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 Organizations / Canada / rtlToronto / *15824 (-20)
  Re: results...
 
(...) Turned? Or turned on???? ;) ROSCO (19 years ago, 3-Mar-06, to lugnet.org.ca.rtltoronto)
 
  Re: Battery Box Needed!
 
(...) That would be great. I will be sure to bring the 9V battery, so if you bring the battery box I will be set. See you tommorow. Vitali (19 years ago, 3-Mar-06, to lugnet.org.ca.rtltoronto)
 
  Re: Gear lash.... & casters
 
(...) Thanks for the feedback, Steve. I did try one wheel, but found that the bot would either track sideways (if the L&R were on the same side) or drag (if both to the inside/outside). I think the problem in this case was way too much weight on the (...) (19 years ago, 3-Mar-06, to lugnet.org.ca.rtltoronto, FTX)
 
  Re: rtl21 - Can Stacking
 
(...) The other fun thing about 3T has been the unexpected. Like the fact that bouncing blocks are a real problem, and how your opponent places blocks can effect how accurately you register them. And of course you can play against humans (a (...) (19 years ago, 3-Mar-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtl21 - Can Stacking
 
(...) Not that it makes a big difference to me, but that was 4 years and 13 events ago. Things (people) have changed. (...) no. it's not deterministic based on who starts. It's deterministic with no consideration of who starts. However, it's still (...) (19 years ago, 3-Mar-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtl21 - Can Stacking
 
In lugnet.org.ca.rtltoronto, Calum Tsang wrote: <snip> (...) I have seen some of the Project X stuff... Very, very impressive. (...) Somewhat correct. If both robots play correctly, each game ends in a draw, no matter who starts. In these cases, (...) (19 years ago, 3-Mar-06, to lugnet.org.ca.rtltoronto)
 
  Re: results...
 
In lugnet.org.ca.rtltoronto, Calum Tsang wrote: <snip> (...) And I think that this competition, being a co-operative one instead of being pitted against one another is the most unique aspect of this game--the more our 'bots co-operate, the better (...) (19 years ago, 3-Mar-06, to lugnet.org.ca.rtltoronto)
 
  Re: Battery Box Needed!
 
(...) It was a guideline, but many people will probably NOT follow it. I'll bring ya a 9V battery box--no problem. It uses the 9V battery--but I don't have one, so you'll have to bring a 9V battery, okay? Calum (19 years ago, 3-Mar-06, to lugnet.org.ca.rtltoronto)
 
  Re: results...
 
(...) This game didn't really capture my interest but I'm honestly been turned in the past two weeks. (...) Here's hoping. My greatest fear is how reliable the firing and turning mechanism will be. (...) All jokes aside, that's usually how Chris (...) (19 years ago, 3-Mar-06, to lugnet.org.ca.rtltoronto)
 
  Re: results...
 
(...) we can hope--the software checking last night--not so good... (...) I can't receive a block from calum... however, I did make the shell motorized, so maybe I'll jsut drive around randomly... (...) You know Chris so well.... (...) Oh there'll (...) (19 years ago, 3-Mar-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtl21 - Can Stacking
 
(...) One of the reasons why I wouldn't want to do 3T is primarily because we did a similar mechanical game called ProjectX. We even needed higher resolution as we demanded people to mesh the ends of studs into each other to score a point. That and (...) (19 years ago, 3-Mar-06, to lugnet.org.ca.rtltoronto)
 
  results...
 
(...) No. For some reason, it just never captured my interest. Here's what I expect: Your two-part robot will do the best. It will have a big advantage for receiving blocks, because few people have done testing where the receiving robot is moving. (...) (19 years ago, 3-Mar-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtl21 - Can Stacking
 
In lugnet.org.ca.rtltoronto, Vitali Furman wrote: <snip> (...) Vitali-- I've got news for you... tic-tac-toe is NOT EASY. I've been working on a robot to play 3T for a while now. I've been finding it HARDER to make a good, reliable robot than C4. (...) (19 years ago, 3-Mar-06, to lugnet.org.ca.rtltoronto)
 
  Re: Gear lash.... & casters
 
In lugnet.org.ca.rtltoronto, Steve Hassenplug wrote: <snip> (...) Steve!! Good hearing from you. I owe you a hug--coming up for this competition? Dave K (19 years ago, 3-Mar-06, to lugnet.org.ca.rtltoronto)
 
  Re: Gear lash....
 
(...) Well, in the context of rtlToronto games... :) I guess it makes sense in the house, I suppose. Couldn't you just build curved shape out of slopes? (...) Yes! What if Lego made duct tape? Wouldn't be up to 3AM working on my robot... Calum (19 years ago, 3-Mar-06, to lugnet.org.ca.rtltoronto)
 
  Re: Gear lash.... & casters
 
(...) I've been reading this, trying to figure out what you guys are complaining about. I use casters all the time. Often I'll change the caster design to adjust how the robot acts. The caster Rob used here is a problem because the (...) (19 years ago, 3-Mar-06, to lugnet.org.ca.rtltoronto, FTX)
 
  Re: Gear lash....
 
(...) Trying running a robot around the house, with quarter-inch steps between hardwood and rug. Sometimes, castors are a neccessary evil. Besides the "no rubber, minimize friction", there's also the idea of minimizing castor steer by offsetting the (...) (19 years ago, 3-Mar-06, to lugnet.org.ca.rtltoronto)
 
  It's 2:55AM
 
And I finished building my robot. Now to make the software work... Calum (19 years ago, 3-Mar-06, to lugnet.org.ca.rtltoronto)
 
  Re: Gear lash....
 
(...) No, that made a lot of sense. I get it. I looked at Dave's code--that helped too. (...) I've never used them. I don't really know why one would. I've always used those little 2x2 round pads. I've got a couple worn down by a millimeter which is (...) (19 years ago, 3-Mar-06, to lugnet.org.ca.rtltoronto)
 
  Re: Gear lash....
 
(...) If I may comment on the castor issue. 1. Never put rubber tires on casters. 2. Use that funny boat hull piece as a caster whenever possible 3. Never put rubber tires on casters. The hole issue with casters messing up your direction control (...) (19 years ago, 3-Mar-06, to lugnet.org.ca.rtltoronto, FTX)


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