Subject:
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Re: free-for-all in space
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Newsgroups:
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lugnet.space
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Date:
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Tue, 18 Jan 2000 19:38:36 GMT
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Viewed:
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1023 times
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In lugnet.space, Patrick Leahy writes:
> Since an all-out space war would most certainly depend on each empire's
> strategists, the question of who would win can be answered with another
> question: Whose commanders are the better strategists? I agree, a military
> is as strong as it is commanded to be. But, how could the command
> characteristics of each Space subtheme be discerned? This could get
> interesting...
>
> Z
Maybe someone should create wargaming rules for this, then have an online
battle. One person per faction, and such. It would probably work best if you
consider BT I & II separate factions, and split classic space into factions
(based on canopy color or minifig color?). Personally, there are certain ships
that, in my universe, rule the battlefield. These include: 6891, 6887, 6923
and 6886.
Jeff
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Message has 1 Reply: | | Re: free-for-all in space
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| I can envision a real-time multiuser game with 60-100 players forming alliances and conducting missions similar to "Warbirds". I like 6891 6887 too. (...) (25 years ago, 18-Jan-00, to lugnet.space)
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Message is in Reply To:
| | Re: free-for-all in space
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| Since an all-out space war would most certainly depend on each empire's strategists, the question of who would win can be answered with another question: Whose commanders are the better strategists? I agree, a military is as strong as it is (...) (25 years ago, 18-Jan-00, to lugnet.space)
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