 | | Re: Hypothetical design question
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(...) Along those lines, you might as well just simply make your ship with the dimensions of a pencil, to minimize cross-section. The degree of electromagnetic radiation reflected back to a transmitter (radar) by an aircraft is primarily based upon (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
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 | | Re: Hypothetical design question
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(...) If I understand physics correctly, it doesn't make a difference whether it is the ship traveling at .9 c or the hydrogen atom. The energy released is the same. Thus, that atom is effectively dealing far, far more energy than 1.5E-10 watts. Not (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
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 | | Re: Hypothetical design question
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(...) Well, in the space-ish situation, the number of particles you're hitting will only come down to size; regardless of its shape, a ship shaped like a perfect lozenge will hit the same number of particles as a ship shaped like a cube, if their (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
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 | | Re: Hypothetical design question
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(...) I think this point is dead on! Even though these ships are aerodynamic, they aren't SO aerodynamic that they deflect photons! and while photons are much smaller than your average particle out there, the particles that are present in a vacuum (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
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 | | Re: Hypothetical design question
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(...) i think because of all the major scifi shows out there, Star Trek paid the most attention to actual physics and in making their technologies plausible. maybe not probable, but who knows what the future will hold? -Jr.Mar.Hoffman (URL) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
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 | | Re: Hypothetical design question
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(...) don't forget the old phylosophy that the faster you go, the greater the chance that small particles will hit you. So at 1/2 the speed of light, you would definately need some form of shielding. An old, and possible, idea is to use a barrier of (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
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 | | New MOC: 'Archer I'
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Hi All, My latest MOC is Archer I, a deep space probe (DSP) launched by T-SEC to study stars, planets and comets in galaxies far, far away. (URL) I> (URL) Main Folder> It's shape and design is very loosely based upon the Magellan probe. Archer I is (...) (22 years ago, 23-Jun-03, to lugnet.space, lugnet.build, lugnet.announce.moc, FTX)
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 | | Re: Hypothetical design question
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(...) Yeah, but also in aerodynamics and hydrodynamics, the sleeker it is, the less resistance it encounters on it's forward edge. If you minimize the amount of forward contact on the front, less particles would hit it, causing less overall damage. (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
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 | | Re: Quick review of 7470 Space Shuttle (plus lamenting STAMPs)
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"Paul S. D'Urbano" <durbano@optonline.net> wrote in message news:HGwzB8.1qMy@lugnet.com... You forget to mention the great price point, (...) good (...) Not quite so good in the UK, £50 = US$70-ish (...) Agreed. I usually apply them on sets I (...) (22 years ago, 23-Jun-03, to lugnet.space, lugnet.general)
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 | | Re: Hypothetical design question
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(...) -snip- (...) Sylvi, This is an interesting reference. I can only guess at Reynolds' inspiration, though it does sound like an extrapolation of designs based on hypersonic flow theory (on that front, see (URL) -- note how the optimal shape (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
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(...) Well, it's only theoretical at the moment, but scientists believe that there's such a thing as "Dark Matter". It is invisible to all modern sensing systems (including the naked eye), but it is the only explanation for certain celestial events (...) (22 years ago, 23-Jun-03, to lugnet.space)
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 | | Re: Another one rides the BUS...PCSBUS that is.
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(...) WOW! all of the PCS qualities in an otherwise 'utilitarian' vehicle. Even if the bus scedule IS hard to figure out, I wanna ride, man. Excellent work all over; forms colors, greeblicious! Jeff Space slacker, no class (22 years ago, 23-Jun-03, to lugnet.space, FTX)
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 | | Re: space 1999: eagle 1 from tv show 1974
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(...) Christian, Nice work, I loved that show, before I knew enough physics. Does it come apart the right way, I couldn't tell from the images. Thanks, George (22 years ago, 23-Jun-03, to lugnet.space)
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 | | Re: Another one rides the BUS...PCSBUS that is.
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(...) Well these new civilian space suits come with their own onboard "facilities". You just learn to download in your seat and the suit micropumps and processors do the rest. All with a minty freshness. (...) Thanks man. That shape just kinda (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
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 | | Re: Another one rides the BUS...PCSBUS that is.
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(...) We only serve spacenuts that were cut off live Denbulans. In the hill country of planet Rednekus they call em "Moon Mountain Oysters". (...) Thank ya. The "schooldesk" as you call em is the latest Gameboy 9000 series. They released the first (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
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 | | Re: Hypothetical design question
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(...) Wow, that's quite a bit more complicated than I assumed... (...) Yup, I had those in mind for vehicles which actually travel through atmosphere. (...) No thank YOU, George, for clearing some things up. What about this, taken from the SF novel (...) (22 years ago, 23-Jun-03, to lugnet.space)
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In lugnet.space, Mark Sandlin wrote: shnipage (...) I've always wondered about this. Although particles would have no atmosphere to be whisked around the shape with, wouldn't a particle hitting a 45 degree angle transfer only part if it's energy to (...) (22 years ago, 23-Jun-03, to lugnet.space)
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(...) True, of course. However, I was wondering about the most efficient design to make that large ammount of energy used effeciently! (...) In mine the situation is similar.. (...) Thanx! Love, Sylvi (22 years ago, 23-Jun-03, to lugnet.space, FTX)
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(...) Yeah, I thought that when they would develop near lightspeed capabilities, they would develop shields, too! What if you just put water all over the hull? It would instantly turn to very hard ice and that would shield the ship against (...) (22 years ago, 23-Jun-03, to lugnet.space)
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 | | Re: Hypothetical design question
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(...) Pretty right on your first point. Aerodynamics works where there is an atmosphere. A ship that is capable of nearlight speed would be have to have some type of deflector for those few in-vacuum molecules, because as you point out, they would (...) (22 years ago, 23-Jun-03, to lugnet.space)
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(...) I think the biggest problem for a ship accelerating towards light speed is not particles, but energy consuption. remember, the faster you go, the more energy you need to propell yourself, and this increases exponentially. essentially, (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
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 | | Re: Another one rides the BUS...PCSBUS that is.
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(...) I like it. But a three hour tour and no "facilities"? (none that I can see, at least.) Good thing I took Immodium. I really like the (URL) shape ofthe top of the engines with the inverse slope and cornered slope>. That's just cool. Nice job. (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
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 | | Re: Hypothetical design question
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(...) Sylvi, Aerodynamics is complex. One usually divides aerodymanic behavior into different categories, depending on the speed of the vehicle in comparison to the speed of the particle. If your vehicle is traveling under particle speed (the speed (...) (22 years ago, 23-Jun-03, to lugnet.space)
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 | | Re: Hypothetical design question
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(...) One of the cool things about space is that you can always rationalize it with some kind of nifty technology, like navigational shields. :D I don't think those micro-particles would care if your ship is aerodynamic, since there's no air in (...) (22 years ago, 23-Jun-03, to lugnet.space)
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 | | Re: Classic Space heavy fighter
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(...) I remember seeing this back in the day, Paul. It still holds up over time. I always liked the style of it... reminds me of the cover art from some of the old Nintendo spaceship shooter-style games like Gradius. Cool. -Grand Admiral and Keeper (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
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 | | Re: SPACE!
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(...) Commence fun. :D -G (22 years ago, 23-Jun-03, to lugnet.space)
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 | | Re: Down, but not out
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(...) One suggestion I might have is trolling any local camera shops that sell second hand items. Digital cameras have been flooding the market the last few years and I've seen some come up for resale. So long as you get on that has a macro setting (...) (22 years ago, 23-Jun-03, to lugnet.space)
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 | | Re: Classic Space heavy fighter
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(...) Paul, Wow, that's huge! I've seen smaller capital ships. I like the engine detail, too. Thanks, George (22 years ago, 23-Jun-03, to lugnet.space, FTX)
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 | | Gungan Attack Sub & Outpost
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Check out our latest MOCs from our homepage, (URL) Gungan Attack Sub & Outpost> These are two small water craft that were designed to complement the (URL) Bargo> and the (URL) Shuttle>. They were actually built during the same time as the two MOCs (...) (22 years ago, 23-Jun-03, to lugnet.starwars, lugnet.build, lugnet.space, lugnet.aquazone, lugnet.announce.moc, FTX)
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 | | Re: New Ideas
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(...) Cool stuff. I really like the vent. Although I'm too lazy to take pictures of it, I do a lot of thumbnail building too. I appreciate when others share, so I should probably bother to. Thanks for sharing. (URL) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
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 | | Re: New Ideas
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(...) All good stuff, but I quite like the technic greebling...looks to fit perfectly into a stem or connecting corridor exterior. Cheers, -G (22 years ago, 23-Jun-03, to lugnet.space, FTX)
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 | | Re: Another one rides the BUS...PCSBUS that is.
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(...) Do you supply honey roasted Denubulan spacenuts? I LOVE honey roasted Denbulan spacenuts. So many things said about this cruiser..all true and deserving of another great addtion to the line. Additionally, I really like the schooldesk consoles (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
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 | | MOC: The Selendian Scout
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There are two kinds of space jacks on this moon. The first does his 8 to 8 grind, balling the laserdrill in the ice mines, dreaming of the day when he'll get his reward, a tiny cube in Tranquility Gardens, with minimal life support, if a blowout or (...) (22 years ago, 23-Jun-03, to lugnet.space)
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 | | Re: Quick review of 7470 Space Shuttle
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"Nathan Wells" <lordofthelego@hotmail.com> wrote in message news:HGwsup.11uM@lugnet.com... (...) other (...) There are pictures of them all at the back of the instructions, but you can't see much more than in the picrtures at s@h and also here (URL) (22 years ago, 23-Jun-03, to lugnet.space)
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 | | Re: Another one rides the BUS...PCSBUS that is.
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(...) Thanks Paul. No the Light and Sound element isn't powered, it just looked like a interestin' greeblie. Also the helmet idea came from: (URL) Great builder with great stuff! Keep it spacey! (URL) Admiral Giddens <>< (22 years ago, 23-Jun-03, to lugnet.space, FTX)
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 | | Re: Classic Space heavy fighter
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(...) When I first saw this model I was blown away. It's massive. And I believed I called it a "research shuttle" instead of a fighter, Capital engine on a fighter indeed, a touch overpowered methinks, can't imagine that it is very maneuverable. (...) (22 years ago, 23-Jun-03, to lugnet.space)
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 | | Hypothetical design question
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Okay, just something I thought of while fiddling with my LEGO: An aerodynamic desigh is only handy in atmosphere and not necessary in space, right? I remember it from physics lessons and some posts in this newsgroup. But space is not a true vaccuum, (...) (22 years ago, 23-Jun-03, to lugnet.space)
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 | | Re: The Flame and The Lance
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Hi Paul, I just had to chime in to say that these two are fantastic. I like the design of the lance, maked me see it go to lightspeed in my mind's eye... I never liked printed parts, but on that vessel it looks just right! Love, Sylvi (...) (22 years ago, 20-Jun-03, to lugnet.space, FTX)
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 | | Re: SPACE!
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(...) (22 years ago, 22-Jun-03, to lugnet.space)
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 | | Classic Space heavy fighter
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From my latest creation to my earliest... well, after my dark age, that is. I made this back in late '98 and posted a preview pic in early '99, which I think sets a (shameful) new record for time taken between preview and proper announcement! (URL) (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
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