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(...) And thanks for pointing it out to me, who didn't have a clue. :) Stefan G (20 years ago, 22-Feb-05, to lugnet.cad.dev)
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| | Re: LSynth synthesis and needed sub-parts
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(...) hi kevin, it's because I'm allergic to manuals and Im usually in trailnerror mode ;-)) but seriously, the problem I had with the flexible axle (and some others who contacted me because of the MLCad/Lsynth tutorial) is the fact that the (...) (20 years ago, 22-Feb-05, to lugnet.cad.dev)
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| | Re: LSynth synthesis and needed sub-parts
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(...) Hi Willy, Hah! RTFM! *The book* "LEGO Software Power Tools" makes it clear that LS00.DAT is the only constraint associated with hoses. Sorry, just in a good mood, because I just finished up rewriting the band synthesis code and made it much (...) (20 years ago, 22-Feb-05, to lugnet.cad.dev)
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| | Re: Status of BFC
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(...) It looks like 1058 files are BFC-compliant, out of 2945 official part files. (...) It doesn't look like you'll be able to make that assumption. Steve (20 years ago, 21-Feb-05, to lugnet.cad.dev)
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| | Re: Parts editing made easy (well, easier)
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(...) Well I'm now official embarassed. I knew that; really; honest. It's always fun when your users can tell you why your program is behaving in the way it is. Thanks, Orion, for pointing out what I of all people should have seen as obvious. (Just (...) (20 years ago, 21-Feb-05, to lugnet.cad.dev)
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| | Re: Parts editing made easy (well, easier)
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(...) In order for smoothing to work on parts outside the PARTS and P directories, you need to add the following to the header: 0 Unofficial Part This "turns on" smoothing in LDView. (20 years ago, 21-Feb-05, to lugnet.cad.dev)
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| | Re: Parts editing made easy (well, easier)
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(...) I'm puzzled, too. Should I follow some convention regarding the order of primitives in the file? My optional lines *are* correct, I have verified that, but even a simple smooth cylinder converted with my program shows up faceted in LDView. (...) (20 years ago, 21-Feb-05, to lugnet.cad.dev)
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| | Re: Parts editing made easy (well, easier)
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My converter has undergone a considerable update during the weekend. It is now called "max2dat", because it now handles the 3DS file format as well, and supports the two main export formats from 3dsmax. (The previous "max2dat" utility written in (...) (20 years ago, 21-Feb-05, to lugnet.cad.dev)
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| | Re: LSynth synthesis and needed sub-parts
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(...) hi kevin, IMHO the main problem is that there is some confusion about the LS00.dat constrain an the rest like the flex-axle-end. my understanding now is that the ONLY constrain for all tubes is LS00.dat while the rest is used in the synthesis (...) (20 years ago, 20-Feb-05, to lugnet.cad.dev)
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| | Re: Animation Precision
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(...) I think 2 is sufficient, but 3 "feels" safer. Once there was an extreme case where 3 wasn't enough. I had to rotate train tracks and a train from a radius of... I think it was 750, 800, and 850 LDU. Using 3 decimals on the sin and cos values (...) (20 years ago, 19-Feb-05, to lugnet.cad.dev)
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| | Re: Status of BFC
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(...) How far 'percent wise' is the standard library bfc? In about 2 months i'm starting work on a rendering engine for LD4DModeler 2. I was hoping to 'assume' all parts are BFC so I can implement simple lighting. (20 years ago, 19-Feb-05, to lugnet.cad.dev)
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| | Re: Animation Precision
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(...) I don't have a compelling argument for more or less but I think that if you can build the capability for more decimals then you probably should. In my experience if you think that users will get by with less, one will invariably come along (...) (20 years ago, 19-Feb-05, to lugnet.cad.dev)
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| | Animation Precision
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Hello, I've been working on LD4DModeler 2 (on paper) tonight and i have a question regarding precision. The question is what is 'normal' to use for the amount of decimals that can be set by user interface controls. I was thinking 2 myself but if (...) (20 years ago, 18-Feb-05, to lugnet.cad.dev)
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| | Re: Parts editing made easy (well, easier)
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(...) Hi Stefan, don't get discouraged! I for one tried your converter (on a BBB part) here: (URL) I'd be interested to hear what the parts authors have to say, since we can directly compare the original DAT (converted with ?) and the "new" DAT (...) (20 years ago, 18-Feb-05, to lugnet.cad.dev, FTX)
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| | Re: LSynth synthesis and needed sub-parts
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(...) Most of them have a comment indicating that they are for lsynth. Willy says a few of the parts to do not. I'll update them. (...) LS10.dat is not an electrical connector. Instead it is a small cross section of the electrical cable that is used (...) (20 years ago, 18-Feb-05, to lugnet.cad.dev)
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| | Re: Parts editing made easy (well, easier)
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(...) working. I don't have time right now to investigate, but I'm surprised that it doesn't work, given that you have obviously generated (seemingly) correct optional lines, and LDView's curve smoothing only relies on those. One other thing I (...) (20 years ago, 18-Feb-05, to lugnet.cad.dev)
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| | Re: LSynth synthesis and needed sub-parts
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(...) That sounds reasonable. We've done this before, with light.dat. Do the files have comments identifying what they are used for? If they're going into the official library, it'd nice to try and make them useable by any program doing the same (...) (20 years ago, 18-Feb-05, to lugnet.cad.dev)
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| | Re: LSynth synthesis and needed sub-parts
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(...) I'd suggest that LS00.dat belongs in the PARTS directory because it's designed to be manipulated directly by the end user when creating a model file (much like a regular part, and unlike the files in the S subdir). If you put it in S, it'll be (...) (20 years ago, 18-Feb-05, to lugnet.cad.dev)
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| | Re: LSynth synthesis and needed sub-parts
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(...) I also forgot to ask about some of the electrical parts.... Rotation sensor, light sensor, electrical cable ends officially have a small stub of rectangular cable coming out of them. This motivated me to modify these parts and use unofficial (...) (20 years ago, 18-Feb-05, to lugnet.cad.dev)
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| | LSynth synthesis and needed sub-parts
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Hi Steve, Chris, Orion, I'm bringing out a new version of LSynth. LSynth originally had a number of unofficial parts that it used to specify and synthesize flexible parts. Where possible I've eliminated the unoffical parts that could easily be (...) (20 years ago, 18-Feb-05, to lugnet.cad.dev)
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