Subject:
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Re: The Gygax Legacy (was: mech legality)
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Newsgroups:
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lugnet.off-topic.fun
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Date:
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Fri, 11 May 2001 21:27:25 GMT
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Viewed:
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529 times
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In lugnet.off-topic.fun, Dave Schuler wrote:
> GURPS is weird. I have, in a box in my attic, about 40 GURPS books, but
> I've never played it. It was a brisk seller at the hobby store, but no one
> else ever seemed to play it, either. I think they're popular because the
> info is so cool and is so readily applied to other systems (generic AND
> universal!).
Yeah, GURPS is different. I think it's partly because the source
material is so ... generic ... the writing is umm, maybe 'bland' is the
word I'm looking for? Anyway, I also think it's because it's very easy
to modify GURPS into a different system. Don't like GURPS's combat
rules? Through them out and use your own. Heroes aren't powerful
enough? Toss them a few more points at the start.
The first RPG I seriously played was HAGS -- the GM created it as a
modification of GURPS. Oh, wait -- the first RPG I played was a
Traveller campaign. Anyway, with HAGS, we got to use all the GURPS
source material, but play it our way. Very much fun.
Steve
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Message is in Reply To:
| | The Gygax Legacy (was: mech legality)
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| (...) Having worked in a hobby/gaming for an annoying length of time, I've been exposed to far too much garbage nee fantasy fiction. Ed Greenwood tops the list of awful book producers (I hate to call him a writer), closely followed by everything (...) (24 years ago, 11-May-01, to lugnet.off-topic.fun)
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