| | Re: Lego globe...
|
|
(...) I like the idea of a Lego globe or world! Having recently been involved in building an OpenStreetMap tileserver I came across the following project that might be of interest: Isometric 3D map of Czech Republic (URL) this page that gives you a (...) (14 years ago, 30-Mar-11, to lugnet.cad)
|
|
| | Re: Heightfields in LDraw
|
|
(...) I found the sources, and did a quick fix (no hardcoded files anymore). It still only generates a BlockCAD .LGO file but that is easily translated to LDRAW with BlockCAD. (URL) no part optimizing - the whole landscape is built with 1x1 bricks (...) (14 years ago, 30-Mar-11, to lugnet.cad)
|
|
| | Re: Lego globe...
|
|
(...) I think it was just a silly question, sorry. I meant somewhere in between the 3-D globe and 2-D map... but you can't really apply a square map to a round globe without squishing things. :) -Mike (14 years ago, 30-Mar-11, to lugnet.cad)
|
|
| | Re: LDView requests
|
|
(...) Some more requests while I'm at it. You currently have a camera mode that limits the "Examine mode" to exactly horizontal and vertical movement. If you could do something similar for the "Fly-through mode", such that regardless of where the (...) (14 years ago, 30-Mar-11, to lugnet.cad.dev)
|
|
| | Re: Texas State Railroad Engine #400
|
|
Love the details in the cab. Very nice. Looks like the cheese slopes are your friend big time. (14 years ago, 30-Mar-11, to lugnet.trains, lugnet.general, FTX)
|
|
| | Texas State Railroad Engine #400
|
|
(2 URLs) Gallery> Texas State Railroad Mikado (2-8-2) Engine #400. From the TSRR Website: This locomotive began its career on the Tremont & Gulf Railway, a Louisiana short line. Wearing number 30, it was built by the Baldwin Locomotive Works in (...) (14 years ago, 30-Mar-11, to lugnet.announce.moc, lugnet.trains, lugnet.general, FTX)
|
|
| | Re: Animated minfigs
|
|
(...) Hmm, I don't think that would work too well - inevitably the action you want will be slightly different from the action you have in the library (e.g. each minifig action will require 4 different animation sequences, depending on whether he has (...) (14 years ago, 30-Mar-11, to lugnet.cad)
|
|
| | Re: Heightfields in LDraw
|
|
(...) It could be nice if the tool switched between polygons and studs depending on the slope of the terrain. I like how some of the molded TLG baseplates aren't entirely covered by studs and have some empty spaces. -Mike (14 years ago, 30-Mar-11, to lugnet.cad)
|
|
| | LEGO® Group "Spins" New Ninjago Property Into Animated Television Series
|
|
ENFIELD, Conn., March 23, 2011 /PRNewswire/ LEGO® Group "Spins" New Ninjago Property Into Animated Television Series The LEGO® Group today announced that Ninjago, its original property centered on a rich story inspired by martial arts lore, has been (...) (14 years ago, 30-Mar-11, to lugnet.mediawatch, FTX)
|
|
| | Re: Primitives and long file names
|
|
(...) <snip> (...) Didn't mean to cause nightmares :) But if your program is doing 'special' stuff for those kinds of folders, does it handle use of relative folders in models etc correctly? Cause you could supply a model e.g. d:\mystuff\coolCar.dat (...) (14 years ago, 29-Mar-11, to lugnet.cad)
|
|
| | Re: Heightfields in LDraw
|
|
(...) A long time ago I wrote a terrain generator whose final output was a BlockCAD file. The surface of the landscape was built up with 1x1 bricks and tiles. I belive I also had the possibility to generate bricks all the way up from the bottom, but (...) (14 years ago, 29-Mar-11, to lugnet.cad)
|
|
| | Re: Lego globe...
|
|
(...) I guess that depends on whether you're talking about a 3-D LEGO globe or a 2-D LEGO map? I'm not sure I quite follow exactly what you're trying to do. I played around a while ago and got a program that would build an LDraw globe based on a 2-D (...) (14 years ago, 29-Mar-11, to lugnet.cad)
|
|
| | Re: Primitives and long file names
|
|
(...) Nooo...ooo! Please......... Do not make lDraw folder structure more complex than what is now: If you follow the rules of using separates folder for Unofficial files (like SR3DBuilder does), it will make things harder to manage since my (...) (14 years ago, 29-Mar-11, to lugnet.cad)
|
|
| | Re: Animated minfigs
|
|
(...) have a library of animations for different minifig actions, such as running, walking, crawling, etc. -Mike (14 years ago, 29-Mar-11, to lugnet.cad)
|
|
| | Heightfields in LDraw
|
|
I've been experimenting with importing terrain heightfields into LDraw. Here are the results: (URL) (One pair of triangles in the terrain mesh is equal to a normal LDraw baseplate in dimensions.) The steps I took: created the heightfield in Wilbur (...) (14 years ago, 28-Mar-11, to lugnet.cad, FTX)
|
|
| | Lego globe...
|
|
If you were to create a computer simulation of a globe completely made of Legp with cities on it and everything, how would you overcome the limitation imposed by the fact that you can't tile squares across the surface of the globe? Are there (...) (14 years ago, 28-Mar-11, to lugnet.cad)
|
|
| | Re: Primitives and long file names
|
|
(...) Hey, I really like the idea of new line types and I made a little experiment. Not for curves, discs, spheres, cylinders, rings, cones and torii, but for gradient brushes. LDraw lives in a (linear) text based vector world. And when I zoom in, I (...) (14 years ago, 29-Mar-11, to lugnet.cad) !
|
|
| | Re: LDView requests
|
|
(...) Seconded! Tim (14 years ago, 29-Mar-11, to lugnet.cad.dev)
|
|
| | Re: Primitives and long file names
|
|
(...) And a piece of software to cheat with :) Tim (14 years ago, 28-Mar-11, to lugnet.cad)
|
|
| | Injection molding: LEGO Group wins Arburgs Energy Efficiency Award
|
|
Injection molding: LEGO Group wins Arburgs Energy Efficiency Award By Matt Defosse Published: March 23rd, 2011 Everyone knows the toys they make, but few realize the lengths LEGO has gone to reduce its energy use. The company has increased its (...) (14 years ago, 28-Mar-11, to lugnet.mediawatch, lugnet.general, lugnet.legoland, FTX)
|