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Subject: 
Re: Competitive MINDSTORMS: Now in a store near you!
Newsgroups: 
lugnet.robotics
Date: 
Thu, 19 Aug 2004 15:28:04 GMT
Viewed: 
1041 times
  
In lugnet.announce, David Perdue wrote:
After more than a year since its conception, I am proud to announce the
completion and publication of Competitive MINDSTORMS: A Complete Guide to
Robotic Sumo Using LEGO MINDSTORMS.


David,

I was looking over the robots & code listed in your "bonus chapters", and I must
confess, I'm a bit disappointed.  Maybe I'm missing something, but I'd be
interested to know how these robots have actually done in competition.

Maybe you can help me out, by explaining how this search task (written for
Brain-Bot-ZR1 from Bonus Chapter 2) is designed to work...

------------
/* This task searches for the other
*  sumo-bot with a second light sensor*/
task Search()
{
   // second highest priority
   SetPriority(1);

   while(true)  // infinite loop - always check for sumo-bots
   {
      until(LBump<=thresh); // until sensor detects sumo-bot

      acquire(ACQUIRE_USER_1)  // get control
      {
         Wait(CALIBRATION); // wait a little

         /* if Input Port 1 is less than "thresh" or
         * equal to 100*/
         if(LBump<=thresh | LBump==100)
         {
          BL = 1;
          BR = 1;
          SwitchSTurn(); // if true, go on slow speed and...
          speed = 1;
          Forward();   // ...attack!
          until(LBump==thresh+5); // until sumo-bot goes away
          SwitchF();  // stop attacking
          speed = 0;
          BL = 0;
          BR = 0;
          PlaySound(SOUND_UP);
         }
      }
   }
}
-----------

I know LBump is the left touch sensor & forward-facing light sensor.  And thresh
gets it's value from LBump, when the robot is calibrated.  But, I don't see this
task as something that will do a lot of good.

So, how well does it work?

Thanks
Steve



Message has 2 Replies:
  Re: Competitive MINDSTORMS: Now in a store near you!
 
(...) Hi Steve, I think I see where you're getting confused. Summed up, some of the concepts presented in this chapter build upon Chapter 6 in Competitive MINDSTORMS, so it's important to understand the concepts in that chapter before reading the (...) (20 years ago, 19-Aug-04, to lugnet.robotics)
  Re: Competitive MINDSTORMS: Now in a store near you!
 
(...) I finally downloaded and read the bonus chapters as well, and (of course) got confused. I've only been using NQC for a little over a year, so it could be my inexperience, but I knew C for several years prior to using NQC, so I'm not a complete (...) (20 years ago, 22-Aug-04, to lugnet.robotics)

Message is in Reply To:
  Competitive MINDSTORMS: Now in a store near you!
 
After more than a year since its conception, I am proud to announce the completion and publication of Competitive MINDSTORMS: A Complete Guide to Robotic Sumo Using LEGO MINDSTORMS. As many in the LUGNET community know, there have been many good (...) (20 years ago, 17-Aug-04, to lugnet.announce, lugnet.robotics)  

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