| | Re: GLUT for MacOS X
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(...) I just checked the code in glutmenu.m (what's a .m file?) and it looks like it creates View, GLUT, and Tools menus when you attach to the left, middle, and right mouse buttons. I guess that's OK as it would put the ldglite menus under Tools. (...) (23 years ago, 4-Mar-02, to lugnet.cad.dev.mac)
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| | Access to Ldraw from Wanadoo
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Since I use Wanadoo as provider, I could not access www.ldraw.org. Marc Klein (thanks again Marc) gave me the solution: a problem with Wanadoo's DNS. Instead of using default DNS in my TCP-IP configuration, thus using Wanadoo's, I manually entered (...) (23 years ago, 4-Mar-02, to lugnet.cad)
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| | Why 0 WRITE (Was Re: How to create an MPD FIle?)
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Thanks I got it now.. But here is another questions, sorry but this is the 1st time I actually look at the code of a .ldr file. =) I have the following code: 0 FILE Train.ldr 0 Train 0 Name: Train.ldr 0 Author: Ahui Herrera 0 e-Mail: (...) (23 years ago, 4-Mar-02, to lugnet.cad)
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| | Re: Primitives based on other primitives?
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(...) This is done sometimes. It certainly could be replaced with equivalent raw code. I'm not sure which version would be faster. Once the 48\1-4ring9 file is loaded by a renderer, reusing the file shouldn't be a big time hit. Steve (23 years ago, 4-Mar-02, to lugnet.cad.dev)
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| | Re: Inline POV-Ray code?
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(...) No big deal. I just wasn't sure which nut you were shelling. :) (...) Hmm. The problem is that there would be a lot of cases - we've already got a way to handle general stuff (by creating 'primitive' files). And my (general) preference is to (...) (23 years ago, 4-Mar-02, to lugnet.cad.dev, lugnet.cad.ray)
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| | Re: GLUT for MacOS X
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(...) Probably it's just one menu up top that equals the right-click popup menu. I can't tell from his code (I'd have to build something and see.) (...) OS X apps are supposed to put mini snapshots in the dock. (23 years ago, 4-Mar-02, to lugnet.cad.dev.mac)
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| | Re: GLUT for MacOS X
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(...) ... (...) I wonder how this works. As far as I know there's no way to associate a name with a particular glut menu. Does it just paste all the options in the top level menu across the menu bar? If so, how does it know which toplevel menu to (...) (23 years ago, 4-Mar-02, to lugnet.cad.dev.mac)
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| | Re: How to create an MPD FIle?
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(...) Here's how I do it. In one window, I run Notepad. I type in the statement "0 FILE [filename].dat". In another window/instance of Notepad, I open up the first DAT file, and select all/copy the text, pasting the text into the first window, just (...) (23 years ago, 4-Mar-02, to lugnet.cad)
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| | GLUT for MacOS X
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This looks like a customized version of GLUT this guy built: Date: Sun, 03 Mar 2002 22:54:44 +0100 Subject: ANN: Improved GLUT for MacOS X From: Dietmar Planitzer <dave.pl@ping.at> To: <mac-opengl@lists.apple.com> Hi, As announced last week, an (...) (23 years ago, 4-Mar-02, to lugnet.cad.dev.mac)
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| | Re: BLdb version 0.1 Previews announcement
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This is an awesome idea! In fact, I've begun the very same project a couple times, but never run it to completion. One feature that I wanted the most in my version, and would very much like to see in your version is integration with BrickLink. (...) (23 years ago, 4-Mar-02, to lugnet.loc.pt, lugnet.cad, lugnet.market.brickshops, lugnet.storage, lugnet.db.inv)
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| | Re: How to create an MPD FIle?
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Hum.... Hum.. can you send me a .mpd file so that I can follow this a bit more easily. Adn to answer your question I have a file(s) that need to be put into .mpd format. Thanks (23 years ago, 4-Mar-02, to lugnet.cad)
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| | Re: How to create an MPD FIle?
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(...) By hand? Or with a program? Do you want to create a new model, or convert an existing multi-file model to a single MPD file? AFAIK, there are two programs that can build MPD files. One is buildmpd.exe, by Jacob Sparre Andersen. This is a (...) (23 years ago, 4-Mar-02, to lugnet.cad)
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| | Re: My LDraw Inliner
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(...) Hey, could I get a bug report on the ldglite inliner too? I get almost no feedback. The one ldglite user must be really busy these days... Don (23 years ago, 4-Mar-02, to lugnet.cad.dev)
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| | Re: Spot the bug
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(...) Use i i.s.o. j - it's easy when you know where to look ;-) (...) Wish I could see it... /Lars (23 years ago, 4-Mar-02, to lugnet.cad.dev)
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| | Spot the bug
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In this bit of code I wrote months ago, I finally discovered the bug. Or two. Can you? if (mRendererType->IsGL()) { // different 4x4 matrix convention requires transpose GLfloat m[16]; for (int j=0; j<4; j++) { for (int i=0; j<4; j++) { m[i*4+j] = (...) (23 years ago, 4-Mar-02, to lugnet.cad.dev)
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| | My LDraw Inliner
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Since I have troubles with all inliners I've found, I decided to make my own. I also included the Delphi 4 source if anyone likes to study it. (URL) and Carsten: Sorry, your inliners won't work on my system. They should work, but I don't know why (...) (23 years ago, 4-Mar-02, to lugnet.cad.dev)
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| | Re: Technic MOTM needs a new name.
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(...) Thanks, Tobbe. You're right. Contests are a great thing, and I'd like to see more of them. Keeps that community spirit up. :-) -Tim (23 years ago, 4-Mar-02, to lugnet.cad.dev.org.ldraw)
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| | Bug in MLCAD 2.12
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Bug in MLCAD 2.12 Model names are invlaid if they have spaces. EX. I created a model and called it 'Train Shed Part 01.ldr'. I next created another model and inserted the 'Train Shed Part 01.ldr' model into it and soem other parts. I then saved the (...) (23 years ago, 4-Mar-02, to lugnet.cad.mlcad)
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| | How to create an MPD FIle?
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Can someone tell me how to create a MPD file? STep-by-Step... perhaps a smal tutorial? Thanks -AHui (23 years ago, 4-Mar-02, to lugnet.cad)
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| | Re: Technic MOTM needs a new name.
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(...) Ah come on Dan, he's not bullying me in any way, he asked me very nicely not to use the name, which I have no problem with since it's actually _their_ name with my flavour on it. No big deal and it's not in the spirit of the LEGO community to (...) (23 years ago, 4-Mar-02, to lugnet.cad.dev.org.ldraw)
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