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Subject: 
Re: free-for-all in space
Newsgroups: 
lugnet.space
Date: 
Tue, 18 Jan 2000 19:38:36 GMT
Viewed: 
1023 times
  
In lugnet.space, Patrick Leahy writes:
Since an all-out space war would most certainly depend on each empire's
strategists, the question of who would win can be answered with another
question:  Whose commanders are the better strategists?  I agree, a military
is as strong as it is commanded to be.  But, how could the command
characteristics of each Space subtheme be discerned?  This could get
interesting...

Z

Maybe someone should create wargaming rules for this, then have an online
battle.  One person per faction, and such.  It would probably work best if you
consider BT I & II separate factions, and split classic space into factions
(based on canopy color or minifig color?).  Personally, there are certain ships
that, in my universe, rule the battlefield.  These include: 6891, 6887, 6923
and 6886.

Jeff



Message has 1 Reply:
  Re: free-for-all in space
 
I can envision a real-time multiuser game with 60-100 players forming alliances and conducting missions similar to "Warbirds". I like 6891 6887 too. (...) (25 years ago, 18-Jan-00, to lugnet.space)

Message is in Reply To:
  Re: free-for-all in space
 
Since an all-out space war would most certainly depend on each empire's strategists, the question of who would win can be answered with another question: Whose commanders are the better strategists? I agree, a military is as strong as it is (...) (25 years ago, 18-Jan-00, to lugnet.space)

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