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 CAD / MLCad / 1952
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Subject: 
Re: Part Authoring with MLCAD
Newsgroups: 
lugnet.cad.mlcad
Date: 
Wed, 25 Aug 2004 16:40:43 GMT
Viewed: 
6591 times
  
In lugnet.cad.mlcad, Don Heyse wrote:
In lugnet.cad.mlcad, Edwin Pilobello wrote:
I've read Virtual Lego, LDraw.org tutorials and even used your BrickFestPDX
Powerpoint Presentation in class.  I've found them very helpful for creating
parts line-upon-line.  However, I am inherently a very lazy programmer.

That's why I want to figure out how to use MLCAD as much as possible
for parts authoring.  The easier it is for me, the easier it ought to
be for the kids I teach.


Just wanted to say I agree with what Don wrote, and add my own 2 cents.

I use Paul Easter's zerobase.dat and point.dat files a lot when beginning a new
part.  I like to start by measuring the part, and using notepad or LDAO to
record the position of all the key points.  Then all I have to do in MLCad is
connect those points with lines, triangles and quads.  Rather than using the
"Add line"/"Add Triangle" etc dialog boxes, I usually use the Duplicate (ctrl-D)
command with an existing line, and then drag the vertices to where they need to
go.

I also think you should try using LDView while creating parts, because it's the
best program for seeing if they are any gaps or deformed quads.

Andy



Message has 1 Reply:
  Re: Part Authoring with MLCAD
 
(...) Excellent references! Thanks for pointing me to Paul Easter's site. Thinking that I may have previously missed it, I went back to search for Prim-Gen at the LDraw site. I haven't found a reference to it. Too bad, it seems to do a lot of things (...) (20 years ago, 25-Aug-04, to lugnet.cad.mlcad)

Message is in Reply To:
  Re: Part Authoring with MLCAD
 
(...) While it doesn't specifically use MLCad, Paul Easter's utilities pages has some nice screen shots of the part development process. And I'm sure you could use some of the ideas in MLCad. (URL) one shows a bunch of windows in polling mode with (...) (20 years ago, 25-Aug-04, to lugnet.cad.mlcad)

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