Subject:
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Re: View matrix used for default 3D view expressed in LDLite terms
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Newsgroups:
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lugnet.cad.mlcad
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Date:
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Mon, 22 Oct 2001 22:11:33 GMT
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Viewed:
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3099 times
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In lugnet.cad.mlcad, Ryan Farrington writes:
> Larry Pieniazek wrote:> In lugnet.cad.mlcad, Don Heyse writes:
>
> > Yes, that's it. Or so close as not to make a difference.
> >
> > THANK YOU!!!!
> >
> > This may actually be a candidate for the MLCad helps unless I'm the only
> > person who ever wanted to render at the same rotation MLCad uses.
>
> Just my 2¢:
> The 3D angles (in degrees) in MLCad can be found under
> Settings>General>Change...>Documents tab. They are indeed 23 and 45 degrees.
Great, thanks!
But I sort of (as Kevin does) need the way to generate the rotation matrix
from a dialed in rotation value... if someone has a spread that does that,
it would be nifty.
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