Subject:
|
Re: GLUT for MacOS X
|
Newsgroups:
|
lugnet.cad.dev.mac
|
Date:
|
Mon, 4 Mar 2002 20:26:22 GMT
|
Viewed:
|
1982 times
|
| |
| |
In lugnet.cad.dev.mac, Erik Olson writes:
> In lugnet.cad.dev.mac, Don Heyse writes:
> > In lugnet.cad.dev.mac, Erik Olson writes:
> > > This looks like a customized version of GLUT this guy built:
> > >
> > > As announced last week, an improved version of the GLUT for MacOS X is now
> > > available for download at:
> > > <http://homepage.mac.com/dietmarplanitzer/FileSharing1.html>
> > >
> > > Things that changed: ...
> > > *) GLUT application menus are now added to the menu bar according to the
> > > Aqua Guidelines
> >
> > I wonder how this works. As far as I know there's no way to associate
> > a name with a particular glut menu. Does it just paste all the options
> > in the top level menu across the menu bar? If so, how does it know
> > which toplevel menu to use? The menu attached to the "right" mouse
> > button?
>
> Probably it's just one menu up top that equals the right-click popup menu. I
> can't tell from his code (I'd have to build something and see.)
I just checked the code in glutmenu.m (what's a .m file?) and it looks
like it creates View, GLUT, and Tools menus when you attach to the left,
middle, and right mouse buttons. I guess that's OK as it would put the
ldglite menus under Tools.
Now I wonder if the glut menus work in the fullscreen game modes that
this version of glut supports. I've been moving away from glut menus
toward something built with a patched version of MUI since it seems to
work in fullscreen game mode, and even stands a chance of working in
the DOS version of opengl. (gotta keep all those ldglite DOS users
happy :)
> > > *) Miniaturized windows now show a snapshot of the window content area
> > > (OpenGL graphics)
> >
> > That sounds neat. Are there any pictures?
>
> OS X apps are supposed to put mini snapshots in the dock.
So its a static picture then? I remember doing an old X-windows app
that actually animated a teeny-tiny version of the fullsize window
when the program was iconified. That was fun.
Don
|
|
Message has 2 Replies: | | Re: GLUT for MacOS X
|
| (...) A .m file is a method file. It's the file extension used for Objective C source files in place of .c, .cpp, etc. --Travis Cobbs (tcobbs@REMOVE.halibut.com) (23 years ago, 4-Mar-02, to lugnet.cad.dev.mac)
| | | Re: GLUT for MacOS X
|
| Dietmar Planitzer has a release 4 of his GLUT for Mac OS X. Menus are not any longer on the menu bar, they are contextual menus on the individual windows. Lots of other changes were described - this guy is really keen on GLUT. The URL is still: (...) (23 years ago, 31-Mar-02, to lugnet.cad.dev.mac)
|
Message is in Reply To:
| | Re: GLUT for MacOS X
|
| (...) Probably it's just one menu up top that equals the right-click popup menu. I can't tell from his code (I'd have to build something and see.) (...) OS X apps are supposed to put mini snapshots in the dock. (23 years ago, 4-Mar-02, to lugnet.cad.dev.mac)
|
7 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
This Message and its Replies on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|