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  Search Results: "Impossible to disassemble"
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  LDraw Pattern Creator 1.1
 
<Quote> Hi Reuben, here is a updated version of my LDraw Pattern Creator. I created a setup program to simplify the installation process and improved a lot of things: DAT-import/export with primitives and sub-files, LDConfig.ldr-parsing, (...) (13 years ago, 3-Jul-11, to lugnet.cad)
 

impossible
(score: 0.606)

  Re: challenge: LEGO copier
 
(...) Ugh. Much harder than it sounds: either the robot needs extreme visual acuity to spot the brick boundaries (so it can tell two 1x2 bricks of the same color end-to-end from a single 1x4 brick... or, more importantly, which order a 1x1 and a 1x4 (...) (20 years ago, 4-Aug-04, to lugnet.robotics)
 

disassemble
(score: 0.605)

  Re: LDraw.org File Encoding Standard Ratified
 
(...) Works fine here now! thanks!!! Another possible improvement (I don't know if it is possible at all): character set for reviews is fairly restricted, and it's impossible to use UTF8 chars in comments (or even fairly common characters like (...) (13 years ago, 18-Jun-11, to lugnet.cad)
 

impossible
(score: 0.604)

  Re: Animated minfigs
 
(...) Not when using my LDA program. (But OTOH, no progress is made on that project.) Take the walking minifig in this scene: (URL) is called Fig02 in the main animation script. To make him walk, all I had to do was to just add the line: " (...) (13 years ago, 13-Apr-11, to lugnet.cad)
 

impossible
(score: 0.598)

  Re: What would be the LEGO equivalent to the new Barbie clothing line?
 
(...) 10030 fulfilled my fantasies. The first time I saw Star Wars on the big screen I wanted to build a Star Destroyer out of LEGO. I did not have enough bricks to do it justice. The first time I saw an ad for the ISD I knew I "needed" to own it. (...) (20 years ago, 15-Jun-04, to lugnet.general)
 

disassemble
(score: 0.596)

  Re: License Intent
 
(...) I don't know. I think when something is statically linked you can recover the original code with a disassembler. It's really still there in a different form. There's no way to disassemble a picture into the ldraw code without using the ldraw (...) (20 years ago, 13-Jun-04, to lugnet.cad.dev.org.ldraw)
 

disassemble
(score: 0.596)

  Re: LDVIEW not working on Vista
 
(...) Hi Michael, I did a re-install,won't work. Only the first attemp to run the application was succesfull (after the installation, you can start the application, thats when it did run). To get the version number, click on properties and select (...) (13 years ago, 28-Feb-11, to lugnet.cad.dev, FTX)
 

impossible
(score: 0.593)

  4x2ReVu: 7931 T-6 Jedi Shuttle
 
The shuttle barely breaks through the planet's atmosphere and is immediately set upon by three Cathar assassin ships. Photons fly and quickly the shuttle drops, spiraling to its doom, but the assassins have been paid to ensure this job is complete (...) (13 years ago, 22-Feb-11, to lugnet.reviews, lugnet.starwars, lugnet.general, FTX)  
 

impossible
(score: 0.592)

  4x2ReVu: 7326 Rise of the Sphinx
 
"What's that, Morty? No snappy comeback? How unlike you." Johnson Brewer didn't bother wiping the killing dagger off, but simply threw it on the chamber floor, the inert body of Mortimus Drew spilling the last of his life blood over the scorpion (...) (13 years ago, 31-Jan-11, to lugnet.adventurers, lugnet.general, lugnet.reviews, FTX) ! 
 

impossible
(score: 0.590)

  Re: SSClagorpion
 
(...) I know that I have at least 100 pistons, at at least twice that many switches. I'll have to disassemble some projects to make them available. I'll want to document caterpillar, and complete PhD before I disassemble it. After that no problems. (...) (20 years ago, 1-May-04, to lugnet.technic)
 

disassemble
(score: 0.589)

  Re: The GeeBee is Ready. [Image Heavy]
 
(...) Very nicely done. The shape is excellent and looks very substantial. Are you going to rebuild the whole thing from scratch at the show? That's a pretty tall order if you are. Or are you just going to partially disassemble this one and rebuild (...) (20 years ago, 29-Apr-04, to lugnet.general, lugnet.build.sculpture, lugnet.loc.us.mi, FTX)
 

disassemble
(score: 0.588)

  Re: How About a Color Tracker?
 
(...) fact is, that it is nearly impossible to match one for one our colors to the colors that we hear about from TLG. LEGO is constantly changing their colors, adding new, taking away old, and even changing the color and still calling it the same (...) (13 years ago, 7-Jan-11, to lugnet.cad)
 

impossible
(score: 0.588)

  Re: Electric motor 71427
 
(...) I've tried. a) it's hard to disassemble - you'll ruin it. You have to use drill just to take the motor out. You must carefully open it. b) in my case the permanent magnets inside turned to magnetic dust - there was nothing to clean/repair, it (...) (20 years ago, 23-Apr-04, to lugnet.technic)
 

disassemble
(score: 0.587)

  Re: best official pick-up truck model?
 
(...) The unfortunate downside is that this design, while being almost exactly what I wanted to do for the Pizza Planet truck, is impossible to build without the cap over the bed. The most significant issue is that the B pillars on the back of the (...) (13 years ago, 29-Dec-10, to lugnet.town, FTX)
 

impossible
(score: 0.587)

  Re: 3D laser scanning
 
(...) That's indeed a problem, getting laser light AND camera view inside a hole with proper angle needed to get depth information is impossible. But often inside holes are more geometric (eg. at the base of Fabuland heads) and can be added by (...) (14 years ago, 30-Nov-10, to lugnet.cad)
 

impossible
(score: 0.584)

  Re: The Slick Brick
 
(...) Wow- thanks a ton! The SNOT construction was an integral design choice because otherwise I'd have to tile a huge surface below the canopy and this seemed much cleaner. The implementation turned out to be a lot more work, but it did pay off. (...) (20 years ago, 27-Mar-04, to lugnet.space, FTX)
 

disassemble
(score: 0.582)

  Re: Forum shift
 
(...) Hello LUGNET! After five years of on/off trying, I appear to have done the impossible - actually {post} to LUGNET! I am so pleased to see a germ of life spark into this place once again; I confess I have moved over to Eurobricks these days, (...) (14 years ago, 9-Nov-10, to lugnet.cad.dev.org.ldraw)
 

impossible
(score: 0.582)

  Re: Forum shift
 
Hi all, I have taken a bit of time to follow the discussion as this is about a subject that René and I have been talking over on some occasions but without any final decisions yet. (...) Actually, the NNTP server in use is a fairly old but very (...) (14 years ago, 3-Nov-10, to lugnet.admin.general)
 

impossible
(score: 0.581)

  Re: Forum shift
 
(...) The gigantic advantage with Lugnet IMO is that I never have log in here to post, once I registred several yesrs ago. It may have been a pain then, I don't even remember... But of course, if I'm the only one to experience it this way, it (...) (14 years ago, 29-Oct-10, to lugnet.cad.dev.org.ldraw)
 

impossible
(score: 0.580)

  Modulex parts in LDraw
 
(...) Yes, maybe so. I would love to see them there, but I forsee huge discussions on, for example: * Scale. We decided earlier to use a different scale than other parts from LEGO. That may likely be discussed again. I think the only reasonable (...) (14 years ago, 6-Oct-10, to lugnet.cad.dat.parts)
 

impossible
(score: 0.578)

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