Subject:
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Re: Conditional Ring primitive?
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Newsgroups:
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lugnet.cad
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Date:
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Fri, 12 Dec 2008 19:54:06 GMT
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Viewed:
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6417 times
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> But if you prove me wrong and find a way...
Mmhhh... maybe by setting 2 conditional rings on the junction. Each condring
would be set between a cylinder and a cone. Scaling the ring would adapt to
various cone slopes. Of course 2 rings would be needed, one for converging
cones, one for diverging ones.
What do you think (except that I'm clear as mud...)
Philo
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Message has 1 Reply: ![](/news/x.gif) | | Re: Conditional Ring primitive?
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| (...) It sounds like it would work, but I'm not sure if people would go for it. Of course, if the POTM competitions are anything to go by, you're making a majority of the complicated parts right now, so if you go with it, that's probably all we need (...) (16 years ago, 12-Dec-08, to lugnet.cad)
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Message is in Reply To:
![](/news/x.gif) | | Re: Conditional Ring primitive?
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| (...) That's a primitive I have been longing for... but I realized it is impossible to build: where would you put the control lines? The top control points would need to be scaled differently from bottom ones to match various cylinders/cones (...) (16 years ago, 12-Dec-08, to lugnet.cad)
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39 Messages in This Thread: ![Colinear Vertices -Philippe Hurbain (9-Dec-08 to lugnet.cad)](/news/x.gif) ![](/news/46.gif) ![Re: Colinear Vertices -Michael Heidemann (9-Dec-08 to lugnet.cad)](/news/x.gif) ![](/news/246.gif) ![Re: Colinear Vertices -Travis Cobbs (9-Dec-08 to lugnet.cad)](/news/x.gif) ![](/news/246.gif) ![Re: Colinear Vertices -Timothy Gould (9-Dec-08 to lugnet.cad)](/news/x.gif) ![](/news/46.gif) ![Re: Colinear Vertices -Travis Cobbs (9-Dec-08 to lugnet.cad)](/news/x.gif) ![](/news/46.gif) ![Re: Colinear Vertices -Timothy Gould (9-Dec-08 to lugnet.cad)](/news/x.gif)
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