To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.announceOpen lugnet.announce in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Announcements / 1632
  *** LDView Version 1.9.5 Released ***
 
LDView version 1.9.5 is now available, in both source and binary forms. You can download either from: (URL) main highlight of version 1.9.5 is: Added support for smooth shaded curves, using the presense of Type 5 lines as an indicator of a curved (...) (22 years ago, 27-May-02, to lugnet.announce, lugnet.cad)
 
  Re: *** LDView Version 1.9.5 Released ***
 
(...) Better than ever! I would have not believed LDView could have better graphics. But curve smoothing is such a tremendous quality improvement. Other remarks: * Documentation should warn about memory requirements of "Conditionnal Lines". LDView (...) (22 years ago, 28-May-02, to lugnet.cad)
 
  Re: *** LDView Version 1.9.5 Released ***
 
(...) Thank you very much for the feedback. I'm glad you like it. I looked at 30187c02.dat, but I didn't see any problems. What part of it is the wrong color? I'll take a look, and see about tracking down the problem and fixing it before the next (...) (22 years ago, 28-May-02, to lugnet.cad)
 
  Re: *** LDView Version 1.9.5 Released ***
 
OK, the strangest thing happened. I was happy LDViewing from the beginning version 1.0 and I love it. Then I upgraded to 1.9, 1.9.1, 1.9.2 and they all worked fine! Next I upgraded to 1.9.4 and that worked. Next came this version 1.9.5. It worked (...) (22 years ago, 29-May-02, to lugnet.cad)
 
  Re: *** LDView Version 1.9.5 Released ***
 
(...) Well, this certainly sounds odd. I need some more information before I can even make any guesses. After the initial crash in 1.9.5, you say that it didn't work any more. What do you mean by this? Did it crash any time you ran it? Did it not (...) (22 years ago, 29-May-02, to lugnet.cad)
 
  Re: *** LDView Version 1.9.5 Released ***
 
(...) The slowdown I experience with cond lines is unacceptable only when 200+ parts. But strangely disk-swap appears with only less than a dozen parts, wherease there is no when no cond lines. As a solution I just disable cond-lines. What is wrong (...) (22 years ago, 29-May-02, to lugnet.cad)
 
  Re: *** LDView Version 1.9.5 Released ***
 
Travis Cobbs wrote... (...) I loaded the minifig helmet 2446.dat, but I couldn't seem to get the smooth surface you demonstrated in (URL) some experimenting I realized that the smothing only applies to files from PARTS, and the 2446.dat I tested was (...) (22 years ago, 29-May-02, to lugnet.cad)
 
  Re: *** LDView Version 1.9.5 Released ***
 
(...) I finally got to try it out and I'm quite jealous of the smoothing feature! I'm gonna have to borrow some of that code! By the way, what is the High Quality setting supposed to do for edge lines? It doesn't seem to do much of anything for me. (...) (22 years ago, 30-May-02, to lugnet.cad)
 
  Re: *** LDView Version 1.9.5 Released ***
 
(...) It (...) thought. (...) Any (...) can (...) you (...) The program started, but when I opened a model, no parsing screen showed up an neither a model would render. (...) you Wow. That did it Travis! There seem to be less entries now in the (...) (22 years ago, 30-May-02, to lugnet.cad)
 
  Re: *** LDView Version 1.9.5 Released ***
 
(...) Hi Lars, You are not alone: I also experience color bugs. I also experience GL_INVALID_ENUM before (only first) compile. I also sometimes experience no render. And, yes, LDView spinning a model is stunning! Damien (22 years ago, 30-May-02, to lugnet.cad)
 
  Re: *** LDView Version 1.9.5 Released ***
 
FUT lugnet.cad.dev. (...) Feel free, but be warned that it makes extensive use of my custom foundation classes. Also, while you're welcome to use the TCFoundation library (LDView compiles it to a static .lib), you should be aware that it uses (...) (22 years ago, 30-May-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: *** LDView Version 1.9.5 Released ***
 
FUT lugnet.cad.dev. (...) I think I'm going to add support for the 0 Unofficial Part comment, and treat anything that contains this as a part. I had the same thing happen to me when viewing a part somebody posted. (...) I'll look into that. I know (...) (22 years ago, 30-May-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: *** LDView Version 1.9.5 Released ***
 
(...) Classses? Objects? Destructors? Instances? Don't worry, I won't be borrowing much of that. So far ldglite is just plain C code and I'm not planning on spoiling it with any of that nasty OOP stuff at this point. ;^) I was just thinking about (...) (22 years ago, 30-May-02, to lugnet.cad.dev)
 
  Re: *** LDView Version 1.9.5 Released ***
 
(...) I think I will join you on this. This will also help identifying parts in MPD files. See also (URL) we make Official/Unofficial official Meta keywords ? Steve ? (URL) ? (...) I don't think so. The programmer has to make some decisions, e.g. (...) (22 years ago, 31-May-02, to lugnet.cad.dev)
 
  Re: *** LDView Version 1.9.5 Released ***
 
(...) Sure they can be official - they already are, just unofficially. Err, that is, they aren't documented. I'll work up a description for the specs document, listing both official/standard filetypes, and less-official filetypes. BTW, we'll also (...) (22 years ago, 31-May-02, to lugnet.cad.dev)
 
  Re: *** LDView Version 1.9.5 Released ***
 
(...) OK, here's an addition to the document Lars cited. Web-users, you should probably hit "View Raw Message" to see it formatted correctly. It belongs in the middle of the page, as part of the 'Commands' section. I'm sticking to the existing (...) (22 years ago, 31-May-02, to lugnet.cad.dev)
 
  Re: *** LDView Version 1.9.5 Released ***
 
Okay, now I have to feel guilty about not having reported a similar problem some weeks back with what was probably the previous version. At the time I just wanted something to run, so I reinstalled what I knew to be a working version. I should have (...) (22 years ago, 31-May-02, to lugnet.cad)
 
  Re: *** LDView Version 1.9.5 Released ***
 
Hello, this is looking good. There are some glitches in the smoothing however ( the minifig arm is partially smoothed for example). There also seems to be a general problem when settings are changed. It looks like not al things are reset in some (...) (22 years ago, 1-Jun-02, to lugnet.cad)
 
  Re: updating list of (meta)statements
 
(...) between the various meta-statements, to make them easier to read and/or locate. Next, this would be the logical FAQ to contain the definition of the following meta-statements (some of which have been defined in other FAQs; those need to be (...) (22 years ago, 2-Jun-02, to lugnet.cad.dev)
 
  Re: *** LDView Version 1.9.5 Released ***
 
(...) I had thought that the minifig forearm didn't contain type 5 lines, but this appears not to be the case. I'll have to take a closer look at that; thanks. If you can find any concrete examples of settings changes not working properly, please (...) (22 years ago, 3-Jun-02, to lugnet.cad)
 
  Antialiasing lines and printed polygons
 
(...) Another nifty thing to do is to draw the printed polygons (type 3 and 4 lines in ldraw that don't use color 16) a second time in GL_LINE mode and antialias them along with the type 2 and type 5 edge lines. This gives you a nice cheap (...) (22 years ago, 9-Jul-02, to lugnet.cad.dev)
 
  Re: *** LDView Version 1.9.5 Released ***
 
Well, I know I'm replying to something from a long time ago, but I just got around to investigating. The type 5 lines on the minifig arm are wrong, and my algorithm seems to be working correctly in this instance. Instead of being drawn along the (...) (22 years ago, 28-Jul-02, to lugnet.cad)
 
  Re: *** LDView Version 1.9.5 Released ***
 
Nice to see that everything is ok. Those arms need to be fixed anyway. In the mean time I tried to speed up rendering using the vertex array range and fences extension on a geforce3. This seems to be about as fast as display lists but uses less (...) (22 years ago, 1-Aug-02, to lugnet.cad)
 
  Re: *** LDView Version 1.9.5 Released ***
 
(...) I plan to eventually try out vertex array range, but since it's nVidia-specific, there has to be a fallback. I hadn't thought about the decrease in memory consumption, but considering the huge amount of memory sucked up by the display lists, (...) (22 years ago, 1-Aug-02, to lugnet.cad)
 
  Re: *** LDView Version 1.9.5 Released ***
 
In lugnet.cad, Martijn Zwaal writes: ... (...) ... Well, I just checked at home, and two sided lighting is a relatively expensive operation on my GeForce3, even when the viewer is treated as an infinite viewer. (As I mentioned in my other post, all (...) (22 years ago, 4-Aug-02, to lugnet.cad)

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR