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 CAD / MLCad / *1968 (-100)
  Re: Some issues with the newest version of MLCad
 
(...) I also like this behaviour, I use it a lot (along with 0 MLCAD SKIP_BEGIN/END) when working on large Ldraw files. ROSCO (20 years ago, 27-Sep-04, to lugnet.cad.mlcad)
 
  Re: Some issues with the newest version of MLCad
 
"Andrew Westrate" <loewe_29@yahoo.com> wrote in news:I4M37z.1Hox@lugnet.com: (...) Personally I really like this behaviour. Please don't simply change this back to the old style. An option would be fine, but sometimes it's invaluable to be able to (...) (20 years ago, 27-Sep-04, to lugnet.cad.mlcad)
 
  Some issues with the newest version of MLCad
 
Michael, I recently noticed a couple of things in the newest version of MLCad, which behave differently from the previous versions. I hope you'll consider changing these back to the way they behaved previously. I was working with a file that had a (...) (20 years ago, 25-Sep-04, to lugnet.cad.mlcad, FTX)
 
  MLCad.ini 2004-03 Update Now Available
 
Hi, I just updated the MLCad.ini file accordingly to the latest LDraw.org parts update 2004-03. The .ini file defines the parts available in MLCad's minifigure generator. Download the file from my website: www.holly-wood.it/mlcad-en.html The update (...) (20 years ago, 18-Sep-04, to lugnet.announce, lugnet.cad.mlcad)  
 
  Re: Where have maxi gone?
 
(...) Thanks Don. I sure you're right. I thought they already were in the LDraw library. By the way, does anyone know how long maxifigs have been around? I'm beginning to feel that at the rate we're going, we would never catch up with all the new (...) (20 years ago, 31-Aug-04, to lugnet.cad.mlcad)
 
  Re: Where have maxi gone?
 
(...) I think some of the parts may not be official yet. Look here and at the prev and next links. (URL) that what you're looking for? Have fun, Don (20 years ago, 30-Aug-04, to lugnet.cad.mlcad)
 
  Re: Challenge! Build Startrek ships to DS9 scale.
 
Sure! Do you have the bricks? ;-) Jaco "Mangudai" <templar_knight_ii@yahoo.com> schreef in bericht news:I2vnKx.19zn@lugnet.com... (...) Space (...) :-( (...) up for (...) (20 years ago, 27-Aug-04, to lugnet.build, lugnet.cad, lugnet.cad.dat.models, lugnet.cad.mlcad, lugnet.space)
 
  Re: Challenge! Build Startrek ships to DS9 scale.
 
OK. A rather new part. I do not have one. (...) sure (...) a (...) a (...) (20 years ago, 27-Aug-04, to lugnet.build, lugnet.cad, lugnet.cad.dat.models, lugnet.cad.mlcad, lugnet.space)
 
  Where have maxi gone?
 
I believe there used to be a class for maxifigs in the Other>M folder. Now that I want to find them, I can't. Where are they, have they ever been or is maxi a 4-letter word unlike mini? (20 years ago, 27-Aug-04, to lugnet.cad.mlcad)
 
  Re: Part Authoring with MLCAD
 
(...) I am an adjunct instructor for Portland State University. I contract with a pre-college PSU affiliate called Saturday Academy www.saturdayacademy.pdx.edu> I teach programming and robotics courses to kids from 4th to 12th grade (that's 10 - 18 (...) (20 years ago, 26-Aug-04, to lugnet.cad.mlcad)
 
  Re: Part Authoring with MLCAD
 
(...) That's exactly what I was trying to accomplish ... a way to reference the primitives folder in MLCAD. I suspect that it is as simple as changing the MLCAD ini to include the P folder and perhaps another sub-parts folder. I tried stickng the (...) (20 years ago, 26-Aug-04, to lugnet.cad.mlcad, FTX)
 
  Re: Challenge! Build Startrek ships to DS9 scale.
 
(...) I found these: (URL) nice! I think they match the scale of the station. Who is StarFreak359, the author of these models? Please contact me. Jaco (20 years ago, 26-Aug-04, to lugnet.build, lugnet.cad, lugnet.cad.dat.models, lugnet.cad.mlcad, lugnet.space)
 
  Re: Part Authoring with MLCAD
 
(...) Ahh, this looks like the perfect time to again point out how nice it could be if mlcad supported plugins. Hint, hint... Have fun, Don (20 years ago, 26-Aug-04, to lugnet.cad.mlcad)
 
  Re: Part Authoring with MLCAD
 
(...) A good reason could be that the resulting references to primitives would be to the wrong libary, but there must be another way to display the content of folders like /p, /p/48, and /s in MLCad's availible parts tree/parts preview, so you can (...) (20 years ago, 25-Aug-04, to lugnet.cad.mlcad, FTX)
 
  Re: Part Authoring with MLCAD
 
(...) Perhaps it might be useful (maybe in a new thread) for folks to enumerate what they think some of those features are? Might give some of the authors ideas... (20 years ago, 25-Aug-04, to lugnet.cad.mlcad)
 
  Re: Part Authoring with MLCAD
 
(...) Excellent references! Thanks for pointing me to Paul Easter's site. Thinking that I may have previously missed it, I went back to search for Prim-Gen at the LDraw site. I haven't found a reference to it. Too bad, it seems to do a lot of things (...) (20 years ago, 25-Aug-04, to lugnet.cad.mlcad)
 
  Re: Part Authoring with MLCAD
 
(...) Just wanted to say I agree with what Don wrote, and add my own 2 cents. I use Paul Easter's zerobase.dat and point.dat files a lot when beginning a new part. I like to start by measuring the part, and using notepad or LDAO to record the (...) (20 years ago, 25-Aug-04, to lugnet.cad.mlcad)
 
  Re: Part Authoring with MLCAD
 
(...) While it doesn't specifically use MLCad, Paul Easter's utilities pages has some nice screen shots of the part development process. And I'm sure you could use some of the ideas in MLCad. (URL) one shows a bunch of windows in polling mode with (...) (20 years ago, 25-Aug-04, to lugnet.cad.mlcad)
 
  Re: Part Authoring with MLCAD
 
(...) Hi, I'll echo Orion's question: where do you teach? What level/subject(s) do you teach? I'm interested how and why you've chosen to insert LDraw parts authoring into your curriculum.. Was it difficult to convince your superiors? I teach CAD at (...) (20 years ago, 25-Aug-04, to lugnet.cad.mlcad)
 
  Re: Part Authoring with MLCAD
 
(...) That's really cool. You might have mentioned this eariler and I missed it but where do you teach? This particluar presentation has gone through several revisions (I just uploaded the Brickfest DC version a couple of days ago) but I'm always (...) (20 years ago, 25-Aug-04, to lugnet.cad.mlcad)
 
  Re: Part Authoring with MLCAD
 
(...) I've read Virtual Lego, LDraw.org tutorials and even used your BrickFestPDX Powerpoint Presentation in class. I've found them very helpful for creating parts line-upon-line. However, I am inherently a very lazy programmer. That's why I want to (...) (20 years ago, 25-Aug-04, to lugnet.cad.mlcad)
 
  Re: Part Authoring with MLCAD
 
(...) Ok, you're good until here. The best way, in my opinion, to learn parts authoring is to look at other similar parts. (...) Don't do this, it's bad since the work is unnecessary and the primitve library is updated almost every time a new (...) (20 years ago, 25-Aug-04, to lugnet.cad.mlcad)
 
  Re: Missing Parts in Minifig Generator
 
(...) 524.dat was in the 2004-02 parts update, so if you install that, you should be fine. Andy (20 years ago, 25-Aug-04, to lugnet.cad.mlcad)
 
  Re: Part Authoring with MLCAD
 
(...) Both! Here's what I've done so far. 1. Studied several parts dat files by stepping through the code using LDAO. I particularly concentrated on parts that had features similar to the ones I'd like to make. (My wife wants to model all the large (...) (20 years ago, 24-Aug-04, to lugnet.cad.mlcad)
 
  Re: Missing Parts in Minifig Generator
 
(...) The MLCad.ini is maintained by Willy Tschager. Visit his site for the current file: (URL) (20 years ago, 24-Aug-04, to lugnet.cad.mlcad)
 
  Missing Parts in Minifig Generator
 
Minifig Generator has a Helmet Darth Vader which produces and error because it can't find the part 524.dat How do I remove the description or find the part? I believe there are several Hat / Hairpieces missing as well. (20 years ago, 24-Aug-04, to lugnet.cad.mlcad)
 
  Re: Part Authoring with MLCAD
 
(...) I don't understand your question. Are you asking how to include primitive in your parts or are you asking in general how to author parts in MLCad? -Orion (20 years ago, 24-Aug-04, to lugnet.cad.mlcad)
 
  Part Authoring with MLCAD
 
How do I setup MLCAD to create new parts using the primitives and pre-scaled primitives? (20 years ago, 24-Aug-04, to lugnet.cad.mlcad)
 
  Re: Challenge! Build Startrek ships to DS9 scale.
 
(...) A greater challenge is to build a minifig scale Deep Space 9!!! LOL! You up for that? (20 years ago, 23-Aug-04, to lugnet.build, lugnet.cad, lugnet.cad.dat.models, lugnet.cad.mlcad, lugnet.space)
 
  Re: Challenge! Build Startrek ships to DS9 scale.
 
"Jaco van der Molen" <jmolen@zonnet.nl> wrote in message news:I2pnux.1y2v@lugnet.com... (...) (URL) > its buildt of just 5 bricks :) (...) The dish is 2.4cm in diameter. There is no partnumber on it and I'm not sure what set it came in. With a (...) (20 years ago, 20-Aug-04, to lugnet.build, lugnet.cad, lugnet.cad.dat.models, lugnet.cad.mlcad, lugnet.space)
 
  Re: Challenge! Build Startrek ships to DS9 scale.
 
"Jonathan Wilson" <jonwil@tpgi.com.au> schreef in bericht news:I2otFD.srF@lugnet.com... (...) Good luck :-) I have plans and some ideas for a minifig scale Runabout and did some designing in MLCad. But never finished. Maybe I will pick this up once (...) (20 years ago, 19-Aug-04, to lugnet.build, lugnet.cad, lugnet.cad.dat.models, lugnet.cad.mlcad, lugnet.space)
 
  Re: Challenge! Build Startrek ships to DS9 scale.
 
"Christian Treczoks" <ct@braehler.com> schreef in bericht news:I2oo6H.20nJ@lugnet.com... (...) ... but never the less: a great model! Jaco (20 years ago, 19-Aug-04, to lugnet.build, lugnet.cad, lugnet.cad.dat.models, lugnet.cad.mlcad, lugnet.space)
 
  Re: Challenge! Build Startrek ships to DS9 scale.
 
How sweet! I am not sure what dish that is? Jaco "Øyvind Steinnes" <phoenix@online.no> schreef in bericht news:I2npLv.Lzv@lugnet.com... (...) (20 years ago, 19-Aug-04, to lugnet.build, lugnet.cad, lugnet.cad.dat.models, lugnet.cad.mlcad, lugnet.space)
 
  Re: Challenge! Build Startrek ships to DS9 scale.
 
Great models! I rendered a picture with them docked at the station. Though I think they are too big a scale :-( See Brickshelf: (URL) Allemann" <jason@parlugment.org> schreef in bericht news:I2nnKF.3D9@lugnet.com... (...) of (...) far as (...) (...) (20 years ago, 19-Aug-04, to lugnet.build, lugnet.cad, lugnet.cad.dat.models, lugnet.cad.mlcad, lugnet.space)
 
  Re: Challenge! Build Startrek ships to DS9 scale.
 
How about this challenge, build a NCC-1701-D MOC scaled to these: (URL) a proper minifig scale Enterprise (any of them) would be the ultimate :) (20 years ago, 19-Aug-04, to lugnet.build, lugnet.cad, lugnet.cad.dat.models, lugnet.cad.mlcad, lugnet.space)
 
  Re: Challenge! Build Startrek ships to DS9 scale.
 
(...) Hey, challenge yourself! Build a DS9 in scale to this Startrek ship ;-) (URL) (No, it is not mine) SCNR, Christian (20 years ago, 19-Aug-04, to lugnet.build, lugnet.cad, lugnet.cad.dat.models, lugnet.cad.mlcad, lugnet.space)
 
  Re: Challenge! Build Startrek ships to DS9 scale.
 
"Jason Allemann" <jason@parlugment.org> wrote in message news:I2nnKF.3D9@lugnet.com... (...) Space (...) :-( (...) I'm not following the discusions on lugnet.space, and normaly dont build any space related stuff in LEGO, but has always been (...) (20 years ago, 18-Aug-04, to lugnet.build, lugnet.cad, lugnet.cad.dat.models, lugnet.cad.mlcad, lugnet.space)
 
  Re: Challenge! Build Startrek ships to DS9 scale.
 
(...) Actually I've been following your DS9 project with great interest (amazing rendition by the way). When I finished my (URL) Enterprise> one of the projects I was considering was a DS9 to scale with it. I even got as far as prototyping one of (...) (20 years ago, 18-Aug-04, to lugnet.build, lugnet.cad, lugnet.cad.dat.models, lugnet.cad.mlcad, lugnet.space, FTX)
 
  Challenge! Build Startrek ships to DS9 scale.
 
Hi all builders, cadders, datters, mlcadders and spacers, I challenge anyone to make Startrek spaceships to the scale of my Deep Space 9 station! Who's in for it? Jaco P.S. Currently I have some ideas for an Enterprise D, a Runabout and the Defiant. (...) (20 years ago, 18-Aug-04, to lugnet.build, lugnet.cad, lugnet.cad.dat.models, lugnet.cad.mlcad, lugnet.space)
 
  Some new MOCs
 
Hi all! Since I am writting in a hurry, I wanted to announce my latest project this way: (URL) Visit my announcement at 1000steine.de> Hope you enjoy! Leg Godt! (URL) my oldgrey Homepage: (URL) (20 years ago, 7-Aug-04, to lugnet.loc.de, lugnet.trains, lugnet.build.schleim, lugnet.announce.moc, lugnet.cad.mlcad, FTX)  
 
  Re: (First post) enter position and rotation dialog
 
(...) What you're trying to do is define a rotation vector, which can also be explained as a "custom-oriented axis". Its origin is always 0,0,0 and it will extend in the direction set by the XYZ coordinates. This way of working is very powerful, (...) (20 years ago, 29-Jul-04, to lugnet.cad.mlcad)
 
  Re: (First post) enter position and rotation dialog
 
(...) Well I'd recommend doing it that way, as it is MUCH easier. The problem moving pieces at strange angles is that the default movement is in x, y or z direction - not in the direction that they are rotated. Remember also that you don't have to (...) (20 years ago, 29-Jul-04, to lugnet.cad.mlcad)
 
  Re: (First post) enter position and rotation dialog
 
(...) I'm not sure what you're saying here, but I'll take a stab at it anyways. If you highlight a piece that you placed earlier in the list, before you started messing with angles, and then add your new piece there, it'll take it's rotational (...) (20 years ago, 28-Jul-04, to lugnet.cad.mlcad)
 
  Re: (First post) enter position and rotation dialog
 
Thanks for the prompt reply. :) I am aware of the rotate buttons, and have been using them allot. I even reset the button for the axis I'm working with to step 1 instead of 15, to try and get it lined up. It's still not working. :) To give you an (...) (20 years ago, 28-Jul-04, to lugnet.cad.mlcad)
 
  Re: (First post) enter position and rotation dialog
 
(...) There are also keyboard shortcuts for those operations. Rotate around Y axis: 'A' and Ctrl+right or left arrows Rotate around X axis: Ctrl+up or down arrrows Rotate aournd Z azis: Ctrl+'home' or 'end' --Ryan (URL) (20 years ago, 28-Jul-04, to lugnet.cad.mlcad)
 
  Re: (First post) enter position and rotation dialog
 
(...) That and the fact that doing patterns well is much more challenging, especially on curved surfaces. -Orion (20 years ago, 28-Jul-04, to lugnet.cad.mlcad)
 
  Re: (First post) enter position and rotation dialog
 
(...) If you're using MLcad, there should be a toolbar with six circular arrow buttons in it. Those arrow bottons will rotate the part along all three axes. The arrows are modeled according to the top-view (default lower left frame), where the left (...) (20 years ago, 28-Jul-04, to lugnet.cad.mlcad)
 
  (First post) enter position and rotation dialog
 
Hi everyone, I just started getting interested in lego modeling in MLcad, and I am really enjoying it. I am having a little trouble with it though..maybe you can help me out... I have placed a part (plate 1x2) into the work area, and I need to (...) (20 years ago, 27-Jul-04, to lugnet.cad.mlcad)
 
  Re: Cockpits, and Facets, and Ninja, oh my!
 
(...) Unfortunately I haven't worked on the other two dragon body parts the last months. The head-details takes me to trouble. nad then there is only the outer hull. See here: (URL) would be glad, if anybody else wants to complete the parts. CU (...) (20 years ago, 27-Jul-04, to lugnet.cad, lugnet.cad.mlcad, lugnet.cad.dat.ideas, lugnet.cad.dat.parts)
 
  Re: Building DS9
 
(...) implimentation. I'm the kind of person that would reinvent the wheel just to say "hey, that wheel's mine! I made it myself!" Seriously, though, I've always wanted to build my own versions of the Trek ships; In fact, have you seen the Scorpion (...) (20 years ago, 26-Jul-04, to lugnet.cad, lugnet.cad.dat.models, lugnet.cad.mlcad)
 
  Re: Building DS9
 
Doug, I think I beat you to that. :) (URL) luck. That's a great model! Corey (20 years ago, 25-Jul-04, to lugnet.cad, lugnet.cad.dat.models, lugnet.cad.mlcad)
 
  Re: Cockpits, and Facets, and Ninja, oh my!
 
(...) That one is under "Minifig Flame" -Orion (20 years ago, 25-Jul-04, to lugnet.cad, lugnet.cad.mlcad, lugnet.cad.dat.ideas, lugnet.cad.dat.parts)
 
  Re: Cockpits, and Facets, and Ninja, oh my!
 
(...) Hmm, yes it would have. So would other parts with weird curvy surfaces like the flame/seaweed piece (considering the fact that the first dragon's body parts have all been completed, I'm surprised that I can't find that part anywhere). (...) I (...) (20 years ago, 25-Jul-04, to lugnet.cad, lugnet.cad.mlcad, lugnet.cad.dat.ideas, lugnet.cad.dat.parts, FTX)
 
  Re: Cockpits, and Facets, and Ninja, oh my!
 
(...) Aack! This would've been a nice part to (URL) 3D Scan>. But short of FedExing the part to me at my hotel (as I don't have one on hand) that's probably not gonna happen.. I could try to have one of my students take a stab at it in 3DStudio or (...) (20 years ago, 25-Jul-04, to lugnet.cad, lugnet.cad.mlcad, lugnet.cad.dat.ideas, lugnet.cad.dat.parts, FTX)
 
  Cockpits, and Facets, and Ninja, oh my!
 
I downloaded copies of LDraw and MLcad a few days ago, and I've been building digital versions of a few of my models, but I ran into a couple of problems: 1. Using MLcad, I couldn't get (URL) this piece> to close flush to (URL) this piece>. There (...) (20 years ago, 24-Jul-04, to lugnet.cad, lugnet.cad.mlcad, lugnet.cad.dat.ideas, lugnet.cad.dat.parts, FTX)
 
  Building DS9
 
Dear folks! As of today I have started to collect pieces for my model of the Deep Space 9 station from the same named Startrek series. I created this model way back completely digitally in MLCad, but I am attempting to make it for real! The model is (...) (20 years ago, 24-Jul-04, to lugnet.cad, lugnet.cad.dat.models, lugnet.cad.mlcad)
 
  Re: New tutorial: Running LSynth through MLCad's interface
 
(...) good point. I'll fix it with the next site update. anyway to give a short answer now: mlcad 3.11, lsynth 2.0, no specific order needed, but it is wise to install mlcad first to spot errors with the part-library. (...) :-))) w. (20 years ago, 16-Jul-04, to lugnet.cad.mlcad)
 
  Re: New tutorial: Running LSynth through MLCad's interface
 
(...) I'm glad you like it! praise from the code-god itself saves my day :-))) (...) w. (20 years ago, 16-Jul-04, to lugnet.cad.mlcad)
 
  Re: New tutorial: Running LSynth through MLCad's interface
 
(...) Slick presentation, great work. One nit, you may want to mention what versions of the software this tutorial prereqs. Also is there an order dependency on which one has to be installed first? I agree with Kevin, you rock! Thanks for sharing! (20 years ago, 14-Jul-04, to lugnet.cad.mlcad)
 
  Re: New tutorial: Running LSynth through MLCad's interface
 
(...) Willy, THanks so much for this tutorial. It is awesome that you put the work into it. Greatly appreciated. (...) Kevin (20 years ago, 14-Jul-04, to lugnet.cad.mlcad)
 
  New tutorial: Running LSynth through MLCad's interface
 
Hi folks, generating hoses, chains and electical cabels has never been easier - even for people with little CAD experience. Check out this tutorial about MLCad's newest feature and go down to the nuts and bolts of the prog: www.holly-wood.it "Synth" (...) (20 years ago, 14-Jul-04, to lugnet.announce, lugnet.cad.mlcad)  
 
  Re: Reports in MLCad
 
(...) Thanks Michael, I'll give that a try (and I'm looking forward to the next version as well) Ken (20 years ago, 11-Jul-04, to lugnet.cad.mlcad)
 
  Re: Reports in MLCad
 
Ken, this sounds like a bug in MLCad. I'll investigate that. The other point is that the next version of MLCad will support the offical color definitions based on the LDraw.org color standard. In the mean time you can do the following (so far I (...) (20 years ago, 11-Jul-04, to lugnet.cad.mlcad)
 
  Reports in MLCad
 
Can anyone answer this question ? Why does this happen. If I use a colour from the "More" section of the colorbar toolbar eg; Sand Green (378) or Sand Blue (379) that show as their correct names when I view them in the parts section at the top of (...) (20 years ago, 9-Jul-04, to lugnet.cad.mlcad)
 
  Re: Attention: Serious bug in MLCad V3.10 !
 
Hello, (...) Parts. (...) This one does indeed work for me too. just downloaded version 3.11 and adjusted the .ini, this time without the backslash and it is still working :-) Keep up the good work, Michael! Greetings Maico Arts (20 years ago, 6-Jul-04, to lugnet.cad.mlcad)
 
  *** MLCad V3.11 is available ***
 
Hi, MLCad V3.11 is a bug-fix release to V3.00 and corrects the following bugs: 1) Scan path function causing crash and not working correctly 2) Hide Feature doesn't change modified attribute 3) Bug when removing sub-models from mpd projects As usual (...) (20 years ago, 6-Jul-04, to lugnet.cad.mlcad)
 
  Re: Attention: Serious bug in MLCad V3.10 !
 
(...) I just did a quick test: [SCAN_ORDER] 1 = SHOW <LDRAWDIR>\Parts 2 = HIDE <LDRAWDIR>\Parts\s 3 = HIDE <LDRAWDIR>\P 4 = HIDE <LDRAWDIR>\P\48 5 = SHOW <LDRAWDIR>\NewParts And the parts in NewParts showed up in MLCad without having to use Scan (...) (20 years ago, 6-Jul-04, to lugnet.cad.mlcad)
 
  Re: *** MLCad V3.10 is available ***
 
Hello Willy (...) I will try this kind of setup again. If it works for you, it should work for me too! Thanks (...) supporting (...) upgrading the (...) biggest (...) Hmm, I think we will see it at LEGO World... About the language dll, I think I (...) (20 years ago, 6-Jul-04, to lugnet.cad.mlcad)
 
  Attention: Serious bug in MLCad V3.10 !
 
Hi to all MLCad users. I just found a realy serious bug in MLCad, I must say I don't know what I did when I implemented the search-path feature but at least during testing my mind completely failed and I didn't see any obvious bug. I'm realy sorry (...) (20 years ago, 6-Jul-04, to lugnet.cad.mlcad)
 
  Re: *** MLCad V3.10 is available ***
 
(...) hi, it is working smoothly on my win2000+SP4 with the following config: c:\Programme\MLCad\MLCad.exe c:\Programme\MLCad\PARTS c:\Programme\MLCad\PARTS\s ... c:\Programme\MLCad\Eigene_Parts [SCAN_ORDER] 1 = SHOW Parts 2 = HIDE Parts\s 3 = HIDE (...) (20 years ago, 6-Jul-04, to lugnet.cad.mlcad)
 
  Re: *** MLCad V3.10 is available ***
 
Hello Michael and Niels, I just checked for myself, I have the same problem. paths for me are: D:\lego\ldraw\MLCad_V3.10 the unofficial parts are here: D:\lego\ldraw\unoff\parts and D:\lego\ldraw\unoff\p First I had a longer name for "unoff". Here (...) (20 years ago, 5-Jul-04, to lugnet.cad.mlcad)
 
  Re: *** MLCad V3.10 is available ***
 
(...) I am aware of that it is a new function in version 3.10. When I select Help, About MLCad it shows MLCad Version 3.10 Copyright (c) 1999-2004 by Michael Lachmann I just installed MLCad 3.10 on Windows XP Home Edition, and changed the SCAN_ORDER (...) (20 years ago, 5-Jul-04, to lugnet.cad.mlcad)
 
  Re: *** MLCad V3.10 is available ***
 
Sorry about this stupid question: Are you sure you are using version 3.10 of MLCad? Because 3.00 is not able to deal with that! Michael "Niels Karsdorp" <niels.karsdorp@pggm.nl> schrieb im Newsbeitrag news:I0DBM0.10Jy@lugnet.com... (...) (20 years ago, 5-Jul-04, to lugnet.cad.mlcad)
 
  Re: *** MLCad V3.10 is available ***
 
(...) I did a scan parts from the file menu, still no success. I even tried to change the order: [SCAN_ORDER] 1 = SHOW NewParts 2 = HIDE NewParts\s 3 = SHOW Parts 4 = HIDE Parts\s 5 = HIDE P 6 = HIDE P\48 7 = SHOW MyParts No success. I tried adding (...) (20 years ago, 5-Jul-04, to lugnet.cad.mlcad)
 
  Re: *** MLCad V3.10 is available ***
 
Do a scan parts from the file menu, then it should work. Michael "Niels Karsdorp" <niels.karsdorp@pggm.nl> schrieb im Newsbeitrag news:I02LGu.1v8I@lugnet.com... (...) don't (...) (20 years ago, 4-Jul-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: Developing MLCAD plugins?
 
Don, "Don Heyse" <dheyse@hotmail.spam....away.com> schrieb im Newsbeitrag news:Hztzr8.y0t@lugnet.com... <SNIP> (...) That will be documented anyway - sure. But for that feature I have to think even more ... but I have already an idea how that could (...) (20 years ago, 4-Jul-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: *** MLCad V3.10 is available ***
 
Personally I would like to see a standard parts structure like this, at least for MLCAD; Parts oldparts unoffparts myparts Parts would be the officially released parts oldparts would be where old official parts are moved to when they are updated (...) (20 years ago, 30-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: *** MLCad V3.10 is available ***
 
(...) My folder structure is as follows: D:\LDraw\MLCad_V3.10\ includes MLCad 3.10 install, including MLCad.exe and MLCad.ini D:\LDraw\Parts\ D:\LDraw\Parts\S D:\LDraw\P\ D:\LDraw\P\48\ D:\LDraw\NewParts\ D:\LDraw\NewParts\S\ D:\LDraw\MyParts\ (...) (20 years ago, 30-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: *** MLCad V3.10 is available ***
 
(...) hi niels, the code looks fine. please check the following two things: * lets persume that that MLCad.exe and MLCad.ini is stored in: c:\Programs\MLCad and the parts are in: c:\Programs\MLCad\Parts then your custom parts have to be placed in (...) (20 years ago, 30-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: *** MLCad V3.10 is available ***
 
How does that scan_order thing work? I've added three more paths in mlcad.ini, but the parts in these folders don't show up anywhere in MLCad. [SCAN_ORDER] 1 = SHOW Parts 2 = HIDE Parts\s 3 = HIDE P 4 = HIDE P\48 5 = SHOW NewParts 6 = HIDE (...) (20 years ago, 29-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: Developing MLCAD plugins?
 
(...) While you're checking, think about this. What if the MLCad generators were reconfigured as some sort of plugins, and the plugin specs were documented? Then everyone could use your generators. You know, weird people like me who are frightened (...) (20 years ago, 24-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  *** Specification 2.0 of MLCad Extensions ***
 
Hi, this can be downloaded from the developer section on (URL) you will also find the new language templates for MLCad V3.10 Best regards, Michael (20 years ago, 24-Jun-04, to lugnet.cad.mlcad)
 
  Re: Developing MLCAD plugins?
 
Done, "Don Heyse" <dheyse@hotmail.spam....away.com> schrieb im Newsbeitrag news:Hzrprv.14sB@lugnet.com... <SNIP> (...) No sorry, MLCad does not support plugins yet, currently I have a very quick way introducing new generators and pseudo commands by (...) (20 years ago, 24-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: Quick way to mirror-image a model?
 
Hi Don, now it's getting interesting ... "Don Heyse" <dheyse@hotmail.spam....away.com> schrieb im Newsbeitrag news:HzrwBF.9t2@lugnet.com... <SNIP> (...) I'm actually reading it in as | a b c | | d e f | | g h i | and that is also how I'm writing my (...) (20 years ago, 24-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: Quick way to mirror-image a model?
 
(...) Total side note: I agree with Don, row/column ordering is not what I would have chosen. BUT, it is far easier (IMO) to hand-transform row/column LDraw commands than the equivalent column/row commands (like I've had to do in POV-Ray code). (...) (20 years ago, 23-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: Quick way to mirror-image a model?
 
(...) Yes, that looks right. The other thing that messes me up with LDRAW matrices is the row, column ordering. The ordering in LDRAW files is not what I would have chosen, so I always have to look it up. From the old FAQ: (URL) type 1's format is: (...) (20 years ago, 23-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Developing MLCAD plugins?
 
(...) I forwarded this question to here because I don't know the answer. Apparently there has been some discussion in the past about developing plugins for MLCAD: (URL) there a specification for plugin development? Thanks, Don (20 years ago, 23-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: *** MLCad V3.10 is available ***
 
Niels, your wishes are welcome, just send them by e-mail. Regards, Michael "Niels Bugge" <buggelego2@+antiSPAMmail. dk> schrieb im Newsbeitrag news:HznpD2.o2v@lugnet.com... (...) get (...) right (...) close to (...) scroll (...) something (...) wait (...) (20 years ago, 21-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: *** MLCad V3.10 is available ***
 
(...) First of all thanks for a really great program, I use it all the time and get much joy from it. But I was wondering: Are you only interested in bugs right now, or can I add (a lot of) new wishes as well? Anyway, here's a list of bugs I'd (...) (20 years ago, 21-Jun-04, to lugnet.cad, lugnet.cad.mlcad, FTX)
 
  Re: *** MLCad V3.10 is available ***
 
Hi Ross, Sorry I forgot that, I've just added it to the bug-list, i'll correct that in the next release. Michael "Ross Crawford" <rosscraw@bigpond.net.au> schrieb im Newsbeitrag news:HzFGEr.5Av@lugnet.com... (...) a (...) (20 years ago, 18-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: *** MLSave V1.10 ***
 
Hi Jaco, "Jaco van der Molen" <jmolen@zonnet.nl> schrieb im Newsbeitrag news:HzB9Cy.AFx@lugnet.com... (...) do (...) <SNIP> It is called MLSaver.scr, like Tom already wrote - I'll take care of that in the readme.txt. Thanks for the hint! Michael (20 years ago, 18-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: *** MLCad V3.10 is available ***
 
(...) One bug I'd really like to see fixed though is in the parts reports, where a sub-model is included more than once, the part count is incorrect. Thanks again! ROSCO (20 years ago, 17-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: *** MLCad V3.10 is available ***
 
(...) Well then, I suppose it does! LOL. -Tim (20 years ago, 17-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: *** MLCad V3.10 is available ***
 
(...) L3P, LSynth and LPub all work fine with long filenames according to the examples in the book "Virtual Lego" :-) However, the old l3p16.exe compiled for die-hard DOS users obviously doesn't. /Lars (20 years ago, 16-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: *** MLCad V3.10 is available ***
 
(...) Also, not using 8.3 breaks in some other tools. I think L3P doesn't process long filenames. Not sure about LSynth, but LPub wouldn't be wise either cause it uses L3P. -Tim (20 years ago, 15-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: *** MLCad V3.10 is available ***
 
(...) The "ReleaseNotes.txt" file contains exhaustive info about what is added, fixed, changed and improved. - damien web page 1 : (URL) page 2: (URL) (20 years ago, 15-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: *** MLCad V3.10 is available ***
 
(...) a nice update to an already great software. many fixes that install MLCad in the maturity. especially welcomed is the neckware support. thanks, - damien web page 1 : (URL) page 2: (URL) (20 years ago, 15-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: *** MLCad V3.10 is available ***
 
(...) actually jeroen i believe it is a good practice to save all work in 8.3 rather then the 20 line file, simply because you never know who still uses LDedit. (20 years ago, 15-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: *** MLCad V3.10 is available ***
 
Er, am I right if it desn't save long file names anymore but makes it 8.3? Or did I mis a preference somewhere? Jeroen "Michael Lachmann" <michael.lachmann@lm...tware.com> wrote in message news:Hz9ExE.16qo@lugnet.com... (...) (20 years ago, 15-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: *** MLCad V3.10 is available ***
 
(...) Cool. Checking it out now. Woohoo! An arrow generator! That alone makes it worth downloading. Thanks. The website's a little vague on the subject: what's new or changed (apart from the new generators) in this version. Allister (20 years ago, 15-Jun-04, to lugnet.cad, lugnet.cad.mlcad)


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