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Subject: 
Re: Aspect ratio (via L3P)
Newsgroups: 
lugnet.cad.ray
Date: 
Tue, 25 Jun 2002 15:47:10 GMT
Viewed: 
757 times
  
rmelkert wrote...
This is great!

I was starting to fear I could not easly make 16x9 widescreen animations
(my favorite ratio).

I'll ad the param to the export options for l3p in ld4dmodeler beta 2.
Default param list would become:

-stdout %FN -o -cla%CL -cc%CA -car%AR

(fn=filename, cl=camera lookat, CA=Camera angle, AR=Aspect ratio :) )

-cc%CA seems wrong:
  -cc<x>,<y>,<z> camera coordinates (location)
  -ca<a> camera angle, default is 67.38 degrees
/Lars



Message is in Reply To:
  Re: Aspect ratio (via L3P)
 
This is great! I was starting to fear I could not easly make 16x9 widescreen animations (my favorite ratio). I'll ad the param to the export options for l3p in ld4dmodeler beta 2. Default param list would become: -stdout %FN -o -cla%CL -cc%CA (...) (22 years ago, 25-Jun-02, to lugnet.cad.ray)

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