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Subject: 
Re: Brad's talk
Newsgroups: 
lugnet.events.legoworld
Date: 
Mon, 20 Oct 2003 13:55:47 GMT
Viewed: 
5439 times
  
In lugnet.events.legoworld, Larry Pieniazek wrote:
Here is a rough transcription from Brad's talk at LegoWorld 2003 on Saturday
evening.

A: yes, everyone wants everything (laughter). We have a SKU crunch… 3 years ago
there was maybe 500. we are slowly bringing that down, we are under 400 now.

I wonder why that is (the SKU crunch).


Q: Ben Beneke: Quality… dark blue and dark red colors seem shiny and transparent
which is not normal coloration… the new colors look cheap to some of us… why is
it?
A: No specific answer. We do change color formulations and plastic suppliers.
Also (Jake) dark blue just looks different… it’s a more vivid color (lime green
is bright) in some cases and a duller color (dark red is dull) in some cases.

Some of the dark blue parts that I have (from R2D2) are all over the map
consistancy wise. There is an issue here.

Q: DD for Mac?
A: no

Bummer. They really don't get it do they. Mac is the premier OS on a PC. Lego
is the premier building toy set. They should be desirous of having Mac support.


talk ended.

++Lar

Many, many thanks for the transcript Lar



Message has 2 Replies:
  Re: Brad's talk
 
(...) Not to get into an OS war, but Lego's frequently said they tailor towards the large market group (which is why so few of the AFOL demands get incorporated). The Mac market probably just isn't big enough for them to justify the development (...) (21 years ago, 20-Oct-03, to lugnet.events.legoworld)
  Re: Brad's talk
 
(...) Premier doesn't necessarily equal dominant. (more's the pity, sometimes) Given that DD is free on the PC, how much would you willingly pay for DD on the Mac? If your answer is "it should be free" then it should be clear why they didn't do it. (...) (21 years ago, 20-Oct-03, to lugnet.events.legoworld)

Message is in Reply To:
  Brad's talk
 
Here is a rough transcription from Brad's talk at LegoWorld 2003 on Saturday evening. Sorry it took me a couple of days to get net access (we're dialed in from the ldraw.org booth on the show floor at last... long story, the fast connection did not (...) (21 years ago, 20-Oct-03, to lugnet.events.legoworld) !! 

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