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 Local / United States / Ohio / *424 (-20)
  Re: CO BrikWars get together
 
regult@aol.com (Jeff Christner) wrote in<38f60882.15506747...gnet.com>: (...) We have the room officially from 10:00-6:00. I doubt they'd mind if one of us shows up early though. That's outside of I-270 (for those who don't know, I-270 is a circular (...) (24 years ago, 14-Apr-00, to lugnet.loc.us.oh)
 
  Re: CO BrikWars get together
 
(...) "If your mech is a regular ground vehicle..." How can a mech be a "regular ground vehicle?" And how can a mech be a "small treaded vehicle?" I'm just going to leave it as it is for now (I'd have to re-design my army!) and simply "not use" a (...) (24 years ago, 14-Apr-00, to lugnet.loc.us.oh)
 
  Re: CO BrikWars get together
 
(...) If you go by these guys' rules (which IMHO are pretty good rules), then you only multiply the larger two of the three dimensions: so for a 4brix x 6dots x 8dots, the larger two dimensions are 6 and 8, giving you a Size of 6x8=48. 48 makes your (...) (24 years ago, 14-Apr-00, to lugnet.loc.us.oh)
 
  Re: CO BrikWars get together
 
(...) just (...) So glad you could join us!! The more the merrier :) (...) Yay! (...) Correct. (...) I have no idea myself. From Gino's description, it should be right off the lobby (That way, we don't actually go INTO the library -- we can bring (...) (24 years ago, 13-Apr-00, to lugnet.loc.us.oh)
 
  Re: CO BrikWars get together
 
(...) Well, not that I'll field all 1000 CP's of course, but it adds up pretty quickly. I mean 40 unaltered Troops is 200 CP's. Each modified Flash Speeder is over 200 CP's. In most of my past wargames, I always preferred to play infantry, so (...) (24 years ago, 13-Apr-00, to lugnet.loc.us.oh)
 
  Re: CO BrikWars get together
 
(...) 1000? Wow, that might be a bit too big. Of course, if I include my secret army, I might get up that high too, depending on what sorts of characteristics I give them. Considering the size of the room we have, and the fact that we will have 5-6 (...) (24 years ago, 13-Apr-00, to lugnet.loc.us.oh)
 
  Re: CO BrikWars get together
 
(...) I plan on bringing a TL5 army. I've got 40+ regular infantry, a few pilot types and a handful of others. I'll also be bringing some extra figs to use as civilians. I've also got 4 modified Flash Speeders for vehicles, although I've changed the (...) (24 years ago, 13-Apr-00, to lugnet.loc.us.oh)
 
  Re: CO BrikWars get together
 
(...) I wonder who that was. Whoever it was, he opened his big mouth a bit too soon :) (...) And Mike doesn't even live in Ohio! :) (...) Drew Lawrence (See ya on Saturday!) (24 years ago, 13-Apr-00, to lugnet.loc.us.oh)
 
  Re: CO BrikWars get together
 
(...) Boy, whoever was lamenting a lack of posts in the ohio group a few whiles ago should be happy with the flurry of activity involving BrikWars (unless, of course, they have no interest in BrikWars, in which case they're probably just ignoring (...) (24 years ago, 13-Apr-00, to lugnet.loc.us.oh)
 
  Re: CO BrikWars get together
 
meloneg@oclc.org (Gino A. Melone) wrote in <8F156074Cmelonegocl...4.211.95>: (...) Next month. Stupid typist. (24 years ago, 13-Apr-00, to lugnet.loc.us.oh)
 
  Re: CO BrikWars get together
 
drew@netpluscom.com (LegoMasterLuke) wrote in <FsxDKB.Mtv@lugnet.com>: (...) It might be fun to play an Endor scenario. (...) Actually, I was thinking mostly about flyers and modern warships. TL1 forces can do some interesting things against mechs. (...) (24 years ago, 13-Apr-00, to lugnet.loc.us.oh)
 
  Re: CO BrikWars get together
 
(...) took the (...) skinny (...) ground (...) were some (...) than (...) Let me see. My mech's torso's height is 4 "brix." The width is 6 "bumps." The length is 8 "bumps." Correct me if I am wrong: 4x6x8 = 192. 192 / 10 = 19.2 19.2, rounded would (...) (24 years ago, 13-Apr-00, to lugnet.loc.us.oh)
 
  Re: CO BrikWars get together
 
As for hieght, we used a brick (brik?) as being one unit. For 'mechs, we took the torso, and multiplied the larger two of the three dimensions. So a tall skinny 4x2x6 (width, depth, height) torso would cost as much as a short squat fatty 6x4x2. For (...) (24 years ago, 13-Apr-00, to lugnet.loc.us.oh)
 
  Re: CO BrikWars get together
 
(...) Actually, no I wasn't..... you DO make it sound like alot of fun. (...) Like a Mech? :( I've got a faily good balance of "fancy vehicles" and "cannon fodder." Erm, I meant ground troopers. Marines. SpaceMen. (...) I've got a "smallish army" of (...) (24 years ago, 12-Apr-00, to lugnet.loc.us.oh)
 
  Re: CO BrikWars get together
 
drew@netpluscom.com (LegoMasterLuke) wrote in <FsxAGw.C3y@lugnet.com>: (...) <whisper> Please tell me that you are joking back. I'm pretty sure PM saves me from feeling like an old fogey when I make vague SW references. </whisper> (...) With the (...) (24 years ago, 12-Apr-00, to lugnet.loc.us.oh)
 
  Re: CO BrikWars get together
 
(...) Yes. That entire scenario would be boring, pointless ... and it would take hours to do. (...) <does his Animal impression> (the muppet Animal) "Mayhem! Mayhem! Mayhem! Mayhem! Mayhem!" (...) We should do that EndorMoon supplement sometime. (...) (24 years ago, 12-Apr-00, to lugnet.loc.us.oh)
 
  Re: CO BrikWars get together
 
drew@netpluscom.com (LegoMasterLuke) wrote in <Fsx52C.DM4@lugnet.com>: (...) Actually. At least three flyers. It would be unlikely that a bombing run, in that class of bomber, would be done without a wingman or escort. Than you have to have the cost (...) (24 years ago, 12-Apr-00, to lugnet.loc.us.oh)
 
  Re: CO BrikWars get together
 
mjr22@cornell.edu (Mike Rayhawk) wrote in <Fsx8pI.29v@lugnet.com>: (...) That is my point. The CaveMen would scurry about to new hiding places while he's gone. Neither can really win this battle. You add a SpaceGasStation, I add another 100,000 (...) (24 years ago, 12-Apr-00, to lugnet.loc.us.oh)
 
  Re: CO BrikWars get together
 
Hey, Mike. I have a medium sized Mech (6 weapon mounts) with 4 Mk I rockets, and 1 Mk II laser. The Mk I rockets do 1d10 damage. This is half of the cannon's damage. Is it possible to slave all of these rockets together [legally] to have them launch (...) (24 years ago, 12-Apr-00, to lugnet.loc.us.oh)
 
  Re: CO BrikWars get together
 
(...) Well, the real point is, even if it took forever to wipe them out, Luke could hang around forever to do it, because CaveMen could never throw their rocks and spears and clubs high enough to hit the X-Wing. Whether or not they have any chance (...) (24 years ago, 12-Apr-00, to lugnet.loc.us.oh)


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