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(...) This is the one place where i start getting annoyed. CQ is i guess you could say Starship-esque. how come you dont you help me with that instead of creating something different? Why is something you made going to be allowed, but CQ should be (...) (23 years ago, 20-Aug-03, to lugnet.castle.org.cw, FTX)
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 | | Re: Castle World: A Plan of Action
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(...) I like this idea! I have no web talent. I would like to help with artwork, if help is needed. I fair well drawing and at some painting. I would like to see top quality castle images on the site and new fresh artwork along side the previous (...) (23 years ago, 20-Aug-03, to lugnet.castle.org.cw)
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 | | Re: Castle World: An Idea
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(...) I should of seen this post, shame on me. :) (...) I'M interested! (...) I'm willing to help in any way I can, and maybe we could pull this off sometime! (URL) I gotta get a new sig! (23 years ago, 20-Aug-03, to lugnet.castle.org.cw, FTX)
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 | | Re: Castle World: A Plan of Action
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(...) Im just not really aware of other people who have vanished for four months. (...) Well, ill try to remain constant... (...) Hear, Hear! Let us hope. (...) Anyway, im going to be hiring myself as bookkeeper to keep track of the ideas put (...) (23 years ago, 20-Aug-03, to lugnet.castle.org.cw)
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 | | Re: Castle World: A Plan of Action
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(...) Loan payment (spits in disgust). (...) Perfect wording. (...) Maby- i havnt read em yet so ill have to see... (...) Yes, the IOM and the old CW are put in an archive page i would think. Not as the main attraction, but so someone can see the (...) (23 years ago, 20-Aug-03, to lugnet.castle.org.cw, FTX)
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(...) Yes, there will be an extensive archive for what has gone before. No, Pawel is not at the reigns of CW, he has declined that level of involvement. Inviting atmosphere aside, we are starting from scratch -- well, except for the existence of the (...) (23 years ago, 20-Aug-03, to lugnet.castle.org.cw, FTX)
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(...) Hmm, I sincerely hope I'm not topping that list, but I have this feeling that I'm beginning to, so I guess I'm in for an explanation as to my abscence, eh? Just recently (about a month and ah alf ago) I began attending my scheduled college (...) (23 years ago, 20-Aug-03, to lugnet.castle.org.cw, FTX)
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 | | Re: Castle World: An Idea
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(...) hey nathan. (URL) In this post> I proposed something similiar.. with islands instead of sectors and boats instead of spaceships. Although this idea was met with some good words and some bad, I eventually decided there wasn't enough immeadiate (...) (23 years ago, 20-Aug-03, to lugnet.castle.org.cw, FTX)
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 | | Castle World: An Idea
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Hey .castlers, Having recently joined (URL) Starship RPG>, I think this game would be an excellent resource. "Borrowing" several aspects of the game might be very helpful and create some shortcuts. 'Sectors' could become realms and various .castlers (...) (23 years ago, 20-Aug-03, to lugnet.castle.org.cw, FTX)
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(...) Alex, No, that comment isn't pointed at just you. The castle community has become plagued with lots of members who participate sporatically at best. While I understand the callings of "real life", it is important that the people who (...) (23 years ago, 20-Aug-03, to lugnet.castle.org.cw)
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 | | Re: Castle World: A Plan of Action
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(...) Agreed, however, I think a committee is the best place for a discussion of this sort. Posting on lugnet, while nice and open to all, tends towards ideas becoming buried or lost - and eventually no action is take. (...) -snip- (...) My (...) (23 years ago, 20-Aug-03, to lugnet.castle.org.cw, FTX)
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 | | Re: The NEW Castle World!
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(...) Sweet! I really like DC comics & I should have guessed by all those heroes he has on his site. The Flash rules! (...) Definitely keep the logo. Aside from castle time cruisers/twisters is my favorite theme. Above all lets not forget what CW (...) (23 years ago, 15-Aug-03, to lugnet.castle.org.cw, FTX)
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(...) No no no ... I know my current limitations (away from my legos, pretty busy schedule at school), but CW is still something that I feel could and would work well if it were set up properly. The key would be to have groups of people working on (...) (23 years ago, 19-Aug-03, to lugnet.castle.org.cw, FTX)
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(...) To Pawel: I feel HUGELY deferential to anyone that was a founder of this crazy thing. Somehow the words "Castle World" inspire a kind of obsessive fascination that no other project has yet matched. If you, Pawel, feel inclined to participate (...) (23 years ago, 18-Aug-03, to lugnet.castle.org.cw, FTX)
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(...) Wow, perfect, Paul! i agree with you entirly! This is similer to what i wanted to set up with CQ too, but as far as regular old CW goes, this is great! i vote to go with and contribute to Pawels plan of action!! Also, this makes clear to me (...) (23 years ago, 18-Aug-03, to lugnet.castle.org.cw)
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(...) I agree on the logo. (...) *Chokes over laughing. Gee, Lenny, why didnt you just put a "Hint-Hint Alex" in there? Not meaning keep flogging the dead horse, but i had to blurt that... I i cast myself in to help in the rivival of CW. You have my (...) (23 years ago, 18-Aug-03, to lugnet.castle.org.cw)
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(...) I think the main thing we need to decide is the purpose of such a site. My initial thought was to organize .castle users so that when events such as Brickfest come around, we could come together and set up a "real" world that had previously (...) (23 years ago, 18-Aug-03, to lugnet.castle.org.cw)
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 | | Castle World: A Plan of Action
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Richard, thanks for safeguarding the CW name, but I think which logo to use is trivial. There are somethings that need to be decided amongst the community before real actions can be taken. Here's my idea: 1. Let's first create a committee of those (...) (23 years ago, 18-Aug-03, to lugnet.castle.org.cw)
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 | | Re: The NEW Castle World!
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(...) That is right, but in CQ there is no "mission". You go through the IOM- see my example by searching my name- gathering the stuff you would need. Then you set out in a direction into the wilderness. The point of the RPG is to claim and colonize (...) (23 years ago, 18-Aug-03, to lugnet.castle.org.cw, FTX)
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 | | Re: The NEW Castle World!
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(...) I know ZERO about gaming, most probably. The sum of what I know is that people begin with characters and a scenario; the characters have certain "power" levels and the action is dictated by the throw of different kinds of dice. A "dungeon (...) (23 years ago, 17-Aug-03, to lugnet.castle.org.cw, FTX)
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