Subject:
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Re: mech legalities
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Newsgroups:
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lugnet.off-topic.fun
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Date:
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Fri, 11 May 2001 21:56:34 GMT
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Viewed:
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545 times
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In lugnet.off-topic.fun, Steve Bliss writes:
> In lugnet.off-topic.fun, Bruce Schlickbernd wrote:
>
> > Being a long-time GURPS (oh geez, now I gotta explain more initials to the
> > looky-loos: Generic Universal Role Playing System) fan, I'm glad Evil Stevie
> > is still around, but starting out a 10 year old in GURPs is a bit difficult.
> > There's something to be said for handing him some dice, giving him a few
> > odds and ends to start with, and letting him go.
>
> Really? I always thought GURPS was simpler to learn and use, because
> the overall structure was simpler. Everything is right there on the
> character sheet, so even if you don't know all the possibilities, you
> can still play a character pretty easily. With (A)D&D, you need to be
> thoroughly familiar with the manuals, at least to the point of being
> able to quickly find the specific arcane rule you need at that
> particular moment.
>
> Steve
Oh no, the learning curve is extremely steep with GURPS - you have to be
familiar with a lot to design a character. With D&D just roll a few dice,
and maybe read the first level spells. The rest you can learn as you go
along. I could get people going in D&D in minutes, but GURPS was a much
longer process die to the complexity of character design. Champions was
even worse in that regard.
Bruce
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Message has 1 Reply: ![](/news/x.gif) | | Re: mech legalities
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| (...) OK, I see what you mean. You're right - building characters in GURPS usually takes one entire session. Hopefully, the *first* game session. ;) But I like the results of having a characters which is translated into GURPS terminology, rather (...) (23 years ago, 14-May-01, to lugnet.off-topic.fun)
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Message is in Reply To:
![](/news/x.gif) | | Re: mech legalities
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| (...) Really? I always thought GURPS was simpler to learn and use, because the overall structure was simpler. Everything is right there on the character sheet, so even if you don't know all the possibilities, you can still play a character pretty (...) (23 years ago, 11-May-01, to lugnet.off-topic.fun)
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23 Messages in This Thread: ![Re: mech legalities -Richie Dulin (10-May-01 to lugnet.build.mecha)](/news/x.gif) ![](/news/46.gif) ![Re: mech legalities -Matthew Gerber (10-May-01 to lugnet.build.mecha)](/news/x.gif) ![](/news/46.gif) ![Re: mech legalities -Bill Fitzgerald (11-May-01 to lugnet.build.mecha)](/news/x.gif) ![](/news/246.gif) ![Re: mech legalities -Lindsay Frederick Braun (11-May-01 to lugnet.build.mecha, lugnet.off-topic.fun)](/news/x.gif) ![](/news/46.gif) ![Re: mech legalities -Kenneth A. Drumm, Ph.D. (11-May-01 to lugnet.general, lugnet.off-topic.fun)](/news/x.gif) ![](/news/46.gif) ![Re: mech legalities -Dave Schuler (11-May-01 to lugnet.general, lugnet.off-topic.fun)](/news/x.gif) ![](/news/46.gif) ![Re: mech legalities -Lindsay Frederick Braun (11-May-01 to lugnet.off-topic.fun)](/news/x.gif) ![](/news/246.gif) ![Re: mech legalities -Bruce Schlickbernd (11-May-01 to lugnet.off-topic.fun)](/news/x.gif) ![](/news/246.gif) ![Re: mech legalities -Dave Schuler (11-May-01 to lugnet.off-topic.fun)](/news/x.gif) ![](/news/246.gif) ![Re: mech legalities -Bruce Schlickbernd (11-May-01 to lugnet.off-topic.fun)](/news/x.gif) ![](/news/46.gif) ![Re: mech legalities -Dave Schuler (11-May-01 to lugnet.off-topic.fun)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: mech legalities -Lindsay Frederick Braun (12-May-01 to lugnet.off-topic.fun)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: mech legalities -Steve Bliss (11-May-01 to lugnet.off-topic.fun)](/news/x.gif) ![](/news/46.gif) ![You are here](/news/here.gif) ![](/news/46.gif) ![Re: mech legalities -Steve Bliss (14-May-01 to lugnet.off-topic.fun)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![The Gygax Legacy (was: mech legality) -Dave Schuler (11-May-01 to lugnet.off-topic.fun)](/news/x.gif) ![](/news/46.gif) ![Re: The Gygax Legacy (was: mech legality) -Steve Bliss (11-May-01 to lugnet.off-topic.fun)](/news/x.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: mech legalities -John Aronson (11-May-01 to lugnet.build.mecha)](/news/x.gif) ![](/news/46.gif) ![Re: mech legalities -Jeff Stembel (12-May-01 to lugnet.build.mecha)](/news/x.gif) ![](/news/246.gif) ![Re: mech legalities -Mike Broam (12-May-01 to lugnet.build.mecha)](/news/x.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: mech legalities -John Aronson (14-May-01 to lugnet.build.mecha)](/news/x.gif) ![](/news/46.gif) ![Re: mech legalities -Mladen Pejic (14-May-01 to lugnet.build.mecha)](/news/x.gif) ![](/news/46.gif) ![Re: mech legalities -John Aronson (16-May-01 to lugnet.build.mecha)](/news/x.gif)
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