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Subject: 
Re: Game discussion
Newsgroups: 
lugnet.off-topic.fun
Date: 
Sat, 24 Feb 2001 21:50:00 GMT
Viewed: 
532 times
  
It is not a DC with a DVD player. Sales of the PS2 have been out of • sight,
and the Dreamcast is dead, and Sega is planning on porting games to the • PS2.
I say the better machine won. Sorry.>

I don't think it's so easy as that.

It is that easy, Josh. They are not making Dremcasts anymore, they are
porting over games to the PS2 now, and most / all of the games being
developed for the Dreamcast has either been cancelled, or they are going to
the PS2 or the X-Box. Sega is deep in the red, and that tells me a few
things, mainly that they have failed to sell their product in such a manner
as to make a profit, or to be successful. Blame anything you want for that,
whether it is marketing / lack of it, bad games, etc. but it all comes back
to it failed. All of the other incidents you mentioned later in your post
have little to do with this. Most games that were sold this season were
either for the Game Boy Color (Pokemon)  or the Playstation, I have to look
at the magazine, I think a Dreamcast game got one in 16th or 17th place. It
is a failed system, end of story, end of discussion really.

Is the Dreamcast a good system? I guess, I played a lot of games for it,
some were good, some were not. I never bought one simply because the GAMES
never appealed to me. I only bought a PS 1 when Square went over to the PS
1.

The console market's odd in this
fashion. The Atari 2600, for example, was technologically inferior to both
Intellivision and Colecovision, but they were on the right part of the
product cycle and did the right marketing  and sold the hell out of their
stuff. The Sega Master System was technologically superior to the NES, but
the NES sold like hotcakes. The Game Gear was incredibly beyond the Game
Boy. but Nintendo _still_ sells Game Boys.

And how many times did Sega get in it and lose (Master, Genesis, that 32x
system disaster)? Because IMO they do not seem to know how to compete, or
make products that people want to buy. They can make good products, but they
are always going to be last, whether it is against Nineendo or Sony. BTW, I
have an Atari 2600 still, and about 100 games, being my first system, and I
had that out for many years. I do not think I bought a Nintendo until 1989,
and a SNES until 1991 if I recall right.

Is the PS/2 a better system than the Dreamcast? Probably, it had about a
year longer to develop. But it also gets to cash in on the marketing
that Sony did for the PSX, which they did well enough that the PSX
still sold like hotcakes when the Dreamcast came out.

Yes, marketing is part of the market, and Sony knows how to do that. Sega
doesn't, and never will.
And for the simple fact of the matter that it can play PS1 one games, it can
be ligitimately still use the PS 1 triumph over the console market.

It's hard to
argue that the PSX is a technologically superior system compared to
the Dreamcast, but people would rather buy PSXes than Dreamcasts for
a long time.

Of course the PSX is outdated compared tot he Dreamcast, Sega did a terrible
job of trying to get blockbbuster games to their system, and they failed to
even outdo that.

So I don't think it's so much "the better machine." It's "the better
licenses" and "the better marketing department."

The console has little to do with the overall impact, it is the entire
package, the games, the various products, marketing included. You seem to
think that marketing is the sole reason why Sega failed, and it is not. Sega
did not have many good games for itself, and if you do not have a lot of
good games, you can market and say the console is great and it will be
better and better and you will still fail. The online revolution did little
to help it, and it failed, to little too late.

Marketing is an important aspect, and all the hype and childish marketing
Sega did to try to sell Dreamcasts failed. that game Shenmue (SP?) is a
prime example. It had hype everywhere, it had tons of advertising, and the
game was mediocre. You cannot spend that kind of money on advertising on
medicore games and succeed.

Overall, I think the PSX has better games than the Dreamcast, and soon I can
say the same thing about the PS2, but I think Sony blew it this holiday
season.

After all, when you get down to it, Sega can build some nice machines--
the Genesis was twice the machine the SNES was [0]-- but Sega's real
problem is not that they build bad machines. Sega's problem is that
they couldn't sell _sex_, let alone game consoles.

See above.

This all being said, you should take this note with a grain of salt; I
actually bought a Dreamcast-- I play PSX games on my PC through Bleem. :)

That is funny, do you play Dreamcast games on it as well?

[0] And it should've been, having been released later-- But the SNES had
better games. The best console game of all time, ever, was SNES-only.
Uniracers! (For the second best, in my book, you have set the way-back
machine to 1980 and break out Snafu on the Intellivision...) I suppose
this also should let you know I'm weird wrt game consoles. :)

I loved my SNES as well, but I would have to hand it to Sony for the
Playstation, it had some really good games I bought for it, and am looking
forward to newer versions on the PS2. There are several games I liked on it,
and am still playing on. I also think the N64 had some great games, even if
Nintendo lost their head when they came out with cartridges. So I think the
games have a lot more to do with it than anything.

I think Sega failed because it did not have enough good games to compete
against the PSX, the PS2, or even the N64. They are a good games maker, and
I think they will do far better once they are a game maker, not a console
maker. As for this discussion, as Forrest Gump might say,  "That's all I
have to say about that."

Scott "Who thinks Blast Corps was the coolest game on the N64!" S.
--
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Message is in Reply To:
  Re: Game discussion WAS: [Re: I'm not sure if I should laugh or cry....]
 
(...) I don't think it's so easy as that. The console market's odd in this fashion. The Atari 2600, for example, was technologically inferior to both Intellivision and Colecovision, but they were on the right part of the product cycle and did the (...) (23 years ago, 24-Feb-01, to lugnet.off-topic.fun)

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