Subject:
|
Re: View matrix used for default 3D view expressed in LDLite terms
|
Newsgroups:
|
lugnet.cad.mlcad
|
Date:
|
Mon, 22 Oct 2001 14:47:00 GMT
|
Viewed:
|
2926 times
|
| |
| |
In lugnet.cad.mlcad, Don Heyse writes:
> Yeah, you're right, it looks more like a 45 degree turn followed by about
> a 23 degree tilt. Try this:
>
> -A0.707104,0,0.707104,0.276288,0.920505,-0.276288,-0.650895,0.390731,0.650895
Yes, that's it. Or so close as not to make a difference.
THANK YOU!!!!
This may actually be a candidate for the MLCad helps unless I'm the only
person who ever wanted to render at the same rotation MLCad uses.
|
|
Message has 2 Replies:
Message is in Reply To:
15 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
This Message and its Replies on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|