Subject:
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Re: Track Designer Registry
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Newsgroups:
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lugnet.trains, lugnet.cad
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Date:
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Mon, 11 Mar 2002 22:27:12 GMT
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Viewed:
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70 times
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No disrespect to Matt, but how about a rewrite.
Couple thoughts:
TD3D (Track Designer 3D). This was very loosely suggested at the LDraw round
table at BricksWest (maybe by Jake ???). I'm not at all suggesting track
design in MLCAD, but rather a application that comprehends track design.
This way the elevation changes and monorail elevation change tracks are
visible too.
TD2D ver2. Maybe even with some elasticity so long runs can fudge...
SteveB
In lugnet.trains, Rick Clark writes:
> Martin Scragg wrote:
>
> > In lugnet.trains, Larry Pieniazek writes:
> > [Snip]
> >
> > > As beloved as TD is by many, Matt said he wrote it more as a learning
> > > project than anything else, originally, and wasn't too keen on some of the
> > > internals as he felt he'd progressed beyond some of it.
> >
> >
> > So would he be willing to pass the source on to someone else to update it
> > (I'd be willing to have a look at it)? I am sure the code he has written,
> > is no where near as bad as some of the stuff I have had to work with, that
> > goes into products that get sold!
> >
> > Martin
>
>
> Excellent! Two years ago Matt said:
>
> > It's written in Microsoft Visual C++ with MFC 4.0.
> > > I would be more than happy for anyone to volunteer to take over the future
> > development of Track Designer. I am sure there are many features that people
> > would want to see added.
> > > Anyone who takes it over needs to be proficient in both C and Windows
> > programming. MFC experience would also help greatly. I wouldn't say you need
> > much experience in C++ but it wouldn't hurt (This was my first C++ and first
> > MFC program!)
> > > If more than one person wants to volunteer then we'll have to work something
> > out.
> > > I'll be more than happy to answer questions about it.
> > > Matt
>
>
> So contact Matt and have at it! You will be well-regarded by all of us
> in the Lego Train community just for trying, and much more so for
> succeeding.
>
> There were a few other people interested in helping out, but that was
> two years ago. They may be too busy now (on the other hand, they may
> have more time).
> Here's the thread:
> http://news.lugnet.com/trains/?n=7254
>
> My wish feature is a layer to allow you to draw scale tabletops. Just
> rectangles would be a huge improvement.
>
> Rick Clark
>
>
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Message has 2 Replies: | | Re: Track Designer Registry
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| (...) I wouldn't contemplate a rewrite at this stage, without seeing the original code. It may be possible to do what you ask and more, with the code that has already been written. A lot of the fundamental work has been done by Matt, that would take (...) (23 years ago, 11-Mar-02, to lugnet.trains, lugnet.cad)
| | | Re: Track Designer Registry
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| I too had though about a complete re-write, but it's so hard to get motivated to take on the project when you see how much stuff is packed into the existing TD. First I make a list of what I'd like to have in such an application, then I list what (...) (23 years ago, 11-Mar-02, to lugnet.trains, lugnet.cad)
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Message is in Reply To:
| | Re: Track Designer Registry
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| (...) Excellent! Two years ago Matt said: > It's written in Microsoft Visual C++ with MFC 4.0. > > I would be more than happy for anyone to volunteer to take over the future > development of Track Designer. I am sure there are many features that (...) (23 years ago, 11-Mar-02, to lugnet.trains, lugnet.cad)
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