Subject:
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Re: *** MLCad V3.10 is available ***
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Newsgroups:
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lugnet.cad, lugnet.cad.mlcad
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Date:
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Mon, 21 Jun 2004 21:38:57 GMT
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Viewed:
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5831 times
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Niels,
your wishes are welcome, just send them by e-mail.
Regards,
Michael
"Niels Bugge" <buggelego2@+antiSPAMmail. dk> schrieb im Newsbeitrag
news:HznpD2.o2v@lugnet.com...
> In lugnet.cad, Michael Lachmann wrote:
> > Just a quick not, that I've a new release ready for download ...
> >
> > http://www.lm-software.com/mlcad/
> >
> > Best regards,
> > Michael
>
> First of all thanks for a really great program, I use it all the time and get
> much joy from it. But I was wondering: Are you only interested in bugs right
> now, or can I add (a lot of) new wishes as well?
>
> Anyway, here's a list of bugs I'd encountered in 3.0 that have survived:
>
> _1 Undo doesn't work_
> - It would REALLY be a great help if this function worked: delete is so close to
> the button you use for moving things y+.
>
> _2 Bad integration of the two windows availibly parts tree (APT) and part
> preview (PP)_: Example: When you click on bricks in the APT-window, the
> PP-window changes to bricks, but if you then shift to slopes via the PP scroll
> list (S), it doesn't affect the ATP-window that stays stuck in the
> brick-section, whicht mean that you have to take a little trip around something
> else to shift the PP back on bricks (don't hit the baseplates or you'll wait
> forever!). -When you're building your model up in layered steps, you do a lot of
> this kind of shifting around and the small delays adds up to a lot of wasted
> time.
>
> _3 Enter position & orientation works irregulary_: When you want angle something
> in more directions (I do this a lot!), it's different if you have more pieces
> selected, or only one:
>
> {1 piece:} The last thing you wrote in the rotation vector boxes is still there.
> Thats fine if you whish to correct it, but really annoying if you whish to add a
> new angle "on top of it", since the first angle gets deleted if you add another
> one. The problem can be averted by temporarily adding a second piece (see
> below), which isn't very satisfying since it affects the rotation point.
>
> {More pieces:} Contrary to the previous one, the first rotationvector gets
> hidden in the rotationmatrix so you can add anoher one "on top of t". -Thats
> fine if you whish a more complex orientation, but if you're trying to hit a
> certain angle it can get pretty messy because you have to remember exactly what
> rotation direction you're wordking in, and which angle you added last: When you
> start making errors (and errors when trying to correct them), this can get
> really messy.
>
> -What I really would like was that it was optionally, if you whished to correct
> the angle (single piece verions) or add another one on top (mulitple piece
> version), instead of being "pushed around" by the oddities of the program,
> but a combination of an undo-buttom that works and hiding the last angle
> (mulitple pieces version) would work fine.
>
> But now I've drifted into my long whislist, so I hold here untill I find out if
> this is the thread to voice them in.
>
> Best regards
> NB
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Message is in Reply To:
| | Re: *** MLCad V3.10 is available ***
|
| (...) First of all thanks for a really great program, I use it all the time and get much joy from it. But I was wondering: Are you only interested in bugs right now, or can I add (a lot of) new wishes as well? Anyway, here's a list of bugs I'd (...) (20 years ago, 21-Jun-04, to lugnet.cad, lugnet.cad.mlcad, FTX)
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