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  Moonbase Mods: High Density Living Projects
 
Hidee Ho! Finally, I figured out the basics on my new digital camera, as well as found some time to play with it. New additions to my previous Moonbase folder at: (URL) of the new stuff for pre-moderation: View of the Magneto Fusion Power Plant with (...) (21 years ago, 30-Jul-03, to lugnet.events.brickfest, lugnet.announce.moc, lugnet.space) ! 
 

moonbase
(score: 1.023)

  Re: Trains and moonbase (Was: Moonbase and monorail)
 
Hi, As I stated earlier, I've played around with Track Designer to see how things would fit... I've drawn a few layouts, all based on the idea that train tracks would be installed on the edges of the modules. (URL) : this one is very simple and does (...) (22 years ago, 15-Aug-02, to lugnet.space)
 

moonbase
(score: 1.019)

  Brickvention 2006 Moonbase and Brikwars
 
Brickvention 2006 will be featuring our first ever national moonbase, everyone is invited to bring 1 or more (URL) moonbase modules> to attach. If you plan on bringing a moonbase module please email <mailto:moonbase@bri...ntures.com (...) (18 years ago, 22-May-06, to lugnet.events, lugnet.loc.au, lugnet.space, lugnet.gaming.brikwars, FTX)  
 

moonbase
(score: 1.019)

  Re: Moonbase Module: Mech Bay 08 - Chili Den
 
(...) ...and pardon me if I seemed in kind. (...) Let's see, I have 4 (URL) Moonbase> Module Mech Bays now, a total of 14 baseplates: (URL) Bay 04 on LUGNET>> (URL) Bay 04 on Brickshelf>> Mech Bay 04 (URL) SciBrick - Moonbase Module Mech Bay 05 on (...) (19 years ago, 25-Jan-05, to lugnet.build.mecha, lugnet.space, FTX)
 

moonbase
(score: 1.019)

  Re: More moonbase and Monorail discussion
 
"Mike Petrucelli" <lordi@erols.com> wrote in message news:H1s92p.2y2@lugnet.com... (...) corridors. True, but if we go by this plan: (URL) even if the mono track is the exact same height as the corridors it won't conflict. -Jon -- | The Shipyard - (...) (22 years ago, 2-Sep-02, to lugnet.space)
 

moonbase
(score: 1.019)

  Moonbase rules
 
Hey you moonbase guys! What exactly are the rules for building moonbase modules? Email please (email preferred) Bob ^*_*^ (21 years ago, 15-Sep-03, to lugnet.space)
 

moonbase
(score: 1.018)

  Trains and moonbase (Was: Moonbase and monorail)
 
Hi, First, thanks to all for the positive feedback! Space Trains :-) sounds like an interesting idea! I wonder if we could define a "low rider" kind of train that could run under the corridors... I think this was part of the idea behind the (...) (22 years ago, 13-Aug-02, to lugnet.space)
 

moonbase
(score: 1.018)

  More Moonbase Components
 
I've been working on some more moonbase stuff in ldraw. These are mostly components that I think a moonbase needs. Working Hatches: (2 URLs) Cargo Containers: (URL) some examples using the above parts : Moonbase module connectors made from TEUs (...) (21 years ago, 13-Jun-03, to lugnet.space, lugnet.cad, lugnet.cad.dat.models)
 

moonbase
(score: 1.018)

  Classic Space Moonbase Defense Module
 
I finally finished my classic space moonbase. The moonbase was designed to launch the X-2 fighters, which were announced earlier. (URL) thanks to Bob Parker and Jojo for their ideas. .space :) LMKWYT! :) -Anne -- For SCO to attack IBM using IP (...) (21 years ago, 28-Jul-03, to lugnet.space)  
 

moonbase
(score: 1.018)

  new moonbase module, the Moonbase Command Center
 
apollogies for the quality of the shots, my new digicam (xmas present) cant take good close-ups & I didnt want to go through the hassle of using a film camera then getting the flim developed then scanning the photos in. (the module was canabalized (...) (21 years ago, 6-Feb-03, to lugnet.space)  
 

moonbase
(score: 1.018)

  Space! at BrickFest 2005
 
Space! at BrickFest 2005 Dan Rubin and Lenny Hoffman are the Space theme coordinators. Jon Palmer is helping with planning for the Moonbase, and Jeff Stembel is handling all things Mecha. First off, we have the 3rd floor lobby for the (URL), as well (...) (19 years ago, 1-Jun-05, to lugnet.build.mecha, lugnet.space, lugnet.announce, lugnet.events.brickfest, FTX) !! 
 

moonbase
(score: 1.017)

  Arcane family home, moonbase module week 5 and 6 update.
 
Webpage is here: (URL) down for latest update. WEEK FIVE: A link home? Upon disassembling the ships wings, the Arcane family finds Duel's special stash. A psionic dimensional gateway. If the gateway can be powered up and used, then the Arcane's may (...) (21 years ago, 7-Jan-03, to lugnet.space)
 

moonbase
(score: 1.017)

  Arcane family home, moonbase module week 5 and 6 update.
 
Webpage is here: (URL) down for latest update. WEEK FIVE: A link home? Upon disassembling the ships wings, the Arcane family finds Duel's special stash. A psionic dimensional gateway. If the gateway can be powered up and used, then the Arcane's may (...) (21 years ago, 7-Jan-03, to lugnet.space)
 

moonbase
(score: 1.017)

  Re: Lunar Mining Colony
 
Brian, (...) (URL) I be one of many that say, wow. What an excellent example of how colonization might actually happen. You got the sense of real world space exploration. Great job! I can't wait for more! Scott S. -- Systems Administrator-Affiliated (...) (24 years ago, 24-Jul-00, to lugnet.general, lugnet.trains, lugnet.build, lugnet.space)
 

moonbase
(score: 1.016)

  Re: Viagra® Moonbase Module
 
(...) Unfortunately the corridor can't change height. It relies on any connecting module to be built exactly to the (URL) Moonbase standard>. As long as the Viagra module has a "consenting partner" module to hook up to, the corridor can maintain its (...) (19 years ago, 2-Aug-05, to lugnet.space, FTX)
 

moonbase
(score: 1.016)

  Quick stats for NWBrickCon 2005 Moonbase
 
The Moonbase featured: A giant 4-legged arch that covered a cross of 5 baseplates long by 5 baseplates wide and what... 4 feet high? - Two large spaceport terminals A 6x4-baseplate trence with 40-brick-deep sculpted rock sides The monstrous (...) (19 years ago, 10-Oct-05, to lugnet.space, lugnet.events.nwbrickcon, FTX)  
 

moonbase
(score: 1.016)

  Moonbase Neighborhoods
 
The ideal Moonbase would be one unified color scheme. The whole layout in blue/gray/trans-yellow or white/black/trans-blue. But this is probably only going to happen for a few special Moonbases. So this is where Moonbase Neighborhoods come in. Not (...) (21 years ago, 28-Aug-03, to lugnet.space)  
 

moonbase
(score: 1.016)

  Re: new moonbase module, the Moonbase Command Center
 
(...) <sniP> heh, thats a lot of computers in there looks pretty cool bring it to a fest :-) -paul (21 years ago, 6-Feb-03, to lugnet.space)
 

moonbase
(score: 1.015)

  Moonbase Hobo Vignette
 
Moonbase Hobos. Enjoy. (URL) Now in four flavours: (URL) Raw,> (URL) Savoury,> (URL) Spicy> and (URL) The Works.> Peace and warmth, Professor Whateverly (URL) (17 years ago, 28-Mar-07, to lugnet.build.vignette, lugnet.space, FTX) !! 
 

moonbase
(score: 1.015)

  Moonbase Module - Mech Bay 07
 
Moonbase Module - Mech Bay 07 - 1x3 Base Plate - Little Dark Grey Bot Repair Facility - The light transport Hover Fish and SV3 wheeled vehicle supply the Little Bot Bay with new parts and electronics. (2 URLs) Moonbase Module - Mech Bay 07 Hey gang, (...) (19 years ago, 28-Nov-04, to lugnet.announce.moc, lugnet.build.mecha, lugnet.space, FTX) !! 
 

moonbase
(score: 1.014)

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