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 Gaming / *914 (-40)
  Re: Brikwars: Online!
 
(...) Hmm... I seem to get an error... Using WinNT 4.0, MSIE 5.0: Warning: Failed opening 'language/lang-english.php' for inclusion (include_path='') in /home/groups/o/op/op...infile.php on line 16 Fatal error: Call to undefined function: (...) (23 years ago, 9-Oct-01, to lugnet.gaming)
 
  Brikwars: Online!
 
Greetings, greetings. I just thought I'd let the folks here know that I've "converted" Brikwars so it can be played online. It's not quite as fun (if you use a "nuke" on a minifig, he doesn't seperate into peices. These are online miniatures we're (...) (23 years ago, 9-Oct-01, to lugnet.gaming)
 
  Re: BrikWars Wild west train battle
 
(...) SNIP (...) --- wubwub wubwub@wildlink.com jains.has.it <-- Jain's Guide www.sitcatsit.com <-- a guy and his cat www.wildlink.com <-- the wildlinks Start planning for BrickFest 2002! The AFOL Community's Premier Fan Run Event! www.brickfest.com (23 years ago, 8-Oct-01, to lugnet.gaming)
 
  BrikWars Wild west train battle
 
Hey gang, On Thursday, October 4th, a few of us BLOC people and Larry P got together to play a little BrikWars campaign. Since Larry's the trainhead that he is, we decided to do one based on trains. Larry spent a little time to build a 1920's era (...) (23 years ago, 6-Oct-01, to lugnet.gaming, lugnet.western, lugnet.trains, lugnet.org.us.bloc)
 
  BrikWars 2001?
 
Well, as everyone else out there is, we're all waiting for BrikWars 2001. That's the right the pressure is all on poor Mike. Anyway I felt like starting a thread devoted to the major new stuff in brikwars 2001. Specifically, I'm rather interested in (...) (23 years ago, 5-Oct-01, to lugnet.gaming)
 
  Re: [:::]BrickWarz[:::]
 
(...) Well only James will know for sure, but JBLW was already out before the first time BrikWars became widely-publicized in 1998. Though the two games now have some similar elements, these didn't show up in BrikWars until 2000 so I would guess (...) (23 years ago, 5-Oct-01, to lugnet.gaming)
 
  Re: [:::]BrickWarz[:::]
 
(...) I thank you for your help. Allow me to enlighten you. I believe James Brown’s Lego Wars is a derivative based upon Brikwars. It’s just a simplified version. However, because Dave Eaton created a great CP calculating system that is complex yet (...) (23 years ago, 5-Oct-01, to lugnet.gaming)
 
  Re: [:::]BrickWarz[:::]
 
(...) ( FUT lugnet.fun.gaming ) From your other post ( (URL) ) I'm wondering if you're suffering some confusion because you're trying to use the Troop Scorer (designed for BrikWars) with James Brown's Lego Wars (an unrelated game)? In any case, I'll (...) (23 years ago, 5-Oct-01, to lugnet.org.us.nelug, lugnet.gaming)
 
  Re: Junkbot level scores
 
(...) Of course you can, just post any level scores you have that are better than the list, and I will do the same. We also share solutions sometimes, then we better each other. If you want some solutions we have, I can email you. (...) We had it in (...) (23 years ago, 23-Sep-01, to lugnet.gaming)
 
  RE: Junkbot level scores
 
Martin Ok, can I join your challenge? I never thought about doing the freezer in that order, I always did bottom left then bottom right. I tried going up the middle then down each side to get the bottom 2, but that did not improve anything. In (...) (23 years ago, 22-Sep-01, to lugnet.gaming)
 
  Re: Junkbot level scores
 
(...) That's ok, how were you to know, just don't do it again :-) (...) Once you know what a level can be done in, you look at them differently. We have got a bit of a challenge going between us, to see how far down we can drive it. (...) It's a bit (...) (23 years ago, 22-Sep-01, to lugnet.gaming)
 
  Re: Junkbot level scores
 
(...) Jaradtke is John Radtke @352 #22 Dfinney is Doug Finney @343 #17 Pumpkin97 is my sister Debbie @416 #83 I got her hooked 2 weeks ago and is slowly catching up. Martin Sorry for thinking you were Troy. :-) 294 huh! that will take alot of work (...) (23 years ago, 22-Sep-01, to lugnet.gaming)
 
  Re: Junkbot level scores
 
(...) Yeah, we thought that tis would be almost impossible score as well, but we got there. I think we are running out of improvements really fast now. (...) I think that was us. MNM2 = me BYTETHIS = a guy from work (Tim, not an AFOL) UNCKO = (...) (23 years ago, 21-Sep-01, to lugnet.gaming)
 
  Re: Junkbot level scores
 
In lugnet.fun.gaming, Martin Scragg writes: My scores follow only if different (...) >15,Clear The Corners,12--9 (...) >9,Trapped In The Freezer,10--11 gotta work on this one! >13,Up, Up And Away,13--12 >14,Disgruntled Gearbot,6--4 (...) >4,Gearbots (...) (23 years ago, 21-Sep-01, to lugnet.gaming)
 
  Re: Bionicle Card Game and a question
 
Thanks. I couldn't find the Bionicle outlet, but I do now. I"ll check out your review. KEith (...) (23 years ago, 11-Sep-01, to lugnet.gaming)
 
  Re: Bionicle Card Game and a question
 
(...) We like it. I wrote a review (URL) when we only had one deck. We have all three now, other than allowing you to have more players play there isn't much reason to get more than one deck, though... Note that there is a group just for Bionicle. I (...) (23 years ago, 10-Sep-01, to lugnet.technic, lugnet.technic.bionicle, lugnet.gaming)
 
  Pics on Brickshelf
 
The following pics are from yesterday's (8 September 2001) MichLUG/LTC meeting. I had brought some stuff that needed sorting, we had a sorting bee, and as a reward I threw a little contest. What these folks are doing is trying to assemble one of (...) (23 years ago, 10-Sep-01, to lugnet.org.us.michlug, lugnet.fun, lugnet.build, lugnet.gaming)
 
  Re: Junkbot
 
(...) Heck, Larry, I was #1 the whole second week! ;) I rested on my laurels however and haven't gotten back to it since then. There are some other seemingly familiar names like Finney and Millere doing remarkably well now. I may sit down with that (...) (23 years ago, 7-Sep-01, to lugnet.gaming)
 
  Re: Junkbot
 
(...) (why was it mentioned there??? cool but different!) (...) One of our very own LUGNETteers, John Radtke had the #2 score spot for a while... I got as high as #18 but that was before anyone got very good, I'm down around 120 last I checked. (...) (23 years ago, 7-Sep-01, to lugnet.org.ca.rtltoronto, lugnet.gaming)
 
  Re: Junkbot level scores
 
(...) Grab the middle blue 2x4 and pull it down (you will have to wait for ALL of the gearbots to get off of it), and that will give you a section that will span most of the gap, you can them just grab any long brick to cover the rest. Martin (23 years ago, 6-Sep-01, to lugnet.gaming)
 
  Re: Junkbot level scores
 
(...) How the heck did you do this one in 2? I keep trying but I can't figure that one out! :) Ben Roller (23 years ago, 6-Sep-01, to lugnet.gaming)
 
  Re: Junkbot level scores
 
In lugnet.fun.gaming, Martin Scragg writes: <an impressive list of scores! I need to get busy> The only one I have bettered is (...) where I was able to get 7. Don't ask me how, though, I forgot and am not able to exactly reproduce it any more. It (...) (23 years ago, 5-Sep-01, to lugnet.gaming)
 
  Junkbot level scores
 
Here is a collection (from several players, not all AFOLs) of Junkbot level scores. These score combined still don't make it to the first place, so there is obviously room fro improvement somewhere. We would be interested in other peoples level (...) (23 years ago, 5-Sep-01, to lugnet.gaming)
 
  Brikwars, MichLUG style...a proposal
 
Me and Trevor had a proposal for the ConFusion display, since we both knew that we were going to get alot of room, we thought of having a 2-day Brikwars game based on our space stuff. Using a desolate landscape and lots of gungans (think of them as (...) (23 years ago, 5-Sep-01, to lugnet.org.us.michlug, lugnet.space, lugnet.gaming)
 
  BrickWars Vehicle Designer 2.0
 
I have redone most of the code on my vehicle designer, and now you can save to useful files like txt or html :) I was waiting until the new set of rules came out to release a new version, but I thought some of you guys might like to check it out (...) (23 years ago, 5-Sep-01, to lugnet.gaming)
 
  microfig death!
 
...Well, despite all the things going on, I have tinkered some with a microfig/stickfig scale war game... I started with kind of making minifig death, but smaller (www.wildlink.com/le...igdeath/), but then I hit upon a really silly idea for a system (...) (23 years ago, 31-Aug-01, to lugnet.gaming)
 
  Re: Brik Wars Scenarios IN PROGRESS
 
Has anyone had a chance to try these out yet? I'm just curious how they work. Or, if you are in the DC Metro area and want to play brick wars, let me know. aaron (...) the (...) number (...) troops. (...) books) (...) (23 years ago, 29-Aug-01, to lugnet.gaming)
 
  Re: Junkbot not saving progress (was: New stuff on LEGO.com...)
 
(...) Hey, Doug, welcome to the 350's! Way to go - you're really putting the pressure on. That Hall of Fame is getting crowded fast with the lowest score at 599 now. Play (Junkbot) well, John #388 (23 years ago, 24-Aug-01, to lugnet.gaming)
 
  `BrickWarz` actualized.
 
`BrickWarz` actualized. GAME 1. [[[Minifig Mayhem]]] Test game! -Scenario: Small skirmish on the outset of a rural village... Team A: Team B: Benjamin Medinets 15 soldiers Jeff Elliott 25soldiers Richard Noeckel 20 soldiers Jeff Van Winden 25 (...) (23 years ago, 23-Aug-01, to lugnet.org.ca.rtltoronto, lugnet.loc.ca.on.tor, lugnet.castle.org.cw, lugnet.castle, lugnet.gaming)
 
  `BrickWarz` actualized.
 
`BrickWarz` actualized. GAME 1. [[[Minifig Mayhem]]] Test game! -Scenario: Small skirmish on the outset of a rural village... Team A: Team B: Benjamin Medinets 15 soldiers Jeff Elliott 25soldiers Richard Noeckel 20 soldiers Jeff Van Winden 25 (...) (23 years ago, 23-Aug-01, to lugnet.org.ca.rtltoronto, lugnet.loc.ca.on.tor, lugnet.castle.org.cw, lugnet.castle, lugnet.gaming)
 
  RE: Junkbot not saving progress (was: New stuff on LEGO.com...)
 
(...) Biggest help to me on that screen was to think big. Instead of clearing a path a brick or two at a time, grab a whole pile, let Junkbot walk "through" them and put them back basically right were they were. For example, you should be able to (...) (23 years ago, 20-Aug-01, to lugnet.lego.direct, lugnet.gaming)
 
  RE: Junkbot not saving progress (was: New stuff on LEGO.com...)
 
(...) Ah, and that would be you that's now down to 356. :) Congratulations! I think I'll need more than one long afternoon to shave off my next 14. Doug (23 years ago, 20-Aug-01, to lugnet.lego.direct, lugnet.gaming)
 
  RE: Junkbot not saving progress (was: New stuff on LEGO.com...)
 
(...) I was at about 420 when I wrote that but shaved that down to 384 which was good for 5th at the time but has now slipped to 6th. (...) I have no clue. My biggest gains naturally came on the two levels I hadn't earned the gold award on so (...) (23 years ago, 20-Aug-01, to lugnet.lego.direct, lugnet.gaming)
 
  Re: Junkbot not saving progress (was: New stuff on LEGO.com...)
 
(...) (URL) . I really should have known better. The 3047 was all 1X* parts. Thanks, John! Matt (23 years ago, 19-Aug-01, to lugnet.lego.direct, lugnet.gaming)
 
  Re: Junkbot not saving progress (was: New stuff on LEGO.com...)
 
(...) Yup: (URL) (23 years ago, 19-Aug-01, to lugnet.lego.direct, lugnet.gaming)
 
  Re: Junkbot not saving progress (was: New stuff on LEGO.com...)
 
(...) DamnitLarry...you've knocked me down to #23...*grrrr* I just keep shaving points, and shaving points...1 here, 2 there...and I still keep loosing ground (it all started with John knocking me down a couple of places, and it's been all downhill (...) (23 years ago, 19-Aug-01, to lugnet.lego.direct, lugnet.gaming)
 
  Junkbot strategies (was Re: Junkbot not saving progress)
 
(...) I can come up with some, surely. Perhaps a "SPOILER WARNING (Junkbot game hints - STOP if you don't want them)" would be in order. Such as Running the Gauntlet in 2. Get him moving immediately, don't let him miss a step. Let him run for it a (...) (23 years ago, 19-Aug-01, to lugnet.gaming)
 
  Re: Junkbot not saving progress (was: New stuff on LEGO.com...)
 
(...) Well I shaved a FEW more off but clearly have a loooong way to go. This game is great because (except for a few rooms like Running the Gauntlet and Junkbot Is Brave which I have complained about before as being all coordination and no skill) (...) (23 years ago, 19-Aug-01, to lugnet.lego.direct, lugnet.gaming)
 
  Re: Junkbot not saving progress (was: New stuff on LEGO.com...)
 
(...) I was sure that 354 must be a hack (no disparagement or accusation intended - just astonishment =O ) but I have managed 363 myself. I can't imagine where to shave off nine more but neither could I imagine before it happened the 14 I shaved off (...) (23 years ago, 19-Aug-01, to lugnet.lego.direct, lugnet.gaming)
 
  Re: Junkbot not saving progress (was: New stuff on LEGO.com...)
 
(...) What is your score? I suspect there's been some improvement in scores since then... Nik and I together (on my ID larrypieniazek) are at 526 total score for a rank of 31 as of this writing. The big area I can see to get a few more points off is (...) (23 years ago, 18-Aug-01, to lugnet.lego.direct, lugnet.gaming)


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