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Subject: 
Re: New Mecha - The Klymyth
Newsgroups: 
lugnet.build.mecha
Date: 
Wed, 24 Mar 2004 22:48:22 GMT
Viewed: 
979 times
  
In lugnet.build.mecha, Brian Cooper wrote:
   Hey, why are you making quadrupeds that can’t actually walk. That’s too easy! It’s time you made a motorized four legged walker. Quadrupeds are inherently stable and don’t require dynamic control other than gearing, but with an RCX it could do tricks, attacking things it bumps into with a motorized mouth, etc. Think of how that would go over at the Lego store. And you clearly are pining for a robo pet judging by your recent creations. ;-)

ahhhhem.

Quadrapeds are only inherently stable if the feet are big enough. If you break the four legs into two leg groups, worst case scenario is two feet on the ground. You’d better makes sure the center of gravity is within the diagonal footprint created by these two feet (including before, during and after they stride).

Hexapods are inherently stable, if you break the six feet up into two groups of three.

If you plan on motorizing each leg, then you can at least always have three feet on the ground. But still your COG is still going to be dancing on the diagonal between down front foot and down opposite back foot. Hopefully head and tail swaying will keep the COG within the footprint of three feet.

You can also pull off some magic using a single motor and three differentials. Similar to http://www.kclague.net/FastForward/index.htm, except expanded for four feet instead of two. Never tried it but it might be fun.

  
That’s a cool looking head canopy, very zoidian.

K

Kevin



Message has 1 Reply:
  Re: New Mecha - The Klymyth
 
(...) It depends on what you mean by inherently stable. In a mathematical world of pinpoint feet, the two feet on the ground might not be stable, but a Lego four legged walker probably wouldn't keel over while following a gait matrix. In the worst (...) (21 years ago, 25-Mar-04, to lugnet.build.mecha, FTX)

Message is in Reply To:
  Re: New Mecha - The Klymyth
 
Hey, why are you making quadrupeds that can't actually walk. That's too easy! It's time you made a motorized four legged walker. Quadrupeds are inherently stable and don't require dynamic control other than gearing, but with an RCX it could do (...) (21 years ago, 24-Mar-04, to lugnet.build.mecha, FTX)

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