Subject:
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Re: rtl21 - Can Stacking
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Newsgroups:
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lugnet.org.ca.rtltoronto
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Date:
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Fri, 3 Mar 2006 15:32:43 GMT
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Viewed:
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744 times
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In lugnet.org.ca.rtltoronto, John Brost wrote:
> > I think that something
> > without that random driving around factor might seem more appealing. Maybe
> > similar to the connect four competition, but on an easier scale. How about
> > tic-tac-toe, or maybe something similar.
> One of the things that so far has made it harder than C4 is you have 2 axes of
> movement that you have to be accurate on where C4 you really only had 1.
>
> Yes, the logic is significantly easier, but actually building the robot is quite
> a challenge.
One of the reasons why I wouldn't want to do 3T is primarily because we did a
similar mechanical game called ProjectX. We even needed higher resolution as we
demanded people to mesh the ends of studs into each other to score a point.
That and I think (and I'm talking out my rear here) the game is deterministic
based on who starts, right?
But Vitali is right--we do too "harvesting" games where you drive around. I was
thinking of maybe rope ladders or something. Maybe that marble balancing game
with (gasp) line following. Guess we'll discuss AFTER rtl20.
Calum
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Message has 2 Replies: | | Re: rtl21 - Can Stacking
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| In lugnet.org.ca.rtltoronto, Calum Tsang wrote: <snip> (...) I have seen some of the Project X stuff... Very, very impressive. (...) Somewhat correct. If both robots play correctly, each game ends in a draw, no matter who starts. In these cases, (...) (19 years ago, 3-Mar-06, to lugnet.org.ca.rtltoronto)
| | | Re: rtl21 - Can Stacking
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| (...) Not that it makes a big difference to me, but that was 4 years and 13 events ago. Things (people) have changed. (...) no. it's not deterministic based on who starts. It's deterministic with no consideration of who starts. However, it's still (...) (19 years ago, 3-Mar-06, to lugnet.org.ca.rtltoronto)
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Message is in Reply To:
| | Re: rtl21 - Can Stacking
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| In lugnet.org.ca.rtltoronto, Vitali Furman wrote: <snip> (...) Vitali-- I've got news for you... tic-tac-toe is NOT EASY. I've been working on a robot to play 3T for a while now. I've been finding it HARDER to make a good, reliable robot than C4. (...) (19 years ago, 3-Mar-06, to lugnet.org.ca.rtltoronto)
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