Subject:
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Re: Aspect ratio (via L3P)
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Newsgroups:
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lugnet.cad.ray
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Date:
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Tue, 25 Jun 2002 02:54:34 GMT
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Viewed:
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751 times
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This is great!
I was starting to fear I could not easly make 16x9 widescreen animations
(my favorite ratio).
I'll ad the param to the export options for l3p in ld4dmodeler beta 2.
Default param list would become:
-stdout %FN -o -cla%CL -cc%CA -car%AR
(fn=filename, cl=camera lookat, CA=Camera angle, AR=Aspect ratio :) )
Thank you very much.
Roland
Lars C. Hassing wrote:
> "rmelkert" wrote...
>
> > Is there a way to set the aspect ratio of a scene trough the ini file?
> >
> > I am working on the export of my LD4DModeler program and noticed the
> > image is going to be compressed when the specified width/height is not 4:3.
> >
> > It would be cool if L3P had a param for the aspect ratio :)
>
>
> For the coming release I have just added
> -car<ar> camera aspect ratio, default is 1.333 (4/3)
> User must remember to change the size of the rendering to the same ratio.
> /Lars
>
>
>
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Message has 2 Replies: | | Re: Aspect ratio (via L3P)
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| (...) Roland, perhaps you should exchange an email or two with Lars. I think he's working on some other command line enhancements for the next version of l3p that might also interest you. Don (22 years ago, 25-Jun-02, to lugnet.cad.ray)
| | | Re: Aspect ratio (via L3P)
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| rmelkert wrote... (...) -cc%CA seems wrong: -cc<x>,<y>,<z> camera coordinates (location) -ca<a> camera angle, default is 67.38 degrees /Lars (22 years ago, 25-Jun-02, to lugnet.cad.ray)
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Message is in Reply To:
| | Re: Aspect ratio (via L3P)
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| "rmelkert" wrote... (...) For the coming release I have just added -car<ar> camera aspect ratio, default is 1.333 (4/3) User must remember to change the size of the rendering to the same ratio. /Lars (22 years ago, 24-Jun-02, to lugnet.cad.ray)
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