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Subject: 
Re: LEGO Color Reference
Newsgroups: 
lugnet.general, lugnet.cad.ray
Followup-To: 
lugnet.cad.ray
Date: 
Sun, 6 Oct 2002 15:43:03 GMT
Viewed: 
1174 times
  
In lugnet.general, Bram Lambrecht writes:
You're crazy, Todd.
Anyway, have you tried using the _clear definitions for the LGEO parts
when rendering transparent colors?  They use merge instead of union,
which should make the cylinders on the corners look more like rounded
edges than cylinders.

Oh!  I missed that!  Thank you, I'll check it out!

For your sake, I hope the difference isn't enough to bother you...cause that
would be heck of a lot of rerendering...

naw, it would just be finding where to change it in one template file and
then kicking the regenerator and it would re-render all the affected images
automatically.

--Todd

[xfut => .cad.ray]



Message is in Reply To:
  RE: LEGO Color Reference
 
(...) You're crazy, Todd. Anyway, have you tried using the _clear definitions for the LGEO parts when rendering transparent colors? They use merge instead of union, which should make the cylinders on the corners look more like rounded edges than (...) (22 years ago, 3-Oct-02, to lugnet.general)

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