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 Building / Mecha / *10536 (-100)
  Re: side bar
 
(...) I know man, plus its like everytime someone says something, the side bar gets magically updated. But, hey forget all that, I'm tired of this and I don't want it affecting our friendship. That's why I hold back, and just have faith you'll do (...) (20 years ago, 13-Apr-04, to lugnet.build.mecha, FTX)
 
  Re: side bar
 
(...) -snip- (...) -snip- (...) Whoa was me, I say Whoa was me. Thank you everyone, -e (20 years ago, 13-Apr-04, to lugnet.build.mecha, lugnet.admin.curators)
 
  Re: side bar
 
(...) Eric, if you wish to perform daily updates, please be my guest. I messed up quite a few pages of .build.mecha history before I gave that up. I do need to point out that if I update the sidebar, people complain and if I don't update the (...) (20 years ago, 13-Apr-04, to lugnet.build.mecha, FTX)
 
  Re: side bar
 
(...) Eric hasn't been co-curator for the past month? Hmmm...I wasn't aware of that.So he's had the 'how to' in his hands and been unable to use it...sorry Eric, had I known I would have shot off an email on your behalf. Now .build.mecha has it's (...) (20 years ago, 13-Apr-04, to lugnet.build.mecha, lugnet.admin.curators)
 
  Re: zemi.net
 
(...) LOL, actually for you to respond to my comment is a complement by it self.. Thanks a lot Jon.. Joseph (20 years ago, 13-Apr-04, to lugnet.general, lugnet.space, lugnet.build.mecha)
 
  Re: side bar
 
Eric (and Dave), I'm not sure exactly where things went awry. I remember having the discussion with you and sending mail to Dave to make sure he was cool with it all, and I even think I remember getting mail back from Dave that he was indeed cool (...) (20 years ago, 13-Apr-04, to lugnet.build.mecha, lugnet.admin.curators)
 
  Re: side bar
 
(...) I asked for Co-curatorship. Last I know Lar was gonna ask Dave about it. Dave said I could help. I have not been made co-curator yet. I need to remind Lar, or Frank, to enable my curator status since no action has been taken in regard to Lar's (...) (20 years ago, 13-Apr-04, to lugnet.build.mecha, lugnet.admin.curators)
 
  Lego Art Show - The Country House Arts Center - by Eric Sophie
 
Contact: Roanne Patterson 845-733-4309 For immediate release. April 12, 2004. For the first time in Orange County, The Country House Arts Center presents Eric Sophie's Biomechanical Bricks - Original Lego Creations by Eric Sophie. Among other (...) (20 years ago, 12-Apr-04, to lugnet.build.mecha, lugnet.events, lugnet.loc.us.ny, FTX)
 
  Re: zemi.net
 
"Joseph Kazmo" <darkkazmo@hotmail.com> wrote in message news:Hw1GBu.CAI@lugnet.com... (...) You guys (...) Thanks dude. (...) Your site would have to be scary and sharp and pointy and stuff. That's supposed to be a complement but kind of came out (...) (20 years ago, 12-Apr-04, to lugnet.general, lugnet.space, lugnet.build.mecha)
 
  Re: side bar
 
A bit of follow-up on this: Initially when I started adding postings to the sidebar, I was faced with a dilemma-do I update everytime a post is made or do I hold off and update a few at a time. I started out with the former method. Within a few (...) (20 years ago, 12-Apr-04, to lugnet.build.mecha)
 
  Re: side bar
 
I try to update the sidebar on Sunday nights after I see weekend mecha postings. Obviously, that hasn't happened in the past month, so I started updating using the last update as a starting point and I move forward from there. Generally, I leave the (...) (20 years ago, 12-Apr-04, to lugnet.build.mecha)
 
  Re: side bar
 
(...) Yeah, the sidebar is really never updated all the time, just usually alot is added occasionally. But if you look under new mecha, you can see your stuff there. I looked back in the archives and noticed several mecha of mine that i NEVER saw on (...) (20 years ago, 12-Apr-04, to lugnet.build.mecha)
 
  Re: zemi.net
 
(...) Looking good! I really like the clean layout of the site and the nice graphics. Definently a winner web site. Appears to work well, too. The messed-up thumbs are kinda weird, though. The dimensions are fine on my site and I run a modified (...) (20 years ago, 12-Apr-04, to lugnet.general, lugnet.space, lugnet.build.mecha, FTX)
 
  Re: zemi.net
 
(...) I know :-) I was just speaking hypothetically... -- Anders Isaksson, Sweden BlockCAD: (2 URLs) (20 years ago, 12-Apr-04, to lugnet.general, lugnet.space, lugnet.build.mecha)
 
  Momaw Nadon (Hammerhead) Star Wars Mini-Land Figure
 
With all the extra chocolate I've been eating recently (the Easter Bunny is always very good to me!), I was in a "brown" kind of mood. So, I thought I'd finally take a crack at Hammerhead. Since he didn't do very much in the Cantina scene, I wasn't (...) (20 years ago, 12-Apr-04, to lugnet.starwars, lugnet.space, lugnet.announce.moc, lugnet.build.mecha, FTX) ! 
 
  Re: zemi.net
 
(...) Anders, You want to see it, whichever one you click. Click on them all. You won't be disappointed. _lenny (20 years ago, 12-Apr-04, to lugnet.general, lugnet.space, lugnet.build.mecha)
 
  side bar
 
i know there have been a lot of complaints about the sidebar being updated...and here's one more: there have been many mecha that did not make the sidebar this last time (mine being one of them). i understand that you can fit only a few at a time, (...) (20 years ago, 12-Apr-04, to lugnet.build.mecha)
 
  Re: Bow before Brayn!
 
(...) This is genious...a 'hat within a hat'. At first I didn't see the cap on top of the vehicle...when it clicked, I actually laughed out loud at my desk. Pure proof that concept is 50% or more of the successful MOC. Cheers, -Gil (20 years ago, 12-Apr-04, to lugnet.space, lugnet.build.mecha, FTX)
 
  Re: Building Robots is Fun...
 
(...) Hello Eric, I'm well behind in cataloguing my new stuff. I can lead you to some pictures from the fest in Scotland we just had. Thanks to Steven Locke for these... Agatha and her baby sister: (URL) is it about building the same thing in (...) (20 years ago, 12-Apr-04, to lugnet.build.mecha, FTX)
 
  Re: zemi.net
 
(...) Nice layout. Great models. Just a few buts (IMO): The thumbs are distorted, looks like the height/width ratio got lost when the thumbs were created? They are also rather small, it's not easy to see if I really want to look closer on a model or (...) (20 years ago, 12-Apr-04, to lugnet.general, lugnet.space, lugnet.build.mecha)
 
  Re: zemi.net
 
"Jon Palmer" <jon@zemi.net> wrote in news:Hw195F.1Ev0@lugnet.com: (...) Great site, and easy to navigate too. The models presented gave me ideas for future projects (so many ideas, so little bricks and time :( ) (20 years ago, 12-Apr-04, to lugnet.general, lugnet.space, lugnet.build.mecha)
 
  Re: zemi.net
 
(...) Congrats Jon, the site looks great, it highlights your work perfectly.. You guys did an awesome job on it.. Now, I wish that I have a site like that ;-) Joseph (20 years ago, 12-Apr-04, to lugnet.general, lugnet.space, lugnet.build.mecha, FTX)
 
  Re: 4 Years of BrickCommander!
 
I've been a big fan since you got started. Your site and your models are excellent! It's always a treat for me to surf on by and see you've added another design or set of photos. I agree with Eric. Four more years! (20 years ago, 12-Apr-04, to lugnet.build.mecha, FTX)
 
  Re: zemi.net
 
(...) Yay! I'm awesome :D. Kyle (URL) (20 years ago, 12-Apr-04, to lugnet.general, lugnet.space, lugnet.build.mecha, FTX)
 
  zemi.net
 
My site recently went live for what I feel like is the first time. This is its 4th and best build. Kyle Keppler helped me with the php and he is awesome. Check it out: (URL) [ j o n ] (URL) zemi.net> (URL) moonbase> (20 years ago, 12-Apr-04, to lugnet.announce, lugnet.publish, lugnet.build.mecha, lugnet.general, lugnet.space, FTX) !! 
 
  Re: New Mecha - The Rizmit
 
(...) Excellent. I just needed to respond to this message! (...) Cool, thanks, I worked hard on it and I am very proud of the way it looks. (...) Thank you. The frame of this Mecha is where "it" is at. The frame its'self is the very reason I wanted (...) (20 years ago, 11-Apr-04, to lugnet.build.mecha, lugnet.technic, FTX)
 
  Re: Building Robots is Fun...
 
Welcome Peter! Pardon the late reply. I have seen your Mecha on Brickshelf and I'm glad you finally posted. Not many Mech Builders in Britan heh? Don't worry, your part of a rare breed! LOL! Don't I know it! Keep building and take more pics, I like (...) (20 years ago, 11-Apr-04, to lugnet.build.mecha, FTX)
 
  Re: 4 Years of BrickCommander!
 
This is great! You have been a staple of the Mecha Community for all these years. Your site is always a joy to look through and you models display a unique feel. I always enjoy seeing the way you use parts. Congrats, the new WH looks so cool! 4 more (...) (20 years ago, 11-Apr-04, to lugnet.build.mecha)
 
  Re: 4 Years of BrickCommander!
 
(...) MMM, Minifig scale Lego dropship *drool* (...) 4 Years only?? It seems like your site has been around longer. Seems like it is one of the only constantly updated lego mech sites out there. I see more new mecha on brickcommander than brickshelf (...) (20 years ago, 11-Apr-04, to lugnet.build.mecha)
 
  4 Years of BrickCommander!
 
This is SO amazing. Four years of Brick Commander (aka LEGO Mechcommander)! That doesn't just mean four years of simply having been around, no, it means four incredibly busy years of creating and releasing tons (make that TONS!) of models on a (...) (20 years ago, 10-Apr-04, to lugnet.build.mecha)  
 
  New Kotaro Ono Mecha
 
(2 URLs) I say we kill him now. Soren (who still hasn't gotten any X-Pod goodness...) (21 years ago, 10-Apr-04, to lugnet.build.mecha, FTX)
 
  the blue menace
 
i'm not sure why, but i can't seem to reply to the original blue message thread, so i'll create a new one. not bad, nik. not bad at all. that spider thing does look kind of wierd. it is very creative to say the least. likewise, your hardsuit seems (...) (21 years ago, 9-Apr-04, to lugnet.build.mecha)
 
  P38 entry & other new MOCs
 
I built several MOCs over the last couple weeks, & here they are. First off, a P38 space contest entry. this started as a test to make a relatively sleek, all-enclosed cockpit from the 4098 High Fliers set, (thus the name HF38). the twin tails (...) (21 years ago, 9-Apr-04, to lugnet.announce.moc, lugnet.build.microscale, lugnet.space, lugnet.town, lugnet.build.mecha, FTX)
 
  The Blue Menace
 
Hi guys, I've just been lurking for a while, and my dad and I finally took pics of my first BrikWars army. Well here it is. (URL) He Hee>> (go ahead and click me, punk!) ... He was a quick doodle (URL) My spider mecha. >> I made my mecha from half a (...) (21 years ago, 6-Apr-04, to lugnet.gaming.brikwars, lugnet.space, lugnet.duplo, lugnet.build.mecha, FTX) ! 
 
  Re: Bow before Brayn!
 
(...) SLAM! Duhduhna Duhduhna LET BOYS BE BOYS! SLAM! I stand beaten and confused by your master wit, Senor Wood. (21 years ago, 6-Apr-04, to lugnet.space, lugnet.build.mecha, FTX)
 
  Re: Bow before Brayn!
 
(...) Quirky. I like the hat. Give him a guitar and he could be Brayn Adams. A (21 years ago, 6-Apr-04, to lugnet.space, lugnet.build.mecha, FTX)
 
  Re: Bow before Brayn!
 
(...) You are a mean mean person who threatens little kids. So go dance barefoot somewhere else, ya loon! --Ryan W. Just noticed that "Brayn" contains the letters of my name. Somehow....I WIN! Bwahahahaha! (21 years ago, 5-Apr-04, to lugnet.space, lugnet.build.mecha, FTX)
 
  Re: Bow before Brayn!
 
(...) LOL! No, really, I'm just bowing ;-) I really like the matriushka quality, though it needs a few more layers. Very Eastern Block. Peace and das vadanya, Professor Whateverly (URL) (21 years ago, 5-Apr-04, to lugnet.space, lugnet.build.mecha, FTX)
 
  Re: Bow before Brayn!
 
(...) It's not my fault all of your MOCs suck . -Derlennstein (21 years ago, 5-Apr-04, to lugnet.space, lugnet.build.mecha, FTX)
 
  Re: Bow before Brayn!
 
(...) Man this thing is so cool. Looks like a ton of fun, what with the real Brayn inside the bigger brayn. Like a dome within a dome...a biodome.. But part of me doesn't like it. Brayn just looks like a reindeer to me. ;) No, but really now, great (...) (21 years ago, 5-Apr-04, to lugnet.space, lugnet.build.mecha, FTX)
 
  Bow before Brayn!
 
In the mid-1970's, Soviet Scientists developed a plan to genetically engineer the perfect Soviet strategist. The got dna from ever major Soviet leader including Karl Marx, Vladimir Lenin, Leon Trotsky, Josef Stalin, and Nikita Khrushchev. But, to (...) (21 years ago, 5-Apr-04, to lugnet.space, lugnet.announce.moc, lugnet.build.mecha, FTX)
 
  Re: FYI- Moving on -&- Mr. Krinkle in the Raw
 
Eric, I hope you find the place that fits you the best. Life is rough and time makes it difficult to find profitable ways which we love that can support us. I hope to meet you one day you have been an big inspiration in my life. Unfortunatly, I have (...) (21 years ago, 2-Apr-04, to lugnet.people, lugnet.build.mecha, FTX)
 
  Mr. Krinkle in the Raw
 
Ok, Now for the FUN!!! New Mecha - Quadra-ped: (URL) Krinkle> Raw pictures right from the work desk. Mr. Krinkle started as an idea to use the Canopies from the #4403 (URL) Blazers>, Make and Create Set. (URL) The head is built using a "krinkle cut (...) (21 years ago, 2-Apr-04, to lugnet.build.mecha, FTX)
 
  FYI- Moving on -&- Mr. Krinkle in the Raw
 
I'm moving on and expanding my horizons. I have now, and for some time, encountered trouble making ends meet. So I am moving on and I no longer work at LEGO Brand Retail. I am pursuing other opportunities. I hope to share them with you when I learn (...) (21 years ago, 2-Apr-04, to lugnet.announce.moc, lugnet.build.mecha, lugnet.people, lugnet.technic, FTX)
 
  Cliffjumper
 
Hey, my middle brother, Paul, made this wicked cool technic-scale Cliffjumper: (2 URLs) He said he made the head first to see if he could get it to look right, & then proceed: (2 URLs) There's lot's of SNOT here; i love the 1x2 45 degree roof peak (...) (21 years ago, 2-Apr-04, to lugnet.announce.moc, lugnet.build.mecha, FTX)
 
  Re: Appleseed 4/17/2004
 
I personally love this style. The only time I've ever seen anything along the same lines is an upcoming capcom game called crimson tears, and that looks great. I can't wait. (21 years ago, 31-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: Appleseed 4/17/2004
 
(...) o.k. gotta counterpoint, folks. i agree that mixing cel-shaded animation along with cg is kind of tacky. HOWEVER, if you pay close enough attention to the appleseed trailer, you should notice that the movie is not alternating between cg and (...) (21 years ago, 31-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: Appleseed 4/17/2004
 
(...) If you go to the main site (URL) check out god-diva devilman and steamboy....what is going on in japan! They are on another level... (21 years ago, 31-Mar-04, to lugnet.build.mecha)
 
  Re: Appleseed 4/17/2004
 
(...) *drooling* My head hurts i think its about to explode....4-17-4????? (21 years ago, 31-Mar-04, to lugnet.build.mecha)
 
  Re: Appleseed 4/17/2004
 
(...) I think it looks great. I didn't like cel-shading at first but this is a step in right direction. Also, I think that it mimics Masamune Shirow's artwork perfectly. Computers are just tools and shouldn't be considered a technique or style. (...) (21 years ago, 30-Mar-04, to lugnet.build.mecha)
 
  Re: Appleseed 4/17/2004
 
(...) Not as much as you might think. The Animatrix has an extremely informative look at what is involved in the anime tradition, and a lot of the uniquely distinctive characterstics are merely byproducts of the many budget-saving techniques that (...) (21 years ago, 30-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: Appleseed 4/17/2004
 
Okay, my $.02... Mladen: Agree, CG+anime=ugh, 99% of the time. See Blue Submarine No.6 or Vandread for good examples. On the other hand, there are anime like Cowboy Bebop and Ghost in the Shell that use CG very well. Jason: I think what Mladen's (...) (21 years ago, 30-Mar-04, to lugnet.build.mecha, lugnet.off-topic.geek, FTX)
 
  Re: Appleseed 4/17/2004
 
(...) Not to mention that the Anime had CG in it way before it become popular in American cartoons (e.g. Ghost in the Shell) -Orion (21 years ago, 30-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: Appleseed 4/17/2004
 
(...) dude, how can you say that? anime is all about cutting-edge animation! the japanese have always pushed the envelope with intriguing story lines and awesome graphics. to use cg is just a natural step toward the evolution of the genre. in fact, (...) (21 years ago, 30-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: Appleseed 4/17/2004
 
(...) Cool, rocket-pack equipped hardsuits... drool Awe-insipiring mobile platform plowing through a city... major drool New CG-intensive anime trend... vomit LOL! I love Appleseed and will probably watch this, but I am severely disappointed in the (...) (21 years ago, 30-Mar-04, to lugnet.build.mecha, FTX)
 
  Appleseed 4/17/2004
 
Check it out: (URL) cannot wait! (21 years ago, 29-Mar-04, to lugnet.build.mecha)
 
  Re: Building Robots is Fun...
 
(...) you have sought and you have found, oh lost one. come, enjoy the the pleasures and ammenities of the mecha build newsgroup. may your thirst for mecha greatness never be quenched, nor may your cup of mecha creativity never be empty. true bliss (...) (21 years ago, 29-Mar-04, to lugnet.build.mecha)
 
  Building Robots is Fun...
 
Hello all, My name is Peter, and I'm an AFOL from the UK. Amazingly, I've only just discovered this newsgroup (despite being a Lugnet user for years). I've been building Lego robots (and admiring the work of many of you) for a long time. Particular (...) (21 years ago, 29-Mar-04, to lugnet.build.mecha)
 
  Biomechanical Bricks on LUGNET: An Online History of Lego Creations by Eric Sophie
 
I developed this set of pages on LUGNET to help chonicle the creations and adventures I have, had, and continue to pursue and ejnoy. An online history of Lego Creations by Eric Sophie. Contains just about everything I have done and connects it with (...) (21 years ago, 28-Mar-04, to lugnet.announce, lugnet.people, lugnet.publish, lugnet.build.mecha, lugnet.technic, lugnet.org.scibrick, lugnet.org.us.gardenslug, FTX)
 
  Re: Real World Giant Robot
 
(...) (URL) That's not cool. This is cool. It's a (URL) Robotic Submarine>. It's like a robotic Jaws. Kids will tell their mommies that they don't want to go into the water because the C.W.R.S. might get them. Or not. Jason Spears | (URL) (...) (21 years ago, 26-Mar-04, to lugnet.build.mecha, lugnet.off-topic.fun, FTX)
 
  Re: **New MOC**
 
(...) Thanks for the comments Jason - I've always had an affinity for the proportioning tendencies of anime and mid-century american sci-fi robots of the future, and he came about as an amalgam of those influences. It is a mech of my own design, and (...) (21 years ago, 26-Mar-04, to lugnet.build.mecha)
 
  Re: New Mecha - The Klymyth
 
(...) Gait matrix is an old Robotics 101 term. It is representation of the temporal sequence of leg motions that a robot needs to walk without falling over. It gives the legs their coherent propulsive movement. Any autonomous walker needs to have (...) (21 years ago, 25-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: **New MOC**
 
(...) sorry i didn't post this earlier, but i really like this mecha.it has a very disproportionate "anime"look exemplified by the large feet and hands, narrow torso, and long neck. it's almost "cute". is this a replica of an actual anime mecha or (...) (21 years ago, 25-Mar-04, to lugnet.build.mecha)
 
  Real World Giant Robot
 
No, this time it's REALLY real. (URL) Peter (21 years ago, 25-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: New Mecha - The Klymyth
 
(...) I understand what you are saying. I think this depends on the vertical range of the gait. The higher rise of the feet, the more the quad tips when using three feet to balance. Could you please educate me about "gait matrix"? I've not heard of (...) (21 years ago, 25-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: New Mecha - The Klymyth
 
(...) It depends on what you mean by inherently stable. In a mathematical world of pinpoint feet, the two feet on the ground might not be stable, but a Lego four legged walker probably wouldn't keel over while following a gait matrix. In the worst (...) (21 years ago, 25-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: New Mecha - The Klymyth
 
(...) ahhhhem. Quadrapeds are only inherently stable if the feet are big enough. If you break the four legs into two leg groups, worst case scenario is two feet on the ground. You'd better makes sure the center of gravity is within the diagonal (...) (21 years ago, 24-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: New Mecha - The Klymyth
 
(...) oh, you want shock value? (...) da widdle biomechaniod. goo goo ga ga, kshhhshk, zrrrr,kshhhshhk.~~~ ga ga... (...) yes. and he will call him Klymyth and taketh him away. (...) it will penetrate your Moms brick walls. (...) e (21 years ago, 24-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: New Mecha - The Klymyth
 
(...) Relatively, yes. (...) I am I am, heh heh, ok here's the deal. I have doomed the (URL) Super Mech Bot> and I am preparing to create a black Technic, Mindstorms controlled Robotic Quadra-ped. At the moment I am trying to use up some other (...) (21 years ago, 24-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: New Mecha - The Klymyth
 
(...) That's an idea! (...) That sir is the SW Super Battle Droid (URL) Click Joint> at the spine. Its all bendy and twisty. (...) tangstks. (...) e (21 years ago, 24-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: New Mecha - The Klymyth
 
You magnificent bastid! Where are the pics of this blue doggie humping the leg of some fabulous babe? I don't know what else to say about your mecha that has not been said a thousand times...Klymyth is epic, and a worthy addition to your fine family (...) (21 years ago, 24-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: New Mecha - The Klymyth
 
Hey, why are you making quadrupeds that can't actually walk. That's too easy! It's time you made a motorized four legged walker. Quadrupeds are inherently stable and don't require dynamic control other than gearing, but with an RCX it could do (...) (21 years ago, 24-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: new mecha
 
In lugnet.space, Gil Shaw wrote: SNIP (...) Thanks-the Mech is my fav too; the torso was the second thing done after the head, and i thought about making it a transformer once i put the windshield & headlights on, but then i thought i'd just try for (...) (21 years ago, 22-Mar-04, to lugnet.space, lugnet.build.mecha, lugnet.build.microscale, FTX)
 
  Re: new mecha
 
(...) (snip buncha good stuff) (...) All these are excellent alts Jeff....the maximum wheels mech is my fave. I love how the cockpit area looks like the cab of a semi truck...could easily see it on the back of the set box. The minis and hoverbike (...) (21 years ago, 22-Mar-04, to lugnet.space, lugnet.build.mecha, lugnet.build.microscale, FTX)
 
  Re: New Mecha - The Klymyth
 
(...) Great stuff, Eric! This one has a particularly 'dog-like' look to it (must be the big paws) that I like. Next you'll have to construct a couple of leashes and do a city scene where Jama or Riz takes Klymyth and Chili for a walk. ;) What's that (...) (21 years ago, 22-Mar-04, to lugnet.build.mecha, FTX)
 
  New Mecha - The Klymyth
 
A Monday to Monday MOC - (URL) Klymyth>; Quadra-ped Mecha: (URL) Here is a blue doggie I started last week, and finished today. It features: A single Pilot Canopy from the High Speed Train #4511 Star Wars Super Battle Droid Rotating Click Hinges (...) (21 years ago, 22-Mar-04, to lugnet.build.mecha, lugnet.technic, FTX)
 
  new mecha
 
here's a mech I made with only the pieces in designer set 4100 Maximum wheels-I started with the head & decided to try to builkd a mech for it, an make it as poseable as possible with the pices in the set. I used a lot of basic stud-friction joints (...) (21 years ago, 21-Mar-04, to lugnet.announce.moc, lugnet.space, lugnet.build.mecha, lugnet.build.microscale, FTX)
 
  Re: **New MOC**
 
(...) Jon + Adrian - thanks for the comments! I'm glad you found the mech(s) interesting. It's good to get feedback, especially from other builders whose work I like ;) ->. I think you'll also like the next few projects/MOCs I have coming up. I'm (...) (21 years ago, 21-Mar-04, to lugnet.build.mecha, FTX)
 
  March CoLUG Meeting: Castle vs Space...
 
...with predictable results. (URL) Spears and axes proved to be just slightly inferior to Holbars assault rifles and landmates. (URL) My gallery post mod> Sorry for the dearth of pics, and low quality of the few I got. I was pretty busy building. (...) (21 years ago, 21-Mar-04, to lugnet.loc.us.co, lugnet.space, lugnet.castle, lugnet.build.mecha, FTX)
 
  Re: new moc: TS-1 Vanguard
 
(...) thanks a lot. tough and realistic was what i was going for. (...) yes! yes! thanks for noticing the hands. i can't remember if i saw them before or if i just thought of them myself. the idea is so simple,i am not surprised that others have (...) (21 years ago, 20-Mar-04, to lugnet.build.mecha)
 
  Re: new moc: TS-1 Vanguard
 
(...) i am also pleased with the scale. it is easy to work with in terms of joints and posing. (...) i am a big weapon fan, as you may have known. the folding cannon used to be a rocket launcher, but i liked the "tank turret" look better. i had to (...) (21 years ago, 20-Mar-04, to lugnet.build.mecha)
 
  Re: new moc: TS-1 Vanguard
 
(...) can't...stop...build...y...desire to build... (...) thanks. i originally wanted to use a head, but since the cockpit was already done, it made no sense to put a head on top of the canopy. (...) i'm glad you noticed. the minifig fingers seemed (...) (21 years ago, 20-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: new moc: TS-1 Vanguard
 
(...) of it make it look tough & realistic. the 1x1 clips & 1x2 plate with bar for joints & hands is something that i recently have been toying with; it's cool to see others have discovered it too & put it to good use! great job! Jeff (21 years ago, 20-Mar-04, to lugnet.build.mecha)
 
  Re: new moc: TS-1 Vanguard
 
(...) Weapons are great. Both the fold-away weapon sytem and the submachine gun are a good touch. After seen your MOC I am convinced to start a new line of mecha. I have been thinking about it for a while now but I wanted to finish a star fighter (...) (21 years ago, 20-Mar-04, to lugnet.build.mecha)
 
  Re: new moc: TS-1 Vanguard
 
(...) I really like this MOC, it's refreshing to see such a no-nonsense, well proportioned mecha. The lack of head is nice too, as it lets you experiment with new weapon positions. I also prefer those types of blocky fingers to the amorphous, and (...) (21 years ago, 20-Mar-04, to lugnet.build.mecha, FTX)
 
  new moc: TS-1 Vanguard
 
i'd like to intruduce to you the TS-1 Vanguard. this is the smallest scale mecha i've made to date, but it has one important thing--an actual driver!! inspiration came from mecha by jun nishizawa and soren roberts' landmates. needless to say, (...) (21 years ago, 20-Mar-04, to lugnet.build.mecha)  
 
  Re: transforming robot - kowabunga
 
(...) If I can make a small suggestion? Remove those hobcaps and replace the wheels with these: (URL) . I think they would look awesome on your car! Terry (21 years ago, 19-Mar-04, to lugnet.build.mecha)
 
  Re: transforming robot - kowabunga
 
(...) Hi Nathan, Wow, that looks great! I like all of the decorative details you have in both robot and car modes, like the decorated tiles on the arms and legs and the exhaust pipes and spoiler. The head looks great, too, very (...) (21 years ago, 19-Mar-04, to lugnet.build.mecha)
 
  Re: transforming robot - kowabunga
 
(...) Mecha builders amaze me as it is, but building transforers is on a level so much beyond that... -Tim (21 years ago, 19-Mar-04, to lugnet.build.mecha)
 
  Re: **New MOC**
 
(...) Ahh, so you're the one who built that! I saw that on Brickshelf a couple of days ago and thought it was stupendously cool. Unlike Jon, I've always been a fan of Steampunk, so I really grooved on this one. I really like the big, blocky legs and (...) (21 years ago, 18-Mar-04, to lugnet.build.mecha)
 
  Re: **New MOC**
 
(...) I adore this. And steampunk-ish mecha aren't even my favorite mecha. About every picture of this has some cool detail or building technique. Your photography and post-processing is stunning too. Oh and I just went through your other mecha (...) (21 years ago, 18-Mar-04, to lugnet.build.mecha, FTX)
 
  **New MOC**
 
Hi again .mecha folks - (!) I'm pleased to announce I finally got around to posting photos of another recent MOC - The (19th C.) Victorian Steambot. (URL) as usual - Best, Lee (21 years ago, 18-Mar-04, to lugnet.build.mecha)  
 
  Re: Son of They've Done It!
 
(...) While this is clearly CGI work, I do remember a contest where transforming shoe toys were given out as prizes, and I'm pretty sure that's the shoe. (21 years ago, 17-Mar-04, to lugnet.build.mecha)
 
  Re: Hammer (in German)
 
(...) The expression in German for a "hammer" is "Hammer" as well. The tool to hit nails (or thumbs) with. (...) Thanks for all the information. The wormsrew attachment looks so simple, and now I get how you did it. Good idea! (...) Some more pics (...) (21 years ago, 17-Mar-04, to lugnet.build.mecha, FTX)
 
  Son of They've Done It!
 
Okay, I realize that last link was a hoax but yo're not going to believe your peepers when you see this! (URL) this is the real deal!! Really!!! Jeff (21 years ago, 17-Mar-04, to lugnet.build.mecha)
 
  Re: They've done it!!
 
(...) I didn't believe it for a second, but it's a cool link nonetheless. However, (URL) check this out>. Allister (21 years ago, 17-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: They've done it!!
 
(...) Ah, much more believable. The two major problems with the alleged tale were that a: there were no photos showing the car-robot-car transformation process (you know that anyone who pulled it off would actually try to post video if possible, or (...) (21 years ago, 17-Mar-04, to lugnet.build.mecha)
 
  Re: They've done it!!
 
(...) what!!?? are you suggesting that i am merely a layman!!?? ha, ha! well, i suppose this proves it. at least i can brag about the fact that i initially saw through this clever concoction, but fell for it anyways. thanks for the enlightenment. (...) (21 years ago, 17-Mar-04, to lugnet.build.mecha)
 
  Re: They've done it!!
 
(...) *POP* goes the bubble. It'd be nice and cool, but it's apparently one of those clever "not-advertising campaigns to fool you" like they had for "I, Robot." Check this out: (URL) (21 years ago, 17-Mar-04, to lugnet.build.mecha)
 
  Re: They've done it!!
 
(...) oh...my...goodness!!! that is the craziest thing i have ever seen! at first i was very skeptical, thinking that it might be a hoax using cg. but after further browsing, i am convinced! this may very well be the missing link between fiction and (...) (21 years ago, 17-Mar-04, to lugnet.build.mecha)


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