 | | One improved Lionfish, two new MOCs...
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Hi all, After some comments on my Lionfish, I revised it to be more organic: (URL) and here's the (URL) Folder> MOC 2: PCS Walker: (2 URLs) Folder> This is a multiterrain scout vehicle capable of flying to a destination, then deploying its legs to (...) (22 years ago, 25-Jun-03, to lugnet.announce.moc, lugnet.space, lugnet.disney, FTX)
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 | | Re: Hypothetical design question
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(...) If you spin anything around without curving or coming to a complete stop, you'll be sorry. Inertia still applies in space, and at the speeds probably used, a 180-degree spin will turn the entire crew into little puddles on the back of their (...) (22 years ago, 25-Jun-03, to lugnet.space, FTX)
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 | | Re: I think I'm almost a space head.
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(...) Video games will rot your brain, mmkay? (...) to me. It sort of looks like a cockpit section that still is awaiting some engines, or fins, or antennas or something. -Grand Admiral and Keeper of Fleebnorks (URL) (22 years ago, 25-Jun-03, to lugnet.space, FTX)
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 | | Re: I think I'm almost a space head.
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(...) Smooooth. Studless is good. I like the open and shutty bits. Can you make that underside opening panel into a retractable landing gear? I like retractable landing gear? Either way, it's a cool little ship with an interesting shape, and the JS (...) (22 years ago, 25-Jun-03, to lugnet.space)
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 | | Re: I think I'm almost a space head.
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(...) -Austin (22 years ago, 25-Jun-03, to lugnet.space)
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 | | I think I'm almost a space head.
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Wow three space things since christmas and only one mecha! egad. I had two failed attempts at building a mecha and space was begining to look like alot of fun. So I built space. (not to say I'm leaving mecha, but I'm gonna build space for a bit more (...) (22 years ago, 25-Jun-03, to lugnet.space)
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 | | Re: The Selendian Scout
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"George Haberberger" <George.Haberberger@...xerox.com> wrote in message news:HGzKwq.112p@lugnet.com... (...) sometimes (...) home PC (...) more (...) Whatever you did fixed it. Everything is readable and no horizontal scrolling. I also proudly use (...) (22 years ago, 24-Jun-03, to lugnet.space)
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 | | Re: Another one rides the BUS...PCSBUS that is.
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(...) Thanks Paul... and thanks for making a nicer lookin' graphical post than I did :-) All Hail Paul, master of FTX. (wouldn't it be cool if postin a link to brickshelf automatically put the thumbnail in?) (URL) Admiral Giddens <>< (22 years ago, 24-Jun-03, to lugnet.space, FTX)
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 | | Re: Another one rides the BUS...PCSBUS that is.
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(...) It is so. I'm waiting to see if a connector will hold is up if it docks without supports underneath. If not, the right height can be achieved by adding this to the landing gear [LDrawPart 3940:7] (...) That idea is being attempted by a few (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
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 | | Re: New MOC: Microscale Ship
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(URL) Ship>> (...) Make sure you let me know when you do. I'd really like to see a version 2 of this ship with a more detailed underside! Maybe you could even post some instructions or partially deconstructed version. -Jr.Mar.Hoffman (URL) (22 years ago, 24-Jun-03, to lugnet.space, lugnet.build.microscale, FTX)
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 | | Re: New MOC: Microscale Ship
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(...) Hmm..okay, I'll try that on my next one. As I said, I was bored when I built this and just knid of threw the bricks together. Thanks for the comments, (URL) (22 years ago, 24-Jun-03, to lugnet.space, lugnet.build.microscale, FTX)
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 | | Re: The Scoop and a new/old MOC
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Chris, Thanks for sharing this lil guy! Hardsuit sweetness. I have to echo the Grand Admiral here in that the chunky- and tough-ness of this is great. (...) Exactly. I too would like to make one eventually. I do have a question about the ankle (...) (22 years ago, 24-Jun-03, to lugnet.build.mecha, lugnet.space, FTX)
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 | | Re: Another one rides the BUS...PCSBUS that is.
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(...) I like it. Looks like the rear hatch conforms to the Classic Space Moonbase Project's corridor specifications. Is this so? If so, has anyone thought of creating an extending, articulated corridor, so that spaceships that land can sit still and (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
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 | | Re: New Moonbase Std Door
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(...) speaking of which, is there going to be a revisit/evolution of the MoonBase standards at BrickFest this year? -paul (2 URLs) Paul Hartzog (URL) Et In Arcadia Lego> (custom sig image courtesy of CGidd) (22 years ago, 24-Jun-03, to lugnet.space, lugnet.events.brickfest, FTX)
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 | | Re: Another one rides the BUS...PCSBUS that is.
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(...) (URL) great bulky landing gear and nice tube on the front (URL) luv the inset greeblies. always luv those technic steering thingies. (URL) dig the MoonBase standard connection and maybe its just me but I really like the side panel w/ the white (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
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 | | Re: New MOC: 'Archer I'
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(...) Nathan, This looks good, but I have a few comments. You might want to add another power source, solar panels don't work great far from the Sun (Galileo and Magellan used little plutonium pods and thermopiles, IIRC). How about adding a few (...) (22 years ago, 24-Jun-03, to lugnet.space, lugnet.build, FTX)
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 | | Re: The Selendian Scout
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(...) Tom, My html skills are pretty basic, optimized for notepad and vi, so I sometimes have trouble getting the pictures lined up right, what looks fine on my home PC doesn't always look good in other browers and PCs. I need to do a little more (...) (22 years ago, 24-Jun-03, to lugnet.space)
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 | | Re: Hypothetical design question
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(...) Jonathan, The craft would indeed contact a lot of particles (about 2.85x10^14 per second per square meter of frontal area at 0.95c) but the energy per particle is very small. So the total energy of those particles seems manageable in (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
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 | | Re: Hypothetical design question
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(...) But you're going at .95c, which means you're hitting lots of particles per second. If your ship has a frontal area of 9 sq meters, and 90000 square centimeters, that's 90,000 molecules you're running into for every centimeter forward in space (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
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 | | Re: The Scoop and a new/old MOC
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I've got to echo what most of the others said-nice lil' mecha hardsuit you've got there, Chris! Not too beefy, but it certainly gets the point across what you don't want to tick off the suit's operator. Sorry to hear about the job loss. I hope you (...) (22 years ago, 24-Jun-03, to lugnet.build.mecha, lugnet.space)
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 | | Re: The Derotatinator
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(...) Far too much Balder Da5H goes undetected. (...) on a side note, Masts are actually really useful in Space and Sci-Fi. as cannons, sensors and the like. using one in a creation I'm working on now actually. Trav (-|-) (22 years ago, 24-Jun-03, to lugnet.space, lugnet.loc.au)
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 | | Re: Hypothetical design question
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(...) ohhh, PhotoDynamic, I like that idea. I may have to use that somehow. Good thinking there Alister. (...) Handled like a spastic whale if I remember. (...) Trav (-|-) (22 years ago, 24-Jun-03, to lugnet.space)
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 | | Re: Hypothetical design question
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(...) You're thinking of Babylon 5 right? Phasers, shields, warp drive. HA. real physics there. :P Babylon 5 had interial momentum, the centrifugal concept of gravity, real-space phycis and everything Rick Hallman (URL) Das-Brick.Org> ... (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
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 | | Re: Hypothetical design question
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(...) Yeah, one would hope that if we ever achieve the capability of moving that fast, we'd also have the capability of dealing with associated problems. And if it's comparable to a sports car's engine, I'd think heat buildup would be a bit of a (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
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 | | Re: Hypothetical design question
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(...) Bah. If you're going to stone me, at least do me the courtesy of stoning with bricks. :) James (who likes both Star Trek and Star Wars, but has to leave his credulity at the door before watching either. B5 merely makes my credulity give me (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
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 | | Re: The Flame and The Lance
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(...) Thanks Sylvi! Yeah, one of the things I'm happiest about these MOCs is that I've found an aesthetically pleasing use for those stickers. Some of them really work well fo microscale. Cheers, (URL) Sci-Fi LEGO> (22 years ago, 24-Jun-03, to lugnet.space, FTX)
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 | | Re: Hypothetical design question
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(...) You're right, though I read Jonathan's point as being that I didn't account for relativistic effects in the energy calculation, which is true. If I have the math right, the crossover point where the relativistic energy exceeds the rest mass (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
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 | | Re: The Derotatinator
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(...) Mighty indeed! (...) Certainly some Balder Da5H detector's are needed... (...) It was certainly scary to build. (It took me a while to figure out where not to put the masts). :-) Cheers Richie Dulin (2 URLs) Port Brique Somewhere in the South (...) (22 years ago, 24-Jun-03, to lugnet.space, lugnet.loc.au, FTX)
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 | | Re: The Derotatinator
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(...) Nobody wins a planet-destroying war. But if the bad guys have planet destroying weapons, then we need to have a solid planet-destroying weapon deterrent too. (...) Microfig scale? (URL) (...) Thanks for the feedback: I shall go a-greebling (...) (22 years ago, 24-Jun-03, to lugnet.space, lugnet.loc.au, FTX)
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 | | Re: Hypothetical design question
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(...) I'm not sure on the physics, but we can assume either to be interchangeable; the ship impacting a motionless particle at .9c, or a particle at .9c impacting the ship. Kinetic energy is derived from mass and velocity. So it is, in effect, a (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
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 | | Re: Blacktronicle II: Bohrokitron
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(...) I was a bit less than surprised, actually. Paul Coombs already mentioned that his Gremlin MOCs weren't very well-received, and this one is quite similar in concept. (...) Isn't that like saying a team is on a two-game winning streak? I've made (...) (22 years ago, 24-Jun-03, to lugnet.technic.bionicle, lugnet.build.mecha, lugnet.space, FTX)
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 | | Re: Blacktronicle II: Bohrokitron
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(...) Yes, they do come in the Darth Vader set, but they also come in the Super Battle Droid set. I can't be 100% sure of where those specific pieces came from, but I do happen to have a recently opened SBD sitting next to my desk (which is where (...) (22 years ago, 24-Jun-03, to lugnet.technic.bionicle, lugnet.build.mecha, lugnet.space, FTX)
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 | | Re: Hypothetical design question
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(...) Interesting discussion and all. Aerodynamics in near lightspeed space travel? Whatever, but like someone said, if your suspending disbelief enough to conceive FTL or NLS travel, you can suspend it enough to solve such minor details as space (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
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 | | Re: Hypothetical design question
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(...) Ah, now your not talking about dynamics as such, but surface area too. the aerodynamic comes into play with the angle of reflection. Trav (-|-) (22 years ago, 24-Jun-03, to lugnet.space)
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 | | Re: Another one rides the BUS...PCSBUS that is.
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(...) Thanks! (...) Hmmm, for me (and that's who I build for) it's the fun of building a "system." Like watching 2001 (which I did building this :-) ) looking at how all the craft have a general feel and scheme. In the film, the Lander, Moonbus, (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
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 | | Re: Hypothetical design question
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In lugnet.space, Sylvia Tresto wrote: > Okay, just something I thought of while fiddling with my LEGO: An aerodynamic > desigh is only handy in atmosphere and not necessary in space, right? I remember > it from physics lessons and some posts in this (...) (22 years ago, 24-Jun-03, to lugnet.space)
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 | | Re: Gungan Attack Sub & Outpost
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Brad, Thanks for the compliments! That's from a Duplo egg which came out a couple years ago. I've also used a red one for another MOC. (URL) Regards, ACPin & Sons (22 years ago, 24-Jun-03, to lugnet.starwars, lugnet.space, lugnet.aquazone, FTX)
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 | | Re: Another one rides the BUS...PCSBUS that is.
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(...) Faultless as always. Great overall form, sweet sweet greebling, and a cunning acronym. Just what we've come to expect. And that's the thing. Are you really puching the envelope with each new craft, or is it all more of the same. Don't get me (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
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 | | Re: Hypothetical design question
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(...) Eesh. Star Trek script writers tend to accept hypothetical physics as gospel truth (with the result that much of Star Trek physics has since been disproven), and a lot of hard-core Trekkies do the same thing with any physics presented on Star (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
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 | | Re: Hypothetical design question
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(...) I wouldn't say that. Star Wars was intentionally written with cinematic effect in mind. And which is worse, the show that intentionally ignores physics, or the show that tries to obey physics and fails? (22 years ago, 24-Jun-03, to lugnet.space, FTX)
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