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 Castle / Castle Organizations / Castle World / *1641 (-20)
  Re: Question on the IOM
 
(...) Perhaps a lot more than people are needed for IOM to continue? I personally think more effort should be placed in the real-time scenerio compendium, an addition I proposed earlier, but nobody seemed to like (for some reason I don't know of) To (...) (22 years ago, 26-May-02, to lugnet.castle.org.cw)
 
  The Begining...
 
Fist I would like to say that I have finally joined Castle World(I just sent the email). My characters are Bob the Slayer and his mount, dragon Nuurshuvaliont. This post is made to tell of their backgrounds and the begining of their journey to the (...) (22 years ago, 25-May-02, to lugnet.castle.org.cw)
 
  Re: Question on the IOM
 
I think that the Isle Of Mist should continue. It would be bad if it just stopped right at the begining. Maybe new people are needed. I am now taking pictures of my "sig-fig" and working on how he can get to the Isle. Off-topic but: will the (...) (22 years ago, 25-May-02, to lugnet.castle.org.cw)
 
  BrickFest 2002 Castle Room
 
Jeff Stembel, a Member of WAMALUG, has agreed to be the events coordinator for the Castle Room BrickFest 2002. If you would like to present please register and fill out a presenters application. If you have ideas on events you might want to see, (...) (22 years ago, 9-May-02, to lugnet.events.brickfest, lugnet.announce, lugnet.castle.org.cw, lugnet.castle)  
 
  Re: Question on the IOM
 
I believe that Anthony really has a great question here, and I would also like it answered. Why make the IOM without ANY of the maps of the territories covered in mist, then release it? Dont get me wrong, I think the IOM thing is awesome! Im just (...) (22 years ago, 6-May-02, to lugnet.castle.org.cw)
 
  Question on the IOM
 
Ok, yeah, there are a lot of questions out there about why the IOM has stalled. We all know the answer now, because of the lack of maps. But here's my question... Why did the IOM go gold without a full and complete map to back it up? I mean, why did (...) (22 years ago, 3-May-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) Well, yes, I could see that. and, colonization is interesting, but why not put an additional storyline about it, such say, General Red decides to go to IOM to escape his rogue government, when he discovers the myth of mist, about the treasure (...) (22 years ago, 1-May-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) There are many, many possibilities. Maybe there is a war at home, and they are looking for help. Maybe there was a legend about sleeping gods on the isle. Maybe they want to colonize. Or maybe they just want to explore. :) (...) Ah, but there (...) (22 years ago, 1-May-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) That isn't really what I had in mind. It forces the author's characters to act in a certain ways, which isn't good. A better scenario would be a detailed description of an unusual creature, with ecological and lifestyle information. Let's say (...) (22 years ago, 1-May-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) Even so, without a preset storyline, what missions would there be, entirely? Most of them, I presume would be the expansion of cities, exploration of caves, and such. However, with a storyline, the idea of the story would progress much more (...) (22 years ago, 30-Apr-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) How about ideas more like 'a weird nomand warns you of great treasure gaurded by the Killer Goblins ahead', making it completely optional. Is IOM still goung to continue? You could at least make something happen on the 4 squares already made. (...) (22 years ago, 30-Apr-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) Well, the point of IOM is creative freedom for the individual authors in an interactive environment. Forcing them to follow a single storyline is antithesis to the original plan. (...) I think you're missing the point of IOM. Its a tool for (...) (22 years ago, 30-Apr-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) A seeded story would be a good idea, but I think implementing an actual storyline into the whole IOM would be a decent idea too. However, I see hardly any story line, and the missions sent into the IOM seem more like expeditions into the (...) (22 years ago, 29-Apr-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) Well, I think the lack of map updates is the problem in that respect. Most people were sending characters to the IOM on a mission, but they can't continue on these missions if they can't actually go anywhere. One suggestion I made a while back (...) (22 years ago, 29-Apr-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) Hey, *cool* movie! I like the idea. You might want to tape the baseplate down to a table and keep the camera in one spot - that way the movie will be smoother. Have you checked out www.brickfilms.com ? It's a great place for movie-makers. I (...) (22 years ago, 27-Apr-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) Craig Hamilton was working on the map. His computer is broken down right now, and I haven't spoken to him in ages. He is one of the most creative guys we've got, and yet he's got a terrible habit of getting out of touch. (...) Well, the map (...) (22 years ago, 27-Apr-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) Who was working on it? Maybe I we could drop them an email, or maybe somebody else can actually start it? Too bad. IOM seemed really interesting. John Kruer (22 years ago, 27-Apr-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) Hmmm... Frankly, I don't know. What type of media player do you have? does your player support avi files? What operating system do you use? Have you tried right-clicking and downloading it to your harddrive, and opening it from there? BTW- the (...) (22 years ago, 26-Apr-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) I seem to be having a problem with viewing your animations. This problem has happened when trying to load both Stopmotion9.avi and Tour.avi. After fully downloading to file, this error message come up: "Couldn't finish initializing application (...) (22 years ago, 26-Apr-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) Thanks all. The problem is I don't have access of a scanner- my parents are the cavemen type. Oh well, If I have to, I can spend the 16 or so dollars to digitilize pictures. Here's another animation: (URL) named tour. Its not at all good, but (...) (22 years ago, 26-Apr-02, to lugnet.castle.org.cw)


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