| | Hendo..
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Did you ever get my WAYY old action email from October? I'm getting things in order here but I still don't have a response from you. Should I re-send it? -JHK (21 years ago, 18-Jan-04, to lugnet.gaming.starship)
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| | Re: A disturbing development
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(...) I dunno, I use Google Taskbar which cuts down on pop-ups a lot (and the inevitable spyware) (...) It just looks like a fun fan film he's done, nothing really serious. You can download it from the site (29.7mb mpeg) - I've looked at a bit of (...) (21 years ago, 15-Jan-04, to lugnet.gaming.brikwars)
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| | Re: A disturbing development
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(...) It's disturbing, all right. Did you see all the pop-ups that page spawned? It was a veritable NIGHTMARE! But I agree with the others--I think you've got them on prior use and established branding. You might want to look into registration, (...) (21 years ago, 15-Jan-04, to lugnet.gaming.brikwars)
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| | Re: A disturbing development
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(...) I'm french, so I can undestand. It's a site about a starwars LEGO movie in stop motion. They seems to do not knowing about Brickwars, the game. I ask the french community to have other informations... Regards, Denix ____ The BrickLords need (...) (21 years ago, 15-Jan-04, to lugnet.gaming.brikwars)
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| | Re: A disturbing development
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(...) That certainly is interesting. Running through Babelfish, and not having downloaded it, it appears to be a fan created Lego rendition of Star Wars. Using prior use as an argument you could likely attempt to sue him or something to get him to (...) (21 years ago, 15-Jan-04, to lugnet.gaming.brikwars)
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| | A disturbing development
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"Brik Wars," as it turns out, is the name of a movie some Frenchman made: (URL) don't understand French but I find this to be a very disturbing development. (21 years ago, 15-Jan-04, to lugnet.gaming.brikwars)
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| | Re: News Talk: Navigation alert in New Pacific
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In lugnet.gaming.starship, Richard Parsons wrote a great IC news story. (URL) Top officials of the Alliance Fleet of Helix Sector today confirmed their joint research operations in New Pacific Sector. The New Pacific authorities have announced a (...) (21 years ago, 14-Jan-04, to lugnet.gaming.starship, FTX)
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| | [Bricklords] Monster FAQ
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Here is the Monster FAQ - assembled using date\a that Mike Thorn and I collected. You can find it on my Bricklords page: (URL) you have any data to be included, let me know! Also, if you have general info about monsters that has been left out, also (...) (21 years ago, 13-Jan-04, to lugnet.gaming)
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| | [BrickLords] Engine 1.032
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Hi all, There is new game engine on Bricklords.net It fixes some bugs but it implements the long time awaited backpack ! Good play, Denix ____ The BrickLords need you ! (URL) (21 years ago, 13-Jan-04, to lugnet.gaming)
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| | Re: News Talk: Navigation alert in New Pacific
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In lugnet.gaming.starship, Richard Parsons wrote an example of newsie stuff in the main newsgroup Just a thought. No, New Pacific is not turning into an adventure sector :-) Richard Still baldly going... (21 years ago, 13-Jan-04, to lugnet.gaming.starship, FTX)
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| | News Talk: Navigation alert in New Pacific
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(URL) The Commonwealth Department of Traffic Administration today issued a warning to all New Pacific sector Traffic, that unusual gravitic fluctuations of an extreme nature in the area around Denghahb are disrupting navigation and the operation of (...) (21 years ago, 13-Jan-04, to lugnet.gaming.starship, FTX)
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| | Re: Vote: News Service---Which one should we use?
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(...) Very good points. Very, very good. Yes, we should keep the discussion open more, then. Vote closed :-D . -Dan (21 years ago, 11-Jan-04, to lugnet.gaming.starship, FTX)
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| | Re: Vote: News Service---Which one should we use?
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(...) Actually, after reading (URL) Richard's comments> on this subject, my opinion is being swayed. I think that maybe we haven't fully given the lugnet.gaming.starship option a fair look. At the least, it should be among the items on the vote you (...) (21 years ago, 11-Jan-04, to lugnet.gaming.starship, FTX)
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| | Vote: News Service---Which one should we use?
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Well, I think the majority of us stand behind making a news service. Should we use Jeff Shaw's (URL) forum idea> of posting news or JHK's PHP idea? Please let us all know what you think so work can get started. Thanks, Dan (21 years ago, 11-Jan-04, to lugnet.gaming.starship, FTX)
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| | Re: JHK: Re: Proposal of Inter-Starship News Service
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(...) Well, I can post now! But don't be afraid, my spare time far outstrips your spare time (probably) and I'd be happy to excersize my programming skills. -JHK (21 years ago, 11-Jan-04, to lugnet.gaming.starship, FTX)
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| | Re: JHK: Re: Proposal of Inter-Starship News Service
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Posted by JHK: (...) Well, ICDSoft only allows me one MySQL database, and I'm not very good with MySQL, so I can't have another database. However, I do like your site. Could you show me a template (screenshots maybe) of the form to update the page? (...) (21 years ago, 11-Jan-04, to lugnet.gaming.starship, FTX)
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| | JHK: Re: Proposal of Inter-Starship News Service
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(...) Posted for JHK: Lugnet won't let me post. D@mn! Here's my message: The number of databases doesnt matter in PHP. As long as none of the table names are duplicated its fine to store everything in one database. I know PHP and MySQL and I could (...) (21 years ago, 11-Jan-04, to lugnet.gaming.starship, FTX)
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| | Welcome Zak!
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(...) Welcome to Starship RPG! I look forward to seeing your ships in the Starship galaxy!!! -Dan (21 years ago, 10-Jan-04, to lugnet.gaming.starship, FTX)
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| | Re: Proposal of Inter-Starship News Service
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(...) Well, it would be our own seperate page or few where the graphics can change and it's less LUGNETy. Yes, I have delayed quite a while in the past, but so haven't we all. Life is unpredicatble. Eventually, the news site would become automatic (...) (21 years ago, 10-Jan-04, to lugnet.gaming.starship, FTX)
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| | New Pacific and Spraw action emails up to date
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Evening all, I note that I am on top of my SM duties for the first time in a while, with action emails being sent to all players of which I am aware (even those who have been unresponsive), including: Errant Kangaroo Junk Ship Magellan Glimmer of (...) (21 years ago, 10-Jan-04, to lugnet.gaming.starship, FTX)
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| | Registry Gazette - 4 new ships including a new player
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Four new ships have been added to the Registry: Linday's (URL) Stellaris> has been added along with (URL) TEF Relentless>, (URL) Punisher> and the freighter (URL) Milkbar> for new player Bjorn. Welcome to you too dude... There are presently several (...) (21 years ago, 10-Jan-04, to lugnet.gaming.starship, FTX)
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| | Registry Gazette - 3 new ships for new player
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Three new ships have been added to the Registry: (3 URLs) All for new player Zakman. Welcome dude... There are presently several other vessels awaiting registration. (URL) (21 years ago, 10-Jan-04, to lugnet.gaming.starship, FTX)
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| | Re: Proposal of Inter-Starship News Service
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In lugnet.gaming.starship, folks wrote in favour of newsie stuff. Not sure I follow gang. How is this different from what we can already post here or on the old board, or on the various boards associated with the various sectors? And posting our own (...) (21 years ago, 10-Jan-04, to lugnet.gaming.starship, FTX)
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| | Re: [Bricklords]
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(...) I wanted something like that back when I had all breakable weapons. That would be really cool! (...) She's not playing it enough! :) ~Mike (21 years ago, 10-Jan-04, to lugnet.gaming)
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| | Re: Proposal of Inter-Starship News Service
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(...) I like the general idea here, and I think something that just allows simple message posts is fine. A few ideas to add to the list: 1. Perhaps posting should require a password so that only official reporters (i.e. SMs) can post news messages (...) (21 years ago, 10-Jan-04, to lugnet.gaming.starship, FTX)
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| | Re: Proposal of Inter-Starship News Service
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(...) I have my own domain as well, with enough space (more than enough, actually). The only thing I can't do is make a forum, as the free one I use (PHP, but you need MYSQL) uses MYSQL, but I only have 1 allowed database, which is in use. If you (...) (21 years ago, 9-Jan-04, to lugnet.gaming.starship, FTX)
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| | Re: Proposal of Inter-Starship News Service
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(...) I will run it. I have time at least once per week to update and such. I will provide the webspace, even though Jeff Shaw has said so also, but I have 300MB left on my account; surely we won't use that much. Maybe JHK can help me code a PHP (...) (21 years ago, 9-Jan-04, to lugnet.gaming.starship, FTX)
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| | Re: Jeff Shaw: Proposal of Inter-Starship News Service
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(...) Emailed to me by Jeff Shaw Please post my response to .starship....Thanks. 1: I have banner free web space available. I could also set up a bulletin board for it. I personally can't do news reporting, but will welcome others to do the work and (...) (21 years ago, 9-Jan-04, to lugnet.gaming.starship, FTX)
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| | Re: Proposal of Inter-Starship News Service
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(...) Sounds intriguing. I like the idea, but who's gonna run it? Who's gonna provide the web space? Are we going to archive everything, or only make current "stories" available? Is there popular support for the idea? All these questions and more, (...) (21 years ago, 9-Jan-04, to lugnet.gaming.starship, FTX)
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| | Proposal of Inter-Starship News Service
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Hey all, it's Friday finally! Well, this post is about a news service exclusive to Starship and all our sector RPGs (and backstories regarding the sectors and/or governments). I was thinking last week about a news service for Starship where each SM (...) (21 years ago, 9-Jan-04, to lugnet.gaming.starship, FTX)
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| | Re: [Bricklords]
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(...) There are many way to cheat. It's not a secured program, it's only a web page. I know that many persons have cheated. It's a way of playing. (...) Thanks. I hope that nobody will broadcast a way of cheating. It is simple to find and will spoil (...) (21 years ago, 9-Jan-04, to lugnet.gaming)
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| | Re: [Bricklords]
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cheeky :) with the reduced prices of Elixirs I guess I'll just hardcore it and not restart ta (21 years ago, 9-Jan-04, to lugnet.gaming)
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| | Re: [Bricklords]
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"James Stacey" <james@minifig.co.uk> wrote in message news:Hr80K4.K4C@lugnet.com... (...) Yes, there is a way to cheat. A co-worker of mine figured out a way to do so, and after I verified his results, I deleted the test character that he had set (...) (21 years ago, 9-Jan-04, to lugnet.gaming)
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| | Re: [Bricklords]
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(...) This is one of those times where you can have your cake and eat it too. If you restart the level ("Lose all your equipment"), everything on the map resets except for your experience - kills, strength (boosted by elixirs), rapidity (ditto), and (...) (21 years ago, 9-Jan-04, to lugnet.gaming)
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| | [BrickLords] Engine 1.025
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A new BrickLords game engine is online. Changes : - Strenght elixir price lowered to 350 Gp. - Dexterity elixir price lowered to 350 Gp. - Sleeping in a tavern now cost 150 Gp but give you 15 Vitality points !!! Backpack, soon, I hope ... Regards, (...) (21 years ago, 9-Jan-04, to lugnet.gaming)
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| | Re: [Bricklords]
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(...) extra (...) wife (...) Don't risk the marriage over it tho ;) (21 years ago, 9-Jan-04, to lugnet.gaming)
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| | Re: [Bricklords]
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Cheers Pawel, I have got the shield, but didn't want to sell it incase its needed later on :) so Im just padding round killing stuff to get money :S I will get a hat tho ;) thanks (21 years ago, 9-Jan-04, to lugnet.gaming)
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| | Re: [Bricklords]
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(...) You can access Pawel's beguinner's guide by the BrickLords advices page called "before all" or directly here : (URL) great game btw :) (...) Thanks;-) I'm working on the next level. And I see to add some new features like a bag or something to (...) (21 years ago, 9-Jan-04, to lugnet.gaming)
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| | Re: [Bricklords]
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(...) Can't get lucky with loot drops - the range of the gold found in treasure chests is 21-44 with an average around 32. It takes around 90 kills to clear the level, and the shield you get at the end sells for 2,000 gold. That buys you 4 potions, (...) (21 years ago, 9-Jan-04, to lugnet.gaming)
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| | Re: [Bricklords]
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(...) Pawel posted a walkthrough, looks like if you followed his advice you could get through most all of Level 1 rather efficiently. (...) roger that! (21 years ago, 9-Jan-04, to lugnet.gaming)
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