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Subject: 
Re: View matrix used for default 3D view expressed in LDLite terms
Newsgroups: 
lugnet.cad.mlcad
Date: 
Fri, 26 Oct 2001 05:34:23 GMT
Viewed: 
3475 times
  
"Steve Bliss" <steve.bliss@home.com> wrote in message
news:GLnxLM.G8G@lugnet.com...
For example, to duplicate MLCAD's view, write:

0 ROTATE 23 1 0 0
0 ROTATE 45 0 1 0
1 16 0 0 0 1 0 0 0 1 0 0 0 1 3001.dat
0 ROTATE END
0 ROTATE END

Translated, this comes out to:

1 16 0 0 0 .7071 0 .7071 .2763 .9205 -.2763 -.6509 .3907 .6509 3001.dat
Steve

Sure this works, but don't load it into MLCad then you get again a different
view :-)

Michael



Message is in Reply To:
  Re: View matrix used for default 3D view expressed in LDLite terms  [DAT]
 
(...) A general, reproducible, adjustable, redo-able solution to this is to write up a couple of LDLite's ROTATION commands, and then translate the commands to standard LDraw gdl. For example, to duplicate MLCAD's view, write: 0 ROTATE 23 1 0 0 0 (...) (23 years ago, 23-Oct-01, to lugnet.cad.mlcad)

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