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 Organizations / Canada / rtlToronto / 3429
  Re: r10 Project X -- Rules update
 
(...) AHHHHHHhh its just so overwhelming...... :) too many questions, so little time. I'm not going to say another thing about rules and scoring until i hear from more people...... what say you all??? I ran some more numbers and a higher penalty for (...) (22 years ago, 30-Jan-02, to lugnet.org.ca.rtltoronto)
 
  Re: r10 Project X -- Rules update
 
K, here’s the thing—if we do head-to-head competitions, there are only 2 ‘bots involved at a time. There will be one winner and one loser. Just like the block sorting ‘bots--every ‘bot will eventually play every other ‘bot in subsequent heats. The (...) (22 years ago, 30-Jan-02, to lugnet.org.ca.rtltoronto)
 
  Re: r10 Project X -- Rules update
 
(...) So far, me likey!!! :) (...) ix-nay on enbay!!! I am going to Virginia that weekend.... the thing that sucks...is I am off Thursday and Friday, but have to leave Thursday afternoon for the flight. Won't be home until Sunday afternoon. Trip (...) (22 years ago, 30-Jan-02, to lugnet.org.ca.rtltoronto)
 
  Re: r10 Project X -- Rules update
 
(...) You can't use 'enbay' for the eBay police will come and sue the pants off you I had the link but lost it ;p Oh forget the violent army, do a peaceful 'bot competition in Toronto Dave (...) (22 years ago, 30-Jan-02, to lugnet.org.ca.rtltoronto)
 
  Re: r10 Project X -- Rules update
 
<snip> (...) yes...that is true. But it also is a good source of income!! maybe I should X-post this to lugnet.offtopic.debate... :) Ben (22 years ago, 31-Jan-02, to lugnet.org.ca.rtltoronto)
 
  Re: r10 Project X -- Rules update
 
(...) Well my bot is currently doing 78 sec, if it is reading every blocks correctly. :p This mindstorm firmware language is super slow and I may need to learn LegOS. (22 years ago, 31-Jan-02, to lugnet.org.ca.rtltoronto)
 
  Re: r10 Project X -- Rules update
 
(...) Thank you for posting this. I have to ask, how accurate is your robot??? I will admit, that i have rarely got even CLOSE to 100% perfect block placement. so will a longer time give you better accuracy?? -- Chris Pretend this says something (...) (22 years ago, 31-Jan-02, to lugnet.org.ca.rtltoronto)
 
  Re: r10 Project X -- Rules update
 
(...) My arm put the block down instead of dropping it, so it usually made good contact. But it is usually not perfect. I only ran it a few times though since I still got other problems to sort through. (...) No, the long time come from my slow (...) (22 years ago, 31-Jan-02, to lugnet.org.ca.rtltoronto)
 
  Re: r10 Project X -- Rules final
 
Well, After a lot of soul searching, I have decided that A decision has to be made as to scoring so that we can all build our robots and tune as required.... and the winner is..... This game is both about speed AND accuracy. By the very nature of (...) (22 years ago, 2-Feb-02, to lugnet.org.ca.rtltoronto)
 
  Re: r10 Project X -- Rules final
 
(...) Well Iain, since I understand that we need your blessing on robot names, I was thinking of x'82'...what do you think? Bruce (22 years ago, 2-Feb-02, to lugnet.org.ca.rtltoronto)
 
  Re: r10 Project X -- Rules final
 
"Bruce Sheridan" <bruce.sheridan@cogeco.ca> wrote in message news:GqvuvF.HHr@lugnet.com... (...) You don't need my blessin' for NUTTIN. Nuttin Nuttin Nuttin. I'm just encouraging the *use* of names for once, instead of "Bob's Robot," "Frank's (...) (22 years ago, 2-Feb-02, to lugnet.org.ca.rtltoronto)
 
  Re: r10 Project X -- Rules final
 
(...) I figured you might say something like that...My list of people that I must seriously devastate Chris Dave Iain And I don’t want any wimpy excuses like: I couldn’t find a serial port – Dave I thought we were measuring in hours, not seconds – (...) (22 years ago, 2-Feb-02, to lugnet.org.ca.rtltoronto)
 
  Re: r10 Project X -- Rules final
 
"Bruce Sheridan" <bruce.sheridan@cogeco.ca> wrote in message news:Gqvw27.KpK@lugnet.com... (...) *JUST FELL OFF CHAIR* (...) Bruce Sheridan = Chubs a Rier End :) (...) Thanks, Bruce :) (see, this is the kind of brothership you can't get with train.) (...) (22 years ago, 2-Feb-02, to lugnet.org.ca.rtltoronto)
 
  Re: r10 Project X -- Rules final
 
(...) I need to follow my own advice and get working. So far I've built a few versions which have not proven to be satisfactory. As for code, the script is easy but lego assembler has crappy documentation (can I say that?...oh well, you only live (...) (22 years ago, 2-Feb-02, to lugnet.org.ca.rtltoronto)
 
  Re: r10 Project X -- Rules final
 
(...) are they ever????? -- Chris Pretend this says something funny (22 years ago, 2-Feb-02, to lugnet.org.ca.rtltoronto)
 
  Re: r10 Project X -- Rules final
 
"Bruce Sheridan" <bruce.sheridan@cogeco.ca> wrote in message news:GqvxIE.1qx@lugnet.com... (...) Programming in assembler is amazing, I find it so remarkable that you're doing it this way! I think it's just... amazing. I wish I had your patience! I (...) (22 years ago, 2-Feb-02, to lugnet.org.ca.rtltoronto)
 
  Re: r10 Project X -- Rules final
 
(...) Actually, I'm only ever satisfied with my robots when they beat you,...which turns out to be about 3-4 times a year. How often do we have these contests...oh yeah, about 3-4 times a year. Bruce Pretend, I'm not laughing at my own jokes! (22 years ago, 2-Feb-02, to lugnet.org.ca.rtltoronto)
 
  Re: r10 Project X -- Rules final
 
(...) Well, we (Team xEmployees) managed to get our robot to complete a round today. It was all Mario's doing--the goal, as we've been saying all these months, is execution. And Mario executed real well! Anyways, I'm very impressed. (Mario, you can (...) (22 years ago, 2-Feb-02, to lugnet.org.ca.rtltoronto)
 
  Re: r10 Project X -- Rules final
 
(...) So are we going to add up the scores, or just add the match point? With the first method one major botch up like lose wire can kick you out of the game. I am OK with either method. At the end of the do my bot need to move away from the grid? (...) (22 years ago, 4-Feb-02, to lugnet.org.ca.rtltoronto)
 
  Re: r10 Project X -- Rules final
 
(...) If we run the scoring like the block stacking 'bots--all competitions are considered separate and you just add up at the end of the day how many times your 'bot won. Whoever has the most wins during the day wins the event. Dave (22 years ago, 4-Feb-02, to lugnet.org.ca.rtltoronto)

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