...) I posted the Skeleton Torso in lugnet.cad.dat.parts Dennis (24 years ago, 11-Sep-00, to lugnet.cad.dev)
 
  Re: It's all clear now...
 
"Steve Bliss" <steve.bliss@home.com> wrote in message news:qn1arso26cua6dm...4ax.com... (...) Like Chris, I spent probably an hour rotating, inverting, skewing the cyls.dat primitives before coming to the conclusion that I needed something else. I (...) (24 years ago, 11-Sep-00, to lugnet.cad.dev)
 
  Re: HELP !!! Rotating a cylinder
 
Travis, I want to thank you for your help and the explaination on the rotation matrix. You can see the results in the Skeleton Torso I am about to post. I have documented your help in the file. Once again, Thanks. Dennis (24 years ago, 11-Sep-00, to lugnet.cad.dev)
 
  Re: Sphere tesselation
 
(...) As far as I know, the sphere is incorrectly tesselated in Ldraw, because it has non-planar quads. So if there is ever going to be a matematical tesselation, which aproaches this form, it won't surelly be a sphere, more like "spheroid", similar (...) (24 years ago, 11-Sep-00, to lugnet.cad.dev)
 
  Re: Sphere tesselation
 
(...) Nope, sorry. (...) I don't think James used any particular algorithm when he selected points for the sphere p-files. At some point, I'd like to replace the sphere p-files with something better-looking. Something like the 48\1-8sphe.dat I (...) (24 years ago, 11-Sep-00, to lugnet.cad.dev)
 
  Sphere tesselation
 
Does anyone know how to perform an arbitrary sphere tesselation which ends up with the tesselation used by the LDraw sphere primitives when set to a detail level of 16 (16 being the number of facets around the circumference at the equator). I'll (...) (24 years ago, 9-Sep-00, to lugnet.cad.dev)
 
  Fanzine- CAD Page? (was Re: "Needs Work"- Needs Work)
 
(...) current (...) A feature of the fan-zine CAD page perhaps? If anyone was willing to write one? Other, items could include: Tool reviews and comparisons. How to - tutorials... MOC's in the CAD system- (Although I supsect most of the artwork for (...) (24 years ago, 9-Sep-00, to lugnet.cad.dev)
 
  Re: Linetype 5 Help?
 
Not having actually created any parts, I can't guarantee that the information below is correct. However, my understanding of linetype 5 is that you will normally use adjacent points in your overall curved shape for the two extra points. This is easy (...) (24 years ago, 9-Sep-00, to lugnet.cad.dev)
 
  Re: "Needs Work"- Needs Work
 
(...) So is the hyperlink to Tom Burger's Reference Materials on (URL) a phantom link also? Chris (24 years ago, 8-Sep-00, to lugnet.cad.dev)
 
  Re: HELP !!! Rotating a cylinder  [DAT]
 
OK, here is what I came up with: 2 24 14.8 -16.4 6.1 16.8 -5 6.1 4 16 14.8 -16.4 6.1 16.8 -5 6.1 16.8 -5 -6.1 14.8 -16.4 -6.1 1 14 21.2 -11.2 0 0.547 -3.102 0 3.102 0.547 0 0 0 3.15 8-8SPHE.DAT 1 14 21.2 -11.2 0 0.379 -5.909 0 2.147 1.044 0 0 0 2.18 (...) (24 years ago, 8-Sep-00, to lugnet.cad.dev)
 
  Re: "Needs Work"- Needs Work
 
"Chris Dee" <chris_w_dee@hotmail.com> wrote in message news:G0LAn3.KJt@lugnet.com... (...) with (...) below (...) No, I'm not sure....there probably isn't. But nothing there exists yet - that's all just made up URLs....the only place that does exist (...) (24 years ago, 8-Sep-00, to lugnet.cad.dev)
 
  Re: "Needs Work"- Needs Work
 
(...) I get the same _Couldn't find the resource_ error with this URL as I do with (URL) Are you sure there is public access below www.ldraw.org/dev ? Chris (24 years ago, 8-Sep-00, to lugnet.cad.dev)
 
  Re: "Needs Work"- Needs Work
 
"Chris Dee" <chris_w_dee@hotmail.com> wrote in message news:G0Kq01.MKC@lugnet.com... (...) authors (...) to (...) the (...) What do you all think of a page like: (URL) resources could be gathered for parts and some sort of permanent parts tracker (...) (24 years ago, 8-Sep-00, to lugnet.cad.dev)
 
  Re: "Needs Work"- Needs Work
 
(...) current (...) Do you have a breakdown of "Needs work" parts, split between "active" authors and "non-active" authors, or even just categorised by author? Might help to identify which parts we have a realistic chance of getting completed by the (...) (24 years ago, 8-Sep-00, to lugnet.cad.dev)
 
  Re: "Needs Work"- Needs Work
 
(...) Hmm. I've been thinking about various things that need attention in the parts library, and how those things could be publicized. A "Things You Could Do" page might be a good thing. Then again, it could easily turn into an ever-growing laundry (...) (24 years ago, 8-Sep-00, to lugnet.cad.dev)
 
  Linetype 5 Help?
 
Is there a brief how-to available on the deployment of this linetype? I am endlessly befuddled in my efforts to use it successfully, and I feel like I'm missing something simple! Dave! (24 years ago, 8-Sep-00, to lugnet.cad.dev)
 
  Re: 6216.dat (mock-up) - "brick 2x4x2 rounded triple"???  [DAT]
 
(...) I made another version of this part back in June... /Tore 0 @Brick 2 x 4 x 2 with Curved Top (needs work) 0 Name: 6216.dat 0 Author: Tore Eriksson 0 Unofficial Element 0 simplified bottom studs 1 16 30 34 0 1 0 0 0 -3.5 0 0 0 1 stud3a.dat 1 16 (...) (24 years ago, 8-Sep-00, to lugnet.cad.dev)
 
  *** LDView v0.7.5 Released ***
 
You can now download LDView v0.7.5 (both source and binaries) from: (URL) major improvement in this version is the addition of primitive substitution. This provides both higher quality and increased rendering speed (at least on my video card). The (...) (24 years ago, 8-Sep-00, to lugnet.cad, lugnet.cad.dev)  
 
  Re: "Needs Work"- Needs Work
 
(...) Not sure... I do not think that deleting them is the answer. (...) Is there a way we could put these parts on a html "page" somewhere for current parts authors to offer to fix them? (...) Sounds good! Paul (24 years ago, 8-Sep-00, to lugnet.cad.dev)
 
  Voting Closing Soon for 2000-02 Update!!
 
If you haven't yet voted, or need to finish voting, please do so soon! I will consider the polls closed if I don't receive any more votes in the next 48 hours. If I do receive more votes, I will hold voting open until next Friday, September 15. (...) (24 years ago, 7-Sep-00, to lugnet.cad.dev)
 
  Re: Color problem with 4522 (Minifig Tool Mallet)
 
(...) I've put this fix in for the 2000-02 update. Thanks for pointing it out! Steve (24 years ago, 7-Sep-00, to lugnet.cad.dev)
 
  Re: "Needs Work"- Needs Work
 
(...) I don't think that a time limit would work. What would we do, delete the files if time expires? (...) If they're the parts I'm thinking of, you're going to have a hard time getting the Original Author to work on them. (...) That might be very (...) (24 years ago, 7-Sep-00, to lugnet.cad.dev)
 
  Re: an unusual request...
 
(...) I have it on good authority that the number for this sprue is 4502. Make your feather-part be 4502A.DAT. If you make more of the parts from this sprue, use 4502B, 4502C, etc. going clockwise around the ring. You decide which way is clockwise. (...) (24 years ago, 7-Sep-00, to lugnet.cad.dev)
 
  Re: Parts and Kits Reference Database
 
(...) I have a feeling not even TLG has that... -- Tore Eriksson Sweden ICQ: 76066510 LEGO: MOC++++ FS,SP,TO++ TC+ LS YB@m (24 years ago, 7-Sep-00, to lugnet.admin.database, lugnet.cad, lugnet.cad.dev, lugnet.db.inv, lugnet.general)
 
  Re: It's all clear now... (how to use 1-4cyls2.dat)
 
Steve Bliss <steve.bliss@home.com> wrote in message news:nbucrs4msgmalqf...4ax.com... (...) Nope. I think that one was my fault. I sent in a correction to the part, because the bottom row of faces had an incorrect vertex that caused a sawtooth type (...) (24 years ago, 6-Sep-00, to lugnet.cad.dev)
 
  Re: Any way to scale models/parts in ldraw?  [DAT]
 
(...) I don't know of an editor that will doing scaling operations (although LDAO's Editor *should*). I can think of two solutions: 1. Keep your image.dat as a separate file. Whenever you need to use it, reference it like a part-file. To scale, (...) (24 years ago, 7-Sep-00, to lugnet.cad.dev)
 
  Re: Gappy Spheroids?
 
(...) On the off-chance that there's something odd about the DAT code you've written, could you post an example that shows the problem? Steve (24 years ago, 7-Sep-00, to lugnet.cad.dev)


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