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In lugnet.general, Bram Lambrecht writes:
> You're crazy, Todd.
> Anyway, have you tried using the _clear definitions for the LGEO parts
> when rendering transparent colors? They use merge instead of union,
> which should make the cylinders on the corners look more like rounded
> edges than cylinders.
Oh! I missed that! Thank you, I'll check it out!
> For your sake, I hope the difference isn't enough to bother you...cause that
> would be heck of a lot of rerendering...
naw, it would just be finding where to change it in one template file and
then kicking the regenerator and it would re-render all the affected images
automatically.
--Todd
[xfut => .cad.ray]
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Message is in Reply To:
| | RE: LEGO Color Reference
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| (...) You're crazy, Todd. Anyway, have you tried using the _clear definitions for the LGEO parts when rendering transparent colors? They use merge instead of union, which should make the cylinders on the corners look more like rounded edges than (...) (22 years ago, 3-Oct-02, to lugnet.general)
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