Subject:
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Re: Aspect ratio (via L3P)
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Newsgroups:
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lugnet.cad.ray
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Date:
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Tue, 25 Jun 2002 15:47:10 GMT
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Viewed:
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757 times
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rmelkert wrote...
> This is great!
>
> I was starting to fear I could not easly make 16x9 widescreen animations
> (my favorite ratio).
>
> I'll ad the param to the export options for l3p in ld4dmodeler beta 2.
> Default param list would become:
>
> -stdout %FN -o -cla%CL -cc%CA -car%AR
>
> (fn=filename, cl=camera lookat, CA=Camera angle, AR=Aspect ratio :) )
-cc%CA seems wrong:
-cc<x>,<y>,<z> camera coordinates (location)
-ca<a> camera angle, default is 67.38 degrees
/Lars
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Message is in Reply To:
| | Re: Aspect ratio (via L3P)
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| This is great! I was starting to fear I could not easly make 16x9 widescreen animations (my favorite ratio). I'll ad the param to the export options for l3p in ld4dmodeler beta 2. Default param list would become: -stdout %FN -o -cla%CL -cc%CA (...) (22 years ago, 25-Jun-02, to lugnet.cad.ray)
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