Subject:
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Re: View matrix used for default 3D view expressed in LDLite terms
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Newsgroups:
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lugnet.cad.mlcad
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Date:
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Mon, 22 Oct 2001 21:02:08 GMT
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Viewed:
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3024 times
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Larry Pieniazek wrote:> In lugnet.cad.mlcad, Don Heyse writes:
> Yes, that's it. Or so close as not to make a difference.
>
> THANK YOU!!!!
>
> This may actually be a candidate for the MLCad helps unless I'm the only
> person who ever wanted to render at the same rotation MLCad uses.
Just my 2¢:
The 3D angles (in degrees) in MLCad can be found under
Settings>General>Change...>Documents tab. They are indeed 23 and 45 degrees.
--Ryan
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