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 CAD / Development / *9115 (-20)
  Re: LCD - LEGO Connection Database - Proposal
 
(...) Hehe. I, the author of the compiler, had the same problem when my bookmarks had disappeared! So I made a search in lugnet.cad and found your post. Here's the URL: (URL) (22 years ago, 8-Jun-02, to lugnet.cad.dev)
 
  numbers report - 8 June 2002
 
Stats for Unofficial Files 85 certified files. 73 files need admin review. 261 files need more votes. <----- *cough* 219 have uncertified subfiles. 94 held files. That's a grand total of 732 files. Franklin (22 years ago, 8-Jun-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Some bugs with LDGLite
 
(...) OK, this on made me laugh (the odd things that happened)j. First I didn't know that the enter key and space bar did anything, but they don't work quite right either. The spacebar causes LDGLite to draw two steps. The enter key causes LDGLite (...) (22 years ago, 7-Jun-02, to lugnet.cad.dev.mac)
 
  Re: Some bugs with LDGLite
 
(...) Just to be clear, the two step jump has nothing to do with LDGLite Launcher. Well, the problem with the full screen modes for me is that the parts remain highlighted. I can't go any bigger than about 750x550 if I want the selected part (...) (22 years ago, 7-Jun-02, to lugnet.cad.dev.mac)
 
  Re: disabling BFC (was "Head w/ Headset Over Brown Hair")
 
(...) L3Lab *assumes* the main file is BFC-able. That's a valid assumption for models (ie, files that just reference part-files). But it's not a valid assumption for parts and primitives. Steve (22 years ago, 8-Jun-02, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Re: disabling BFC (was "Head w/ Headset Over Brown Hair")
 
Correct me of I'm wrong but I thought that if a part's main file wasn't BFC certified, any subfiles, including primitives, are not processed as being BFC'd (even if the subfile is BFC certified). -Orion (make it billthefish and remove the obvious (...) (22 years ago, 8-Jun-02, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Re: Could someone run a perspective mode test on ldglite?
 
(...) Hmm. I was under the (mistaken) impression that glPolygonOffset was introduced in OpenGL 1.2. A NULL return from wglGetProcAddress means that the extension function requested doesn't exist. Apparently the ATI driver returns NULL for core (...) (22 years ago, 7-Jun-02, to lugnet.cad.dev.mac)
 
  Re: disabling BFC (was "Head w/ Headset Over Brown Hair")
 
(...) Thanks! I'm adding that one to my "start every new file with these (meta)statements" list. ;-) (...) HSSSsssss!!! The BFC! It burns us, it burns us! Hsssss. Franklin (22 years ago, 7-Jun-02, to lugnet.cad.dev)
 
  Re: disabling BFC (was "Head w/ Headset Over Brown Hair")
 
(...) Ha. It's almost a reflex for me -- click a [DAT] link, right-click L3Lab, de-select BFC. (...) 0 BFC NOCERTIFY I don't know if we've got any official files that use this one. It *really* isn't that hard to convert a file to BFC'ness. Steve (22 years ago, 7-Jun-02, to lugnet.cad.dev)
 
  disabling BFC (was "Head w/ Headset Over Brown Hair")
 
(...) Heh... :-/ I almost had a ^$#&^#$&%# _heart attack_ just a few minutes ago, when I clicked on the "DAT" link on the message, and parts of the file's image were _BLANK_. (I thought I had maybe screwed up something in the file.) It took me (...) (22 years ago, 7-Jun-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  hints for authors (was "Head w/ Headset Over Brown Hair & Eyebrows")
 
(...) If I can ever remember, I intend to post the "debug" files I created to specifically help me use the "1-4cyls" and "1-4cyls2" files. :-P Franklin (22 years ago, 7-Jun-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: Some bugs with LDGLite
 
(...) That's most likely a problem with the version of GLUT available for Mac OS X. It's known to have bugs like that. There's an improved version of GLUT available, that I might try to use for the next release, but I don't know how difficult it is (...) (22 years ago, 7-Jun-02, to lugnet.cad.dev.mac)
 
  Re: Some bugs with LDGLite
 
(...) Hehehe. I know. I never did implement it. I think I tried to disable it (so that I didn't have to delete it from the layout), but I couldn't figure out how. OK, so I didn't put that much time into it. That is why the version is pre 1.0. :-P (...) (22 years ago, 7-Jun-02, to lugnet.cad.dev.mac)
 
  Re: Could someone run a perspective mode test on ldglite?
 
(...) I knew it! The opengl driver for my older Rage Pro is terrible. I think they just tested it for quake, which probably doesn't use lines at all. (...) I'm not sure what that NULL means. Does it mean there's no fn, or that it falls back to a (...) (22 years ago, 7-Jun-02, to lugnet.cad.dev.mac)
 
  Re: Could someone run a perspective mode test on ldglite?
 
(...) True, but lucky for you, I was following this thread, and my work machine (Windows 2000) has a Rage 128 Pro. I get the same effect with the -J option. The -z100 -Z2000 fixes it. One really strange thing, though. As far as I can tell, LDView (...) (22 years ago, 6-Jun-02, to lugnet.cad.dev.mac)
 
  I just noticed another one
 
When LDGLite is launched in LDGLite mode, I am prompted to click on the drawing to go to the next step, but when I click, the programs draws two steps. Chris (22 years ago, 6-Jun-02, to lugnet.cad.dev.mac)
 
  Re: Some bugs with LDGLite
 
(...) Thanks for the pointer. I gave it a quick try, and when I select the x,y option for resolutions, I can't enter the numbers, and LDGLite just starts in 320x200 mode. Chris (22 years ago, 6-Jun-02, to lugnet.cad.dev.mac)
 
  Re: Could someone run a perspective mode test on ldglite?
 
(...) Hmm, as a matter of fact, I have had trouble with some users I that I do *help desk* for. They just released a new driver for their retail cards and that fixed the issues I have been having with them. (...) Hmm. Yup, they come with Nvidia's (...) (22 years ago, 6-Jun-02, to lugnet.cad.dev.mac)
 
  Re: Could someone run a perspective mode test on ldglite?
 
(...) Yeah, but I hear their drivers still suck. Until I hear otherwise, I'm gonna do it for *any* ATI driver. (...) Don't some of the newer Macs come with Nvidia cards these days? I'm sure they come with a whole different set of problems. Actually (...) (22 years ago, 6-Jun-02, to lugnet.cad.dev.mac)
 
  Re: Could someone run a perspective mode test on ldglite?
 
(...) I'm not much of a video card buff, but doesn't ATI have video cards better than the Rage 128? Maybe you could use those settings if the GL_VERSION contains "ATI" && GL_DEPTH_BITS is 24. Just an idea. If you wanted to limit to Macs, you could (...) (22 years ago, 6-Jun-02, to lugnet.cad.dev.mac)


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