To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.rayOpen lugnet.cad.ray in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Ray-Tracing / 1342
1341  |  1343
Subject: 
Re: Aspect ratio (via L3P)
Newsgroups: 
lugnet.cad.ray
Date: 
Sun, 30 Jun 2002 22:51:52 GMT
Viewed: 
3780 times
  
Andrew Westrate wrote...
> In lugnet.cad.ray, Lars C. Hassing writes:
> > How would you want it to work ?
> > Just to specify the location of the camera ?
> > See also http://news.lugnet.com/cad/?n=4891
> > (Since the above post -cla has been added to function as a look_at.dat)
> 
> After reading your post, I use the 2nd approach (the view pyramid) to  specify
> the location and orientation of the camera.  Here's the file I use (the
> cylinder is just a placeholder):
> 
> 0 POV-Ray Camera Shortcut
> 0 Name: Camera1.dat
> 0 L3P IFPOV
> 0 // camera-subst
> 0 cylinder { <0,0,20>, <0,0,5>, 4 }
> 0 L3P ELSEPOV
> 0 // directional lines and minifig
> 2 4 0 0 20 0 0 -100
> 2 0 20 0 0 -20 0 0
> 2 0 0 20 0 0 -20 0
> 3 41 0 0 0 72 48 -200 -72 48 -200
> 3 41 0 0 0 72 -48 -200 -72 -48 -200
> 3 41 0 0 0 72 48 -200 72 -48 -200
> 3 41 0 0 0 -72 48 -200 -72 -48 -200
> 2 14 0 0 0 -72 -48 -200
> 2 14 0 0 0 -72 48 -200
> 2 14 0 0 0 72 48 -200
> 2 14 0 0 0 72 -48 -200
> 1 15 0 -8 15 1 0 0 0 1 0 0 0 1 3626B.DAT
> 1 15 0 16 15 1 0 0 0 1 0 0 0 1 973.DAT
> 1 15 0 48 15 1 0 0 0 1 0 0 0 1 970.DAT
> 1 15 0 60 15 1 0 0 0 1 0 0 0 1 972.DAT
> 1 15 0 60 15 1 0 0 0 1 0 0 0 1 971.DAT
> 0 L3P ENDPOV
> 0

Nice looking camera. And good idea with a cameraman.
Your camera has a lens angle of 44 degrees and an aspect ratio of 3/2.
How should L3P extract that information?
Perhaps by putting the pyramid into a subfile,
then L3P can calculate the bounding box of that.

Shouldn't the pyramid be very large, so that you can place the camera
for large models too?

I would leave out the cylinder.
/Lars



Message has 1 Reply:
  Re: Aspect ratio (via L3P)
 
(...) That would work fine for me. Andy (24 years ago, 4-Jul-02, to lugnet.cad.ray)

Message is in Reply To:
  Re: Aspect ratio (via L3P)  [DAT]
 
(...) Great! (...) After reading your post, I use the 2nd approach (the view pyramid) to specify the location and orientation of the camera. Here's the file I use (the cylinder is just a placeholder): 0 POV-Ray Camera Shortcut 0 Name: Camera1.dat 0 (...) (24 years ago, 29-Jun-02, to lugnet.cad.ray)  

20 Messages in This Thread:





Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR