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 CAD / Development / 9482 (-40)
  Re: [LSC] Colour Definition meta-statement
 
(...) Well, I don't think that qualifies as an argument for its inclusion in the new !COLOUR statement, since those are already covered by the more precise pre-defined materials. --Travis Cobbs (21 years ago, 6-Feb-04, to lugnet.cad.dev)
 
  Developers! What softwares? ([LSC] Colour Def...)
 
(...) Why not just RGB instead of the not too intuitive VALUE? (I mean, it colud be any parameter value) Developers, what softwares will be updated to support this? L3P? ML-Cad? L3Lab? LDView? ...? /Tore (21 years ago, 6-Feb-04, to lugnet.cad.dev)
 
  Re: [LSC] Colour Definition meta-statement
 
(...) I don't want to specify that some parameters are order-specific, and others aren't. I'd rather they are all one way or the other. Goes back to easier 'correct' parsing. However, I'm sure the entries in ldconfig.ldr will always have their tags (...) (21 years ago, 6-Feb-04, to lugnet.cad.dev)
 
  Re: [LSC] Colour Definition meta-statement
 
(...) Actually, the spec says just the opposite, that tags (keywords) are not case-sensitive: (...) That seems reasonable. Steve (21 years ago, 6-Feb-04, to lugnet.cad.dev)
 
  Re: [LSC] Colour Definition meta-statement
 
(...) Actually, I've most recently used dithering to simulate chrome/metal/metallic parts. Steve (21 years ago, 6-Feb-04, to lugnet.cad.dev)
 
  Re: [LSC] Colour Definition meta-statement
 
(...) OK, I'm alright with that. (...) If that's a needed parameter, I'd rather have it follow the METALLIC keyword. (...) I'm ok with that, too. Is '50%' really an adequate description? There can be many brush patterns... Steve (21 years ago, 6-Feb-04, to lugnet.cad.dev)
 
  Re: [LSC] Colour Definition meta-statement
 
(...) There had been discussion previously about differentiating true comments from meta-statements. The LSC agreed that it seems like a good idea to start prefixing meta-keywords with a punctuation mark, and we chose !. And !COLOUR is shorter than (...) (21 years ago, 6-Feb-04, to lugnet.cad.dev)
 
  Re: [LSC] Colour Definition meta-statement
 
(...) Actually, I was considering the possibility of (patterned) parts including custom color definitions, which would only apply to that part. (...) That's a good question. Think about this: what if file A also has some surfaces hard-coded to color (...) (21 years ago, 6-Feb-04, to lugnet.cad.dev)
 
  Re: L3PPARTS (Was: Re: Change to existing policy on embedding POV-Ray code in Official Files)
 
(...) Me, too. This also solves an issue for having .dat files not too detailed, like the rounded metal parts on 12V train conductor parts. Now the .dat files can contain a square box, which is fast drawn in construction programs and the .inc files (...) (21 years ago, 30-Jan-04, to lugnet.cad.dev)
 
  Re: L3PPARTS (Was: Re: Change to existing policy on embedding POV-Ray code in Official Files)
 
(...) [snip] (...) I think it's a good idea! The only thing I think needs looking at is the naming - should it be dedicated to L3P or to the renderer, eg: RENDERPARTS\POVRAY RENDERPARTS\BRYCE etc. That way, people can provide their own program to do (...) (21 years ago, 30-Jan-04, to lugnet.cad.dev)
 
  Re: L3PPARTS (Was: Re: Change to existing policy on embedding POV-Ray code in Official Files)
 
I Like it :) It is a great solution to a sticky problem. -Chuck (21 years ago, 29-Jan-04, to lugnet.cad.dev)
 
  Re: Matrix mirroring question
 
(...) Thanks. I implemented it that way, and it seems to be working so far, so I believe that everything is fine. (...) You're too right. Unfortunately, I can go for a while and do a really good job of commenting, and then I'll slack off for one (...) (21 years ago, 29-Jan-04, to lugnet.cad.dev)
 
  Re: [LSC] Colour Definition meta-statement
 
I have these comments: 1) Why not use COLOURDEF in stead of introducing the'!' ? 2) CHROME | METALLIC | RUBBER seem to me like materials. Are they just shortcuts for convenience? 3) It should be possible to specify RGB color in decimal. Either r,g,b (...) (21 years ago, 29-Jan-04, to lugnet.cad.dev)
 
  L3PPARTS (Was: Re: Change to existing policy on embedding POV-Ray code in Official Files)
 
(...) Yeah, well, it's been three years since the last L3P release, so I guess it's about time for another :-) The current v1.3 release has proven to be quite stable, so I have just collected and implemented a list of wishes from various users. (...) (21 years ago, 29-Jan-04, to lugnet.cad.dev)
 
  Re: Matrix mirroring question
 
(...) Since det(AB)=det(A)det(B) I don't think it matters whether you check the determinant (mirroring) at each level or the final level. Too bad you didn't add a comment in your old code :-) I often beat myself for not adding more elaborate (...) (21 years ago, 27-Jan-04, to lugnet.cad.dev)
 
  Re: [LSC] Colour Definition meta-statement
 
(...) When I first read, this, it seemed reasonable, but probably difficult to implement in a renderer. The more I think about it, though, the more I think the difficulty outweighs the niceness. Specifically, I think it would be a royal pain to (...) (21 years ago, 28-Jan-04, to lugnet.cad.dev)
 
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
(...) this is exactly what I was hoping for. w. (21 years ago, 27-Jan-04, to lugnet.cad.dev)
 
  Re: * LDraw Design Pad (LDDP) 1.53 released *
 
(...) F12, F12, F12, F12, .... ;-)))...))), w. (21 years ago, 27-Jan-04, to lugnet.cad.dev)
 
  Re: * LDraw Design Pad (LDDP) 1.53 released *
 
(...) Thanks Ross. I can't believe I forgot to post a URL. -Orion (21 years ago, 26-Jan-04, to lugnet.cad.dev)
 
  Re: * LDraw Design Pad (LDDP) 1.53 released *
 
(...) Most of us know where to get it by now, but for the noobs: (URL) (21 years ago, 26-Jan-04, to lugnet.cad.dev)
 
  * LDraw Design Pad (LDDP) 1.53 released *
 
LDDesignPad (LDDP) is a tool for editing and handling LDraw files in a very comfortable way. Features are: -Fully customizable editor with syntax highlighting -Open multiple files at the same time -Unlimited Undo/Redo -Use/define codesnippets (...) (21 years ago, 26-Jan-04, to lugnet.cad, lugnet.cad.dev, lugnet.announce)  
 
  Interesting BFC finding
 
Well, I've finished an initially working implementation of BFC in my next-gen LDView code tree, and discovered that on my particular video card, BFC actually slows the rendering down. A test model renders at about 50 FPS with BFC handling disabled, (...) (21 years ago, 24-Jan-04, to lugnet.cad.dev)
 
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
(...) And now the archive is public (Thanks, Dan!). See the mailing-group list at the bottom of the page at (URL) (Thanks Orion for making the list!) Steve (21 years ago, 23-Jan-04, to lugnet.cad.dev)
 
  Re: [LSC] Colour Definition meta-statement
 
(...) I could go for that. Simpler is better! Of course that means the METALLIC (or PEARLY) tag needs an argument to define the color of the embedded bits. If you want it to be the same color as the substrate, just use the same color code. Don (21 years ago, 23-Jan-04, to lugnet.cad.dev)
 
  Re: [LSC] Colour Definition meta-statement
 
(...) I've been keeping clear on the dither issue so far, because I didn't have a strong opinion one way or another. However, the more I think about it, the more I think we're not seeing the forest through the trees. Because of this, I vote we (...) (21 years ago, 23-Jan-04, to lugnet.cad.dev)
 
  Re: [LSC] Colour Definition meta-statement
 
(...) I would prefer that spaces not be allowed in the color name as well. However, the spec does say that all the keywords are case sensitive (must be all caps), and I believe the original suggestion was that keywords by themselves with spaces (...) (21 years ago, 23-Jan-04, to lugnet.cad.dev)
 
  Re: [LSC] Colour Definition meta-statement
 
(...) I realize many current ldraw rendering programs use a stipple pattern to render transparent surfaces. I do it in ldglite because I'm too lazy to do the sorting required to use alpha blending. However, I don't really want the specs to dictate (...) (21 years ago, 23-Jan-04, to lugnet.cad.dev)
 
  Re: [LSC] Colour Definition meta-statement
 
(...) [snippety] (...) [doo-dah] (...) I was thinking no space. So far, we've avoided wrapping literals in quotes in LDraw (with only occasional trouble). I'd like to keep avoiding quotes. [snippety-ay] (...) Good question. We hadn't thought about (...) (21 years ago, 23-Jan-04, to lugnet.cad.dev)
 
  Re: [LSC] Colour Definition meta-statement
 
(...) But what if Lego prints an opaque dithered pattern on a transparent brick? I think the ALPHA is more versatile if only applied to the VALUE color. You can still get an alpha dither color by using a color code for d which points to a color with (...) (21 years ago, 23-Jan-04, to lugnet.cad.dev)
 
  Re: [LSC] Colour Definition meta-statement
 
(...) I don't think so. What if CODE is part of the color name? I can't think of a quick example for that, but other key words are easy. AlphaTeamRed, BlueChrome... I'll support color names with no space characters, and I'll consider supporting (...) (21 years ago, 23-Jan-04, to lugnet.cad.dev)
 
  Re: [LSC] Colour Definition meta-statement
 
(...) Disregard the NAME suggestion. I'm brain dead today. -Orion (21 years ago, 23-Jan-04, to lugnet.cad.dev)
 
  Re: [LSC] Colour Definition meta-statement
 
(...) How about NAME? (...) I don't see a problem with this. Steve or Jacob? -Orion (21 years ago, 23-Jan-04, to lugnet.cad.dev)
 
  Re: [LSC] Colour Definition meta-statement
 
(...) I won't make any guarantees, but there's a reasonably high probability that I won't even try to support the above, even if it's what the spec says in the end. It's too much of a pain. Additionally, it disallows further expansion of the colour (...) (21 years ago, 22-Jan-04, to lugnet.cad.dev)
 
  Re: [LSC] Colour Definition meta-statement
 
(...) HTML uses # (...) The name should be the characters after the !COLOR keyword and before the next keyword. The only contraint I can think of is that is not be one of the other keywords. (...) ALPHA should apply to the VALUE color and the color (...) (21 years ago, 22-Jan-04, to lugnet.cad.dev)
 
  Re: [LSC] Colour Definition meta-statement
 
(...) I prefer the currently used 0x prefix, but I guess if you picked # to match other file formats in use by ldraw users then I can live with it. I forget, does POV or HTML use # for the hex prefix? (...) No spaces in the name? Alpha-numeric only? (...) (21 years ago, 22-Jan-04, to lugnet.cad.dev)
 
  Re: 81 million points
 
(...) I forgot to mention. I didn't try fly-through mode, but wouldn't expect it to be very usable at 1 frame per second. --Travis (21 years ago, 21-Jan-04, to lugnet.cad.dev)
 
  Re: 81 million points
 
(...) My system is a 2.4GHz P4 with 1GB RAM. However, according to the Windows XP task manager, LDView was only using about 125 megs when the model was loaded with normal-res studs. (This compares very favorable with the current LDView release that (...) (21 years ago, 21-Jan-04, to lugnet.cad.dev)
 
  Re: 81 million points
 
(...) Wow. That must be amazing in fly-thru mode. I'm also curious. What sort of CPU and how much memory do you have, and how much of that was in use by the LDVIEW? (...) I bet you have to get all your display list(s) and vertex arrays into the (...) (21 years ago, 21-Jan-04, to lugnet.cad.dev)
 
  Re: Bram's LDraw and LEdit Tutorial
 
(...) I have a copy. Let me know if you still need it and I can email it to you. I still point to the LEDIT portion of this tutorial in the ldglite instructions so I'd like to see this back on the internet somewhere as soon as possible. Don (21 years ago, 21-Jan-04, to lugnet.cad.dev)
 
  Re: Bram's LDraw and LEdit Tutorial
 
(...) Name: ldrawtutorial.zip Size: ~410K -Orion (21 years ago, 21-Jan-04, to lugnet.cad.dev)


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