Subject:
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Re: Castle World: A Plan of Action
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Newsgroups:
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lugnet.castle.org.cw
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Date:
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Wed, 20 Aug 2003 07:53:19 GMT
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Viewed:
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2915 times
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In lugnet.castle.org.cw, Matt Hein wrote:
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1, Are we preserving the accounts of previous balladeers in
an archival page of some sort? Since I understand pawel is
probably at the reins of this project now (from what I read in
under a half hour) there seems to be some momentum to preserve
what is left, but create a more inviting atmosphere.
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Yes, there will be an extensive archive for what has gone before.
No, Pawel is not at the reigns of CW, he has declined that level of involvement.
Inviting atmosphere aside, we are starting from scratch -- well, except for the
existence of the former CW archive on one end of things.
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2. Are we basing CW on a RPG oriented/ storytelling environment,
or will there be stories contributed on a voluntary basis? If so,
are events such as the gathering scheduled once again appear for
the community?
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Some people are very keen to o a D&D/RPG type of thing and I am sure they will
eventually find a home for that project, whether thats CW or the other project
being planned I just dont know.
I have always been against CW being an RPG thing because it should emphasis
storytelling in my view, but I am willing to see where people get to in their
plans.
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3. What sort of help are you looking for in maintaining the
site? I might be of assistance with writing out reports of
events or drawing up a newspaper section (which would basically
constitute a one page weekly article which summarizes the recent
major events at CW, whether it be balladeer stories or rule
changes, character deaths, etc.)
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Yes, such an offer might be helpful. I think we are looking to have Guilds as
Pawel described them. Each Guild should probably have an admin level
participant on the CW committee. Such people probably need to have knowledge of
FTP, HTML, Graphics creation for the web, and some basic writing skills. Such
persons could also have helpers.
We still need to hammer out who will be part of said committee and precisely how
this will all happen.
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4. If a storytelling environment is planned out, will community
members be given an option of creating a chain styled storyline
(in which one person continues from where the other left off?
I know its unlikely, but it sounds interesting :)
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Actually, these kinds of things should be the heart of CW -- in my not so humble
opinion. I can see people playing off the throw of the dice, but Id like to
see it become storytelling online. The emphasis should be to create stories and
scenarios that amuse and please the participants -- if the material also amuses
and pleases others, so much the better.
At the moment I think that we can start CW smallish with at minimum a links page
-- a kind of portal into other peoples projects. Various participants can
provide key elements of their individual and group projects -- stuff like a
brief synopsis of their project, key characters, and scenes. Unlike the former
CW, the word key here doesnt mean dozens of characters detailed in full --
that kind of material belongs on the private homepages of the various projects
themselves (this is probably what killed the old CW, the webmaster of CW was the
de facto web-slave/publisher for everybodys stories and characters -- we wont
be doing that again). CW will house the truly key material: a couple of
character descriptions in brief, with accompanying images; a couple of main
scenes from the story, etc. One way to think of it would be to imagine what
might fit onto a single reasonably short page of HTML on CW. Thats what you
might get and no more. The rest you do elsewhere.
IF we are able to organize ourselves sufficiently well, CW could at that point
open up for use by the head of each Guild -- which is to say, we wouldnt need
other webspace, we could use the space allotted to us at ozbricks. Once the
archive is complete, I think we shall still have 40-45 MB of space. That seems
small at first, but if your emphasis is storytelling with images optimized for
the web thats actually a lot of space. Maybe not enough space ultimately, but
we can experiement with it. One thing we need to do unlike before is to
maintain very tidy offline copies of the material uploaded to the CW site --
should the need arise it can therefore be uploaded elsewhere. One person
suggested using Brickshelf for housing images and that might be one solution.
Then ozbricks would mainly house just the HTML, and in which case 40-45 MB is a
huge amount of space.
Lastly...
While I want to move ahead into discussion about how to proceed and further
refinement of what CW is going to be about I would like it WELL understood by
Ellerman and Hoffman that I was in no way trying to steal the fire from their
sister project as discussed here: http://news.lugnet.com/castle/?n=17682
I dont know how CW fits in with things, but I did not mean to squash their
plans. If we could get a better idea of what they intend to do, then we might
have a better understanding of what CW could provide that wouldnt be in
competition with that project. Cooperation between both projects with a
pro-community approach is needed. We cant divide our tiny, irregular community
and expect good results from such a move.
Ellerman, and Hoffman -- white courtesy telephone please...
-- Hop-Frog
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Message is in Reply To:
| | Re: Castle World: A Plan of Action
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| (...) Hmm, I sincerely hope I'm not topping that list, but I have this feeling that I'm beginning to, so I guess I'm in for an explanation as to my abscence, eh? Just recently (about a month and ah alf ago) I began attending my scheduled college (...) (21 years ago, 20-Aug-03, to lugnet.castle.org.cw, FTX)
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